http://bugs.winehq.org/show_bug.cgi?id=2070
------- Additional Comments From saulius.krasuckas@elst.vtu.lt 2004-05-03 03:46 ------- ordinary output follows (there is some mixed lines of game and wine data. how/should i separate them out?):
[/home/s2/spba]$ wine SpaceBanditsPrj.exe Could not stat /mnt/fd0 (No such file or directory), ignoring drive A: Loading library OgrePlatform.dll ArchiveFactory for archive type Zip registered. Loading library .\pluginsr\RenderSystem_Direct3D7 Direct3D7 Rendering Subsystem created. ----- DirectDraw Detection Starts Detected DirectDraw driver DirectDraw HAL.
Detected DirectDraw driver User (and GDI).
fixme:ddraw:DirectDrawEnumerateExA no non-display devices supported. ----- DirectDraw Detection Ends Loading library .\pluginsr\RenderSystem_Direct3D9 D3D9 : Direct3D9 Rendering SubSystem created. D3D9 : Driver Detection Starts fixme:d3d:IDirect3D9Impl_GetAdapterIdentifier (0x40249990): stub fixme:d3d:IDirect3D9Impl_GetAdapterDisplayMode (0x40249990): stub D3D9 : Driver Detection Ends fixme:d3d:IDirect3D9Impl_GetAdapterModeCount (0x40249990): stub fixme:d3d:IDirect3D9Impl_GetAdapterModeCount (0x40249990): stub Loading library .\pluginsr\RenderSystem_GL OpenGL Rendering Subsystem created. Loading library .\pluginsr\Plugin_FileSystem ArchiveFactory for archive type FileSystem registered. Loading library .\pluginsr\Plugin_ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'Scaler' registered Loading library .\pluginsr\Plugin_GuiElements GuiElementFactory for type Panel registered. GuiElementFactory for type BorderPanel registered. GuiElementFactory for type TextArea registered. GuiElementFactory for type TextBox registered. GuiElementFactory for type Button registered. GuiElementFactory for type BorderButton registered. GuiElementFactory for type List registered. GuiElementFactory for type ScrollBar registered. GuiElementFactory for type PopupMenu registered. GuiElementFactory for type TTY registered. *-*-* OGRE Initialising *-*-* Version 0.12.1 FileSystem Archive Codec for ./ created. FileSystem Archive Codec for ./Media/ created. Zip Archive codec for ./Media/media.dat created. RenderSystem Option: Full Screen = Yes RenderSystem Option: Rendering Device = DirectDraw HAL RenderSystem Option: VSync = Yes RenderSystem Option: Video Mode = 800 x 600 @ 16-bit colour Parsing material script: bship.material Parsing material script: gship.material Parsing material script: ogre.material Parsing material script: playership.material Parsing material script: rocket.material Parsing material script: spacebandits.material *************************************** *** Direct3D Subsystem Initialising *** *************************************** Created Win32 Rendering Window 'OGRE Render Window': 800 x 600 @ 16bpp Creating DirectDraw surfaces for window with dimensions: FULLSCREEN w:800 h:600 bpp:16 fixme:ddraw:Main_DirectDraw_SetCooperativeLevel (0x40249158)->(00020021,00000811) Successfully created full screen rendering surface / flipping chain. ----- Direct3D Detection Starts Detected Direct3D Device WINE Direct3D7 using OpenGL. Direct3D Device Capabilities: Hardware Accelerated: 1 Mipmapping: 1 Bilinear Filtering: 1 Trilinear Filtering: 1 Hardware Transform & Light: 1 Max rendering colour depth: 32 Max single-pass texture layers: 2 Pixel fog supported: 256 Vertex fog supported: 128 This device needs a Z-Buffer ----- Direct3D Detection Ends Determining best 3D Device... Best 3D Device is: WINE Direct3D7 using OpenGL err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LINEPATTERN (0000000a) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_MONOENABLE (0000000b) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ROP2 (0000000c) value : 0000000d ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_PLANEMASK (0000000d) value : ffffffff ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_LASTPIXEL (00000010) value : 00000001 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_ZVISIBLE (0000001e) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EDGEANTIALIAS (00000028) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_RANGEFOGENABLE (00000030) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_EXTENTS (0000008a) value : 00000000 ! err:ddraw:set_render_state Unhandled dwRenderStateType D3DRENDERSTATE_VERTEXBLEND (00000097) value : 00000000 ! Direct3D - Creating Z-Buffer Depth-Buffer created (16-bit, 0-bit stencil) Warning: software stencilling in use, stencil operations will not be hardware accelerated. The following capabilities are available: err:seh:setup_exception stack overflow 0 bytes in thread 0009 eip 400fceff esp 40641000 stack 0x40640000-0x40740000