http://bugs.winehq.org/show_bug.cgi?id=25291
Summary: Galcon Fusion: Music doesn't works with hardware accelerated sound Product: Wine Version: 1.3.7 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: kelytharun@gmail.com
If the game is started with audio hardware acceleration set to full in winecfg instead of music there is only some weird noise playing in the background.
Setting audio to emulation works as a workaround.
http://bugs.winehq.org/show_bug.cgi?id=25291
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #1 from GyB gyebro69@gmail.com 2011-10-19 12:18:28 CDT --- Audio (music) works correctly in GF since Wine-1.3.30 on my system. Kelytha, please check Galcon Fusion with 1.3.30 (or newer) and report back what you find. The problem is reproducible in the demo as well, when using Wine version<1.3.30: http://www.galcon.com/fusion/files/GalconFusion_Setup.exe
http://bugs.winehq.org/show_bug.cgi?id=25291
Kelytha kelytharun@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #2 from Kelytha kelytharun@gmail.com 2011-10-19 12:25:50 CDT --- Yes, I can reinforce this. With Wine 1.3.30 music plays perfectly!
Closing this bug as fixed for now.
http://bugs.winehq.org/show_bug.cgi?id=25291
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org 2011-10-21 13:50:52 CDT --- Closing bugs fixed in 1.3.31.