http://bugs.winehq.org/show_bug.cgi?id=5526
--- Comment #51 from Stefan Dösinger stefandoesinger@gmx.at 2011-02-09 14:53:46 CST --- Actually the bug has not been committed to upstream because the synchronisation of the extra thread is broken.
A better way to get this game working OK is using the opengl ddraw renderer. At least if your driver works OK and fast enough with that(it should work with the nvidia binary driver)