http://bugs.winehq.org/show_bug.cgi?id=19441
Summary: Lord of the Rings Online Hangs With "out of adapter memory" Error Product: Wine Version: 1.1.24 Platform: PC URL: http://www.lotro.com/ OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: joneill@escom.us
Created an attachment (id=22574) --> (http://bugs.winehq.org/attachment.cgi?id=22574) Console Log of LOTRO Hang
Lord of the Rings Online hangs under WINE 1.1.24 when played with "Ultra High" video settings at 1440x900 resolution. These hangs occur about one minute after entering the game world and are always accompanied by the error message: "err:d3d:resource_init Out of adapter memory". The game is running on a new GeForce GTX 260 card with 896 MB of video memory. I am using the PyLOTRO 0.1.10 launcher. Testing the game with WINE 1.1.25 and 1.1.26 is impossible due to bug 19219.
http://bugs.winehq.org/show_bug.cgi?id=19441
--- Comment #1 from joneill@escom.us 2009-07-24 08:15:51 --- Created an attachment (id=22575) --> (http://bugs.winehq.org/attachment.cgi?id=22575) Output of "glxinfo"
http://bugs.winehq.org/show_bug.cgi?id=19441
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |INVALID
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-24 19:40:07 --- OpenGL version string: 3.0.0 NVIDIA 180.60 This driver version know to have memory leak. Upgrade to at least 185+.
Invalid.
http://bugs.winehq.org/show_bug.cgi?id=19441
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-24 19:40:31 --- Closing, now Wine bug.