http://bugs.winehq.org/show_bug.cgi?id=34517
Bug #: 34517 Summary: Burnout Paradise on Steam crashes when trying to connect to server Product: Wine Version: 1.7.1 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: yajodj@msn.com Classification: Unclassified
Created attachment 45950 --> http://bugs.winehq.org/attachment.cgi?id=45950 Death report
Installs fine, and plays fine, except when "connecting to paradise city servers". Then it dies with this backtrace.
One workaround is to disconnect the network before playing, so it steps over the conection and then I can play fine again, but only offline.
Thanks!
http://bugs.winehq.org/show_bug.cgi?id=34517
Ian ipickert55@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ipickert55@gmail.com
--- Comment #1 from Ian ipickert55@gmail.com 2013-10-03 00:43:00 CDT --- I can confirm this on wine 1.7.3, mac osx 10.8.5. Ill upload my backtrace too
http://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #2 from Ian ipickert55@gmail.com 2013-10-03 00:43:31 CDT --- Created attachment 46177 --> http://bugs.winehq.org/attachment.cgi?id=46177 Backtrace-Ian
http://bugs.winehq.org/show_bug.cgi?id=34517
Adam Bolte boltronics@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |boltronics@gmail.com
http://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #3 from Adam Bolte boltronics@gmail.com 2013-10-11 21:57:06 CDT --- Confirming this bug on Debian Wheezy and wine 1.7.4. Have to play offline.
http://bugs.winehq.org/show_bug.cgi?id=34517
Konrad Materka kmaterka@wp.pl changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kmaterka@wp.pl
--- Comment #4 from Konrad Materka kmaterka@wp.pl --- I can confirm it too on Wine 1.7.12. Game crashes after it connects to server. Fortunately login into Origin account is optional and you can play offline (but some options are limited).
http://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com --- It seems like people are complaining about that in windows too (very old and newer threads):
http://forums.steampowered.com/forums/showthread.php?t=1096584 http://answers.ea.com/t5/Other-EA-Games/Burnout-Paradise/td-p/59122/page/59 http://steamcommunity.com/app/24740/discussions/0/864973123166922191/
http://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #6 from Konrad Materka kmaterka@wp.pl --- I've checked solutions proposed on that sites but nothing helped. Furthermore, I've just checked on Windows 8.1 and it is not crashing.
http://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #7 from Adam Bolte abolte@systemsaviour.com --- I should add, I'm experiencing this issue on the Origin version of Burnout Paradise (without Steam). The title of this bug should probably be updated to reflect that the problem is not Steam exclusive.
https://bugs.winehq.org/show_bug.cgi?id=34517
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Burnout Paradise on Steam |Burnout Paradise crashes |crashes when trying to |when trying to connect to |connect to server |server
https://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #8 from Adam Bolte abolte@systemsaviour.com --- I should also point out that entering invalid credentials causes the game to successfully reject the login. The crash only occurs when valid credentials are submitted.
Since basic authentication appears to be performed fine, this would imply that the crash only occurs immediately after an authenticated connection is established (and not specifically "when trying to connect to server" as the title states).
Sorry, I should have pointed this out sooner.
http://bugs.winehq.org/show_bug.cgi?id=34517
NSminecraft ns1234@rocketmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ns1234@rocketmail.com
--- Comment #9 from NSminecraft ns1234@rocketmail.com --- Confirmed on both Wine 1.7.3 & Wine 1.7.4 on Mac OS X 10.7.5
Game crashes when valid credentials are entered and approved.
Can play offline, but this means no access to online content.
Problem is present no matter which version of the game you are playing (Steam, Origin and GamersGate)
https://bugs.winehq.org/show_bug.cgi?id=34517
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #10 from Béla Gyebrószki gyebro69@gmail.com --- Still present in 1.7.35, Burnout Paradise (Steam version).
https://bugs.winehq.org/show_bug.cgi?id=34517
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |38361
https://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #11 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to Béla Gyebrószki from comment #10)
Still present in 1.7.35, Burnout Paradise (Steam version).
Please attach a +tid,+wininet,+winhttp,+winsock,+iphlpapi with https://bugs.winehq.org/attachment.cgi?id=51205 to circumvent bug 38361, maybe there is some useful network related information.
https://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #12 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 51208 --> https://bugs.winehq.org/attachment.cgi?id=51208 +wininet,+winhttp,+winsock,+iphlpapi log
https://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #13 from Bruno Jesus 00cpxxx@gmail.com --- (In reply to Béla Gyebrószki from comment #12)
Created attachment 51208 [details] +wininet,+winhttp,+winsock,+iphlpapi log
Thanks for the log, unfortunately I can't see any obvious network related issue. The older attachments don't contain the log so there is nothing to compare too but this seems to be the last line before the exception:
0031:fixme:ntdll:NtPowerInformation semi-stub: SystemPowerCapabilities
I wonder if it could be related to that.
https://bugs.winehq.org/show_bug.cgi?id=34517 Bug 34517 depends on bug 38361, which changed state.
Bug 38361 Summary: Dead Space 2 (Steam) crashes at the <Please wait...Connecting> screen https://bugs.winehq.org/show_bug.cgi?id=38361
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED
https://bugs.winehq.org/show_bug.cgi?id=34517
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |michael@fds-team.de, | |sebastian@fds-team.de
--- Comment #14 from Sebastian Lackner sebastian@fds-team.de --- The following patchset (especially patch 4, written by Michael Müller) should fix the issue, could someone else confirm please?
https://github.com/wine-compholio/wine-staging/tree/master/patches/wbemprox-...
https://bugs.winehq.org/show_bug.cgi?id=34517
Anastasius Focht focht@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |focht@gmx.net Component|-unknown |wmi&wbemprox Summary|Burnout Paradise crashes |Burnout Paradise crashes |when trying to connect to |when trying to connect to |server |server (needs support for | |Win32_SystemEnclosure WMI | |class)
https://bugs.winehq.org/show_bug.cgi?id=34517
--- Comment #15 from Béla Gyebrószki gyebro69@gmail.com --- Connecting to the server works for me in wine-1.7.43-123-g90ed96a.
https://bugs.winehq.org/show_bug.cgi?id=34517
Sebastian Lackner sebastian@fds-team.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |96b5d9aa973dade6d93b504ee19 | |c536cb10e5e41 Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #16 from Sebastian Lackner sebastian@fds-team.de --- Thanks for testing. Fixed with http://source.winehq.org/git/wine.git/commit/96b5d9aa973dade6d93b504ee19c536....
https://bugs.winehq.org/show_bug.cgi?id=34517
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.44.