http://bugs.winehq.org/show_bug.cgi?id=4131
------- Additional Comments From magnus@hacka.net 2006-10-01 11:31 ------- I just noticed something interesting. Half-Life 2 was updating in Steam when I had a look, it has probably done this for some time..
Once I turned off auto-update for Half-Life 2 in steam CPU load went from 95-100% to normal.
Once the update for Half-Life 2 was done. CPU usage went down during several minutes, but once I started a game (Counter-Strike 1.6) CPU usage again went up again.
I think Valve has done some kinda of change in the network code for Steam. As everything is OK when running in offline mode. It's probably a good guess. It would make sense of what I was seing aswell, when Steam was talking to the Network, everything was freezed up, once it did not, everything was fine.
I tested to refresh the server list, just running Steam, and I CPU went up to 100% within a couple of seconds every time, once I stopped the serverlist refresh, CPU went back to normal.
I managed to minimized freezing by turning off auto-updates on the games and shutting off auto-fetch on gaming-news/update info. But it's stil unplayable.