http://bugs.winehq.org/show_bug.cgi?id=8357
--- Comment #25 from Charity AngeliqeR@gmail.com 2008-07-23 12:52:25 --- (In reply to comment #24)
Charity: I've read the FAQ in the appdb. I am not reporting a new bug here, just updating this bug with current information.
The text your quoted is no longer valid. And i am not reporting that the game is crashing for me.
The ini changes you quote from the appdb faq does not make eq models appear.
I'm not sure what is failing for you. Are you using an ATI card or NVIDIA card? I installed wine 1.1.1 built from source. I then wiped my ~/.wine completely and reinstalled EQ. Everything works fine with the modified dll. Your problem sounded closely related to the TextureCache option issue. That is why I suggested it.
Wine 1.1.1 has the same behavior as previous versions with EverQuest. 1. You must use the modified dll to get models to display properly. 2. TextureCache must be FALSE 3. VertexShaders must be TRUE 4. You have to use an NVIDIA card to get the best results with the modified dll 5. You have to run EQ on a single core on dual core systems. (Assumed since I don't have a dual core machine to test this explicitly with)