http://bugs.winehq.org/show_bug.cgi?id=6928
wnpersonwantiwn@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|INVALID |
------- Additional Comments From wnpersonwantiwn@hotmail.com 2006-17-12 17:05 ------- when I attempted to run CoDMP.exe (multiplayer) the COD console threw these errors:
WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_A01.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_A14.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_A15.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_A03.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B01.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/bullet_water01.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/bullet_water02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/bullet_water03.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_15.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_09.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_20.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_24.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_01.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Snow_03.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/bullet_water04.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/bullet_water05.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_10.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_14.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_11.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_12.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_13.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_27.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_foliage_12.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_foliage_13.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B19.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B18.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B14.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B15.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B03.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Metal_B05.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Wood_20.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/impact/Impact_Masonry_30.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/explo_rock01.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/explo_rock02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/flak/flak88_fire.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/flak/flak88_fire02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/flak/flak88_fire03.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/explo_radio01.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/explo_radio02.wav' couldn't be read WARNING: loaded sound file 'sound/misc/beep.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt01.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt02.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt03.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt04.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt05.wav' couldn't be read WARNING: loaded sound file 'sound/explosions/mortar_dirt06.wav' couldn't be read WARNING: loaded sound file 'sound/misc/mouse_click.wav' couldn't be read WARNING: loaded sound file 'sound/misc/mouse_over.wav' couldn't be read WARNING: loaded sound file 'sound/misc/MP_defuse.wav' couldn't be read WARNING: loaded sound file 'sound/misc/MP_plant.wav' couldn't be read WARNING: loaded sound file 'sound/vehicles/turret_spin_01.wav' couldn't be read WARNING: loaded sound file 'sound/vehicles/turret_end_01.wav' couldn't be read WARNING: loaded sound file 'sound/misc/PU_paper02.wav' couldn't be read WARNING: loaded sound file 'sound/vehicles/crashes/gate_crash.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/mg42/mg42_cooldown.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/mg42/mg42_loop02.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/mp40/mp40_01.wav' couldn't be read WARNING: loaded sound file 'sound/weapons/nagant/nagant_sniper.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby02.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby03.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby04.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby05.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby06.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby07.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby08.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby09.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby10.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby11.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby12.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby13.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby14.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby15.wav' couldn't be read WARNING: loaded sound file 'sound/whizbys/whizby01.wav' couldn't be read ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- Hunk_Clear: reset the hunk ok 166 sound file(s) are missing or in a bad format
the linux terminal threw a error that appears similar to the CoDSP.exe:
fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. err:wave:DSDB_MapBuffer Could not map sound device for direct access (Input/output error) err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set "Hardware Acceleration" to "Emulation". fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless. fixme:powermgnt:SetThreadExecutionState (0x2): stub, harmless.
Thanks for help in advance!