http://bugs.winehq.org/show_bug.cgi?id=13781
Summary: Lego Indiana Jones won't start Product: Wine Version: 1.0-rc4 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: igamads@gmail.com
Created an attachment (id=13817) --> (http://bugs.winehq.org/attachment.cgi?id=13817) Console dump - Wine 1.0 RC4 - Lego Indiana Jones - Ubuntu 8.04
The game installs ok, but it won't start.
It requires XINPUT1_3.dll, but after adding the dll, it still wont work.
Im attaching the WINEDEBUG=+relay and normal dump from the console.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #1 from iGama igamads@gmail.com 2008-06-08 13:23:30 --- Created an attachment (id=13818) --> (http://bugs.winehq.org/attachment.cgi?id=13818) WINEDEBUG=+relay
Following the console dump, the +relay.
http://bugs.winehq.org/show_bug.cgi?id=13781
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |directx-d3d
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2008-06-08 16:49:56 --- Interesting: fixme:d3d:debug_d3dformat Unrecognized 1162627398 (as fourcc: FILE) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1162627398) in the format lookup table fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x138d18) call to IWineD3DDevice_CreateSurface failed
What sort of format "FILE" is?
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #3 from iGama igamads@gmail.com 2008-06-09 07:43:14 --- (In reply to comment #2)
Interesting: fixme:d3d:debug_d3dformat Unrecognized 1162627398 (as fourcc: FILE) WINED3DFORMAT! fixme:d3d:getFormatDescEntry Can't find format unrecognized(1162627398) in the format lookup table fixme:d3d9:IDirect3DDevice9Impl_CreateSurface (0x138d18) call to IWineD3DDevice_CreateSurface failed
What sort of format "FILE" is?
Can I help with another type of log?
http://bugs.winehq.org/show_bug.cgi?id=13781
DocMAX docmax@gmx.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |docmax@gmx.de
--- Comment #4 from DocMAX docmax@gmx.de 2008-06-13 18:34:37 --- docmax@Debian:/mnt/HDD01/Games/LEGO Indiana Jones$ wine LEGOIndy.exe ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Datei oder Verzeichnis nicht gefunden fixme:ntdll:NtQueryInformationProcess (0xffffffff,info_class=34,0x3b0a3b8,0x00000004,0x3b0a3b4) Unknown information class fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION fixme:ntdll:NtQueryObject Unsupported information class 3 fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x3b092a4): Stub! fixme:win:EnumDisplayDevicesW ((null),0,0x3b090f0,0x00000000), stub! wine: Unhandled page fault on write access to 0x04232000 at address 0x2c7e0cf (thread 0009), starting debugger... Unhandled exception: page fault on write access to 0x04232000 in 32-bit code (0x02c7e0cf). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:02c7e0cf ESP:03b0a778 EBP:03b0a788 EFLAGS:00210246( - 00 -RIZP1) EAX:00000000 EBX:ffffffff ECX:3fff3801 EDX:00000003 ESI:04200000 EDI:04231ffe Stack dump: 0x03b0a778: 03b0a7bc 00000000 04200006 48590000 0x03b0a788: 03b0abd4 02c75afa 04200006 ffffffff 0x03b0a798: 03233fc4 00000000 03afce52 031c6374 0x03b0a7a8: 03515000 00000001 00000000 00032000 0x03b0a7b8: 00000030 5c3f3f5c 756c6f56 307b656d 0x03b0a7c8: 30303030 2d303030 30303030 3030302d Backtrace: =>1 0x02c7e0cf in legoindy (+0x287e0cf) (0x03b0a788) 2 0x02c75afa in legoindy (+0x2875afa) (0x03b0abd4) 3 0x02cd0e00 in legoindy (+0x28d0e00) (0x03b1f914) 4 0x02bc3c1a in legoindy (+0x27c3c1a) (0x03b1fdbc) 5 0x0326b794 in legoindy (+0x2e6b794) (0x02f3d49d) 0x02c7e0cf: repe stosl %es:(%edi) Modules: Module Address Debug info Name (100 modules) PE 240000- 256000 Deferred xinput1_3 PE 400000- 361f000 Export legoindy PE 3b20000- 3ec8000 Deferred d3dx9_35 PE 18000000-18033000 Deferred binkw32 ELF 7bf00000-7bf03000 Deferred <wine-loader> ELF 7ce60000-7dba0000 Deferred libglcore.so.1 ELF 7dba0000-7dc45000 Deferred libgl.so.1 ELF 7dc89000-7dc8b000 Deferred libnvidia-tls.so.1 ELF 7dc8b000-7dcbe000 Deferred uxtheme<elf> -PE 7dc90000-7dcbe000 \ uxtheme ELF 7dcbe000-7dce4000 Deferred msacm32<elf> -PE 7dcc0000-7dce4000 \ msacm32 ELF 7dce4000-7dcfb000 Deferred msacm32<elf> -PE 7dcf0000-7dcfb000 \ msacm32 ELF 7dcfb000-7dd04000 Deferred librt.so.1 ELF 7dd04000-7ddc6000 Deferred libasound.so.2 ELF 7ddc6000-7ddfc000 Deferred winealsa<elf> -PE 7ddd0000-7ddfc000 \ winealsa ELF 7deb1000-7deba000 Deferred libxcursor.so.1 ELF 7deba000-7debf000 Deferred libxfixes.so.3 ELF 7debf000-7dec2000 Deferred libxcomposite.so.1 ELF 7dec2000-7dec8000 Deferred libxrandr.so.2 ELF 7dec8000-7ded0000 Deferred libxrender.so.1 ELF 7ded0000-7ded3000 Deferred libxinerama.so.1 ELF 7ded3000-7def3000 Deferred imm32<elf> -PE 7dee0000-7def3000 \ imm32 ELF 7def3000-7def8000 Deferred libxdmcp.so.6 ELF 7def8000-7dfe4000 Deferred libx11.so.6 ELF 7dfe4000-7dff2000 Deferred libxext.so.6 ELF 7dff2000-7dff7000 Deferred libxxf86vm.so.1 ELF 7dff7000-7e00e000 Deferred libice.so.6 ELF 7e00e000-7e016000 Deferred libsm.so.6 ELF 7e017000-7e02b000 Deferred midimap<elf> -PE 7e020000-7e02b000 \ midimap ELF 7e02b000-7e0c2000 Deferred winex11<elf> -PE 7e040000-7e0c2000 \ winex11 ELF 7e170000-7e190000 Deferred libexpat.so.1 ELF 7e190000-7e1b9000 Deferred libfontconfig.so.1 ELF 7e1b9000-7e1ce000 Deferred libz.so.1 ELF 7e1ce000-7e23d000 Deferred libfreetype.so.6 ELF 7e252000-7e27e000 Deferred ws2_32<elf> -PE 7e260000-7e27e000 \ ws2_32 ELF 7e27e000-7e298000 Deferred wsock32<elf> -PE 7e280000-7e298000 \ wsock32 ELF 7e298000-7e33a000 Deferred oleaut32<elf> -PE 7e2b0000-7e33a000 \ oleaut32 ELF 7e33a000-7e3f9000 Deferred comctl32<elf> -PE 7e340000-7e3f9000 \ comctl32 ELF 7e3f9000-7e452000 Deferred shlwapi<elf> -PE 7e410000-7e452000 \ shlwapi ELF 7e452000-7e562000 Deferred shell32<elf> -PE 7e460000-7e562000 \ shell32 ELF 7e562000-7e57b000 Deferred version<elf> -PE 7e570000-7e57b000 \ version ELF 7e57b000-7e5e2000 Deferred setupapi<elf> -PE 7e590000-7e5e2000 \ setupapi ELF 7e5e2000-7e619000 Deferred dinput<elf> -PE 7e5f0000-7e619000 \ dinput ELF 7e619000-7e631000 Deferred dinput8<elf> -PE 7e620000-7e631000 \ dinput8 ELF 7e631000-7e644000 Deferred libresolv.so.2 ELF 7e645000-7e659000 Deferred lz32<elf> -PE 7e650000-7e659000 \ lz32 ELF 7e659000-7e677000 Deferred iphlpapi<elf> -PE 7e660000-7e677000 \ iphlpapi ELF 7e677000-7e6d8000 Deferred rpcrt4<elf> -PE 7e680000-7e6d8000 \ rpcrt4 ELF 7e6d8000-7e77c000 Deferred ole32<elf> -PE 7e6f0000-7e77c000 \ ole32 ELF 7e77c000-7e7c6000 Deferred dsound<elf> -PE 7e780000-7e7c6000 \ dsound ELF 7e7c6000-7e858000 Deferred winmm<elf> -PE 7e7d0000-7e858000 \ winmm ELF 7e858000-7e9a2000 Deferred user32<elf> -PE 7e870000-7e9a2000 \ user32 ELF 7e9a2000-7eaa4000 Deferred wined3d<elf> -PE 7e9c0000-7eaa4000 \ wined3d ELF 7eaa4000-7ead4000 Deferred d3d9<elf> -PE 7eab0000-7ead4000 \ d3d9 ELF 7ead4000-7eb26000 Deferred advapi32<elf> -PE 7eae0000-7eb26000 \ advapi32 ELF 7eb26000-7ebc1000 Deferred gdi32<elf> -PE 7eb40000-7ebc1000 \ gdi32 ELF 7ebc1000-7ec2b000 Deferred msvcrt<elf> -PE 7ebd0000-7ec2b000 \ msvcrt ELF 7edbf000-7eeec000 Deferred kernel32<elf> -PE 7ede0000-7eeec000 \ kernel32 ELF 7eeec000-7eef7000 Deferred libnss_files.so.2 ELF 7eef7000-7ef01000 Deferred libnss_nis.so.2 ELF 7ef01000-7ef19000 Deferred libnsl.so.1 ELF 7ef19000-7ef22000 Deferred libnss_compat.so.2 ELF 7ef22000-7ef47000 Deferred libm.so.6 ELF 7ef5c000-7f000000 Deferred ntdll<elf> -PE 7ef70000-7f000000 \ ntdll ELF b7db0000-b7db3000 Deferred libxau.so.6 ELF b7db4000-b7db8000 Deferred libdl.so.2 ELF b7db8000-b7f06000 Deferred libc.so.6 ELF b7f07000-b7f1f000 Deferred libpthread.so.0 ELF b7f34000-b806a000 Deferred libwine.so.1 ELF b806c000-b8088000 Deferred ld-linux.so.2 Threads: process tid prio (all id:s are in hex) 00000008 (D) Z:\mnt\HDD01\Games\LEGO Indiana Jones\LEGOIndy.exe 00000009 0 <== 0000000c 00000015 0 00000013 0 00000012 0 0000000e 0 0000000d 0 0000000f 00000016 0 00000014 0 00000011 0 00000010 0 00000021 00000022 0 Backtrace: =>1 0x02c7e0cf in legoindy (+0x287e0cf) (0x03b0a788) 2 0x02c75afa in legoindy (+0x2875afa) (0x03b0abd4) 3 0x02cd0e00 in legoindy (+0x28d0e00) (0x03b1f914) 4 0x02bc3c1a in legoindy (+0x27c3c1a) (0x03b1fdbc) 5 0x0326b794 in legoindy (+0x2e6b794) (0x02f3d49d)
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #5 from Austin English austinenglish@gmail.com 2008-06-14 16:36:15 --- (In reply to comment #4)
docmax@Debian:/mnt/HDD01/Games/LEGO Indiana Jones$ wine LEGOIndy.exe
Are you running this from a windows partition?
Attach such logs in the future, don't paste.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #6 from DocMAX docmax@gmx.de 2008-06-15 05:46:27 --- ok sorry, will attach in the future. no, its a reiserfs partition. shouldnt be the problem.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #7 from H. Verbeet hverbeet@gmail.com 2008-08-10 06:55:57 --- Created an attachment (id=15366) --> (http://bugs.winehq.org/attachment.cgi?id=15366) Patch
(In reply to comment #4)
Unhandled exception: page fault on write access to 0x04232000 in 32-bit code (0x02c7e0cf). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:02c7e0cf ESP:03b0a778 EBP:03b0a788 EFLAGS:00210246( - 00 -RIZP1) EAX:00000000 EBX:ffffffff ECX:3fff3801 EDX:00000003 ESI:04200000 EDI:04231ffe Stack dump: 0x03b0a778: 03b0a7bc 00000000 04200006 48590000 0x03b0a788: 03b0abd4 02c75afa 04200006 ffffffff 0x03b0a798: 03233fc4 00000000 03afce52 031c6374 0x03b0a7a8: 03515000 00000001 00000000 00032000 0x03b0a7b8: 00000030 5c3f3f5c 756c6f56 307b656d 0x03b0a7c8: 30303030 2d303030 30303030 3030302d Backtrace: =>1 0x02c7e0cf in legoindy (+0x287e0cf) (0x03b0a788) 2 0x02c75afa in legoindy (+0x2875afa) (0x03b0abd4) 3 0x02cd0e00 in legoindy (+0x28d0e00) (0x03b1f914) 4 0x02bc3c1a in legoindy (+0x27c3c1a) (0x03b1fdbc) 5 0x0326b794 in legoindy (+0x2e6b794) (0x02f3d49d) 0x02c7e0cf: repe stosl %es:(%edi)
This looks similar to something I ran into recently, does the attached patch make any difference?
http://bugs.winehq.org/show_bug.cgi?id=13781
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
http://bugs.winehq.org/show_bug.cgi?id=13781
Erich Hoover ehoover@mines.edu changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ehoover@mines.edu
--- Comment #8 from Erich Hoover ehoover@mines.edu 2008-08-11 14:11:21 --- (In reply to comment #7)
Created an attachment (id=15366)
--> (http://bugs.winehq.org/attachment.cgi?id=15366) [details]
Patch
...
This looks similar to something I ran into recently, does the attached patch make any difference?
This patch works for an issue I just opened (http://bugs.winehq.org/show_bug.cgi?id=14837), is there any chance you'll be submitting it to the tree?
http://bugs.winehq.org/show_bug.cgi?id=13781
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bart+bugs.winehq.org@tremby. | |net
--- Comment #9 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2008-08-13 17:12:23 --- *** Bug 14856 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #10 from bart nagel bart+bugs.winehq.org@tremby.net 2008-08-15 09:55:08 --- i'm told from many sources this patch will make Strong Bad's Cool Game for Attractive People run. how do i find out when the patch is scheduled to be applied in the git repository, and also when there will be a Wine release including it?
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #11 from bart nagel bart+bugs.winehq.org@tremby.net 2008-08-26 23:47:03 --- this bug no longer affects SBCG4AP with Wine 1.1.3 so i'm guessing the patch was worked into the main branch.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #12 from iGama igamads@gmail.com 2008-09-03 17:00:23 --- The Patch submitted by Verbeet is already in the 1.1.3 .
I have just confirmed with the source.
http://bugs.winehq.org/show_bug.cgi?id=13781
bart nagel bart+bugs.winehq.org@tremby.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|bart+bugs.winehq.org@tremby.| |net |
http://bugs.winehq.org/show_bug.cgi?id=13781
iGama igamads@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #13817|0 |1 is obsolete| |
--- Comment #13 from iGama igamads@gmail.com 2008-09-03 17:32:54 --- Created an attachment (id=15817) --> (http://bugs.winehq.org/attachment.cgi?id=15817) Console dump , Clean wine 1.1.3
Game still won't start.
Part of the log:
err:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain Failed to create the front buffer wine: Unhandled page fault on read access to 0x00000000 at address 0x7ed2a2e5 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7ed2a2e5).
http://bugs.winehq.org/show_bug.cgi?id=13781
iGama igamads@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.0-rc4 |1.1.3
http://bugs.winehq.org/show_bug.cgi?id=13781
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|1.1.3 |1.0-rc4
--- Comment #14 from Lei Zhang thestig@google.com 2008-09-03 17:59:47 --- Please don't change the original reported version.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #15 from joaopa jeremielapuree@yahoo.fr 2009-01-23 21:36:27 --- does not crash for me, but show a black screen only.
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #16 from Andy Wettstein ajw1980@gmail.com 2009-02-15 08:15:02 --- Created an attachment (id=19472) --> (http://bugs.winehq.org/attachment.cgi?id=19472) console output on wine 1.1.15
The game still just gives a black screen, but there isn't a page fault any more. I'm attaching the output.
http://bugs.winehq.org/show_bug.cgi?id=13781
Andy Wettstein ajw1980@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ajw1980@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #17 from Austin English austinenglish@gmail.com 2009-08-26 13:13:41 --- Is this still present in current (1.1.28 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #18 from Ivo skywalker-here@gmx.de 2010-03-23 16:04:15 --- Created an attachment (id=27001) --> (http://bugs.winehq.org/attachment.cgi?id=27001) console output on wine 1.1.41
The black screen is still present with wine 1.1.41 See console output attachment
http://bugs.winehq.org/show_bug.cgi?id=13781
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #19 from joaopa jeremielapuree@yahoo.fr 2010-06-27 04:21:59 --- Does the problem still occur with the latest wine and the demo http://demo.archive2.jeuxvideo.fr/files/1acad3f68be2e021ea7eff0917948a12/4c2...
http://bugs.winehq.org/show_bug.cgi?id=13781
--- Comment #20 from joaopa jeremielapuree@yahoo.fr 2010-09-12 17:13:47 CDT --- bug fixed for me with current git
http://bugs.winehq.org/show_bug.cgi?id=13781
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #21 from Dmitry Timoshkov dmitry@codeweavers.com 2010-09-13 00:53:44 CDT --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=13781
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #22 from Alexandre Julliard julliard@winehq.org 2010-09-18 13:04:47 CDT --- Closing bugs fixed in 1.3.3.