http://bugs.winehq.org/show_bug.cgi?id=32989
Bug #: 32989 Summary: Orcs Must Die! 2 sometimes crashes when level completed Product: Wine Version: 1.5.24 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeff@deseret-tech.com Classification: Unclassified
Orcs Must Die! 2 will sometimes (probably about 50% of the time) crash when the last wave of enemies is completed instead of displaying the level completion screen. Since each level can take 20 minutes or more to complete this is rather frustrating.
There is no output to the console (without debug options) when the crash occurs. There is no illegal operation notice, the game just disappears.
This has also been reported in the comments on the game's AppDB entry, back in August 2012. I played often in October 2012 without encountering the issue, however.
http://bugs.winehq.org/show_bug.cgi?id=32989
jijijaco@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jijijaco@gmail.com
--- Comment #1 from jijijaco@gmail.com 2013-03-17 15:20:20 CDT --- Hi, just a quick comment to say that the bug occures in 1.5.26 too.
It's pretty systematic, the game crashes. It started after playing some levels. It didn't happen the first times I played.
http://bugs.winehq.org/show_bug.cgi?id=32989
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #2 from joaopa jeremielapuree@yahoo.fr 2013-03-17 15:23:16 CDT --- Launch the game with winedbg and debug symbols installed.
http://bugs.winehq.org/show_bug.cgi?id=32989
--- Comment #3 from jijijaco@gmail.com 2013-03-17 16:59:20 CDT --- I hope this is right (never done it before).
There was a lot of (1000 lines approx) : "fixme:d3d:resource_check_usage Unhandled usage flags 0x8." I deleted them from the log file for clarity.
Here is the log (without the previous lines) : http://paste2.org/p/3194846
This was with 1.5.19 version of wine. I tried different versions, they all have the problem it seems.
http://bugs.winehq.org/show_bug.cgi?id=32989
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2013-03-17 17:12:55 CDT --- PlayonLinux is not supported. Use a plain Wine Moreover, attach the file here and not in an external site.
Compress it if it is too big to be attached.
http://bugs.winehq.org/show_bug.cgi?id=32989
--- Comment #5 from joaopa jeremielapuree@yahoo.fr 2013-03-17 17:15:47 CDT --- Does it happen with the demo ?
http://bugs.winehq.org/show_bug.cgi?id=32989
--- Comment #6 from jijijaco@gmail.com 2013-03-17 17:22:21 CDT --- I'll try later with a vanilla wine, when I've time again to play it. These crashes weren't with the demo. And it didn't happened when I tried the demo few days ago.
For me it seems to happen after some time. I played it without any trouble for 6 hours. It started to crash after the half of the game approximatly.
Sorry for the pastebin, I didn't see the attachments bar ^^
http://bugs.winehq.org/show_bug.cgi?id=32989
--- Comment #7 from jijijaco@gmail.com 2013-04-12 14:48:04 CDT --- Created attachment 44164 --> http://bugs.winehq.org/attachment.cgi?id=44164 Crash when finishing
Hi,
The bug disapeared when I installed orcs must die 2 on a new wine prefix (not playonlinux). But the bug came back.
I don't know how to save the full log, I only have the end of it (terminal buffer).
I am on the latest version 1.5.27
I hope it helps ;-)
http://bugs.winehq.org/show_bug.cgi?id=32989
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #44164|log |log.txt filename| | Attachment #44164|application/octet-stream |text/plain mime type| |
--- Comment #8 from Bruno Jesus 00cpxxx@gmail.com 2013-04-12 14:54:30 CDT --- Comment on attachment 44164 --> http://bugs.winehq.org/attachment.cgi?id=44164 Crash when finishing
Actually wine 1.5.28 is the newest =)
Please use .txt for console logs in the future.
https://bugs.winehq.org/show_bug.cgi?id=32989
Chen Minqiang ptpt52@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ptpt52@gmail.com
--- Comment #9 from Chen Minqiang ptpt52@gmail.com --- I am here to report this bug, my wine version is wine-1.7.28 It crashes when the last wave of enemies is completed instead of displaying the level completion screen.
https://bugs.winehq.org/show_bug.cgi?id=32989
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever confirmed|0 |1
--- Comment #10 from Ken Sharp imwellcushtymelike@gmail.com --- Confirmed by multiple users.
https://bugs.winehq.org/show_bug.cgi?id=32989
super_man@post.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |super_man@post.com
--- Comment #11 from super_man@post.com --- None of the logs contain backtrace, exact crash location. Is this still an issue?