https://bugs.winehq.org/show_bug.cgi?id=49599
Bug ID: 49599 Summary: Assasins Creed Odyssey- Esync/fsync causes cutscenes to be out of sync Product: Wine-staging Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: yurnerolinux@yandex.com CC: leslie_alistair@hotmail.com, z.figura12@gmail.com Distribution: ---
Hi, this is a very well known problem since at least a year.
https://github.com/ValveSoftware/Proton/issues/1757#issuecomment-516866929
Very easy to repro. Any cutscene in the game goes out of sync , sometimes basically skips the audio and repeats itself again.
Happens with esync/fsync on. Tested on both normal Wine builds , custom Wine builds and also Proton too.
You can also see Protondb page of the game is filled with advices towards to disabling esync/fsync and people who didn't disable it noted cutscene audio issues.
https://www.protondb.com/app/812140
Because it is an issue over a year with every build , i didn't specify any Wine version in bug report.
https://bugs.winehq.org/show_bug.cgi?id=49599
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Assasins Creed Odyssey- |eventfd-synchronization |Esync/fsync causes |causes audio glitches in |cutscenes to be out of sync |cutscenes in Assassin's | |Creed Odyssey
--- Comment #1 from Zebediah Figura z.figura12@gmail.com --- The "version" field should be set to the earliest known version to display the bug.
Note also that Proton, Lutris, and other wrappers and custom patch sets are not supported in this bug tracker.
Can you please attach a log with +sync,+esync,+server,+timestamp,+pid, both with eventfd synchronization enabled and disabled?
https://bugs.winehq.org/show_bug.cgi?id=49599
Anya animegirl@stronzi.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |animegirl@stronzi.org
--- Comment #2 from Anya animegirl@stronzi.org --- (In reply to Zebediah Figura from comment #1)
The "version" field should be set to the earliest known version to display the bug.
Note also that Proton, Lutris, and other wrappers and custom patch sets are not supported in this bug tracker.
Can you please attach a log with +sync,+esync,+server,+timestamp,+pid, both with eventfd synchronization enabled and disabled?
Is there any ETA when esync will be rebased and re-enabled?
https://bugs.winehq.org/show_bug.cgi?id=49599
masush755@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |masush755@gmail.com
--- Comment #3 from masush755@gmail.com --- I recorded logs with and without esync and +sync,+esync,+server,+timestamp,+pid with the uplay version of the game and plain wine-staging 5.7:
no esync: https://drive.google.com/file/d/1vXZDXtytXJx0Q_OsAq7Q2Eu8mLKbzN0u/view?usp=s...
esync: https://drive.google.com/file/d/1SdTS5Zmc-2G-_-wtJMYkYZVeuAbV20_C/view?usp=s...
https://bugs.winehq.org/show_bug.cgi?id=49599
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |5.7
https://bugs.winehq.org/show_bug.cgi?id=49599
--- Comment #4 from Leopard yurnerolinux@yandex.com --- Fwiw it is still same with Wine 6.0 RC builds.
Issue also occurs with no esync/fsync but so rare compared to running with esync/fsync.
https://bugs.winehq.org/show_bug.cgi?id=49599
--- Comment #5 from Leopard yurnerolinux@yandex.com --- Another Ubisoft game suffers from a similar issue. In a different way.
https://www.ubisoft.com/en-gb/game/immortals-fenyx-rising/free-demo
Same engine , another cutscene issue. Dialogs doesn't get skipped or repeat themselves ( unlike Odyssey) but they're out of sync compared to visuals, sound comes approx 1 second later than normally how it should be.
I linked the demo, it is very easy to observe that behaviour.
https://bugs.winehq.org/show_bug.cgi?id=49599
soredake broaden_acid002@simplelogin.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|broaden_acid002@simplelogin | |.com |