https://bugs.winehq.org/show_bug.cgi?id=46749
Bug ID: 46749 Summary: Touhou 6 - The embodiment of Scarlet Devil: Wrong sprite layering of player and boss sprites Product: Wine Version: 4.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: intensonat@gmail.com Distribution: ---
Created attachment 63752 --> https://bugs.winehq.org/attachment.cgi?id=63752 Player rendered above boss
Distro: Fedora 29 x86_64 Wine Staging was used when making screenshot for this report but the bug is reproducible without Wine Staging
When the position of the player and the boss overlap, the player is rendered under the boss on Windows (happens with versions listed on the jewel case: http://www16.big.or.jp/~zun/img/th06/th06logo01.jpg). Wine renders the player sprite above the boss.
Tested with version 1.02h but reproducible with trial 0.13 available here: http://www16.big.or.jp/~zun/data/soft/kouma_tr013.lzh
https://bugs.winehq.org/show_bug.cgi?id=46749
32th System intensonat@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |intensonat@gmail.com