https://bugs.winehq.org/show_bug.cgi?id=51995
Bug ID: 51995 Summary: Roblox's bad performance on Wine Product: Wine Version: 6.21 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: penguinbotonline@protonmail.com Distribution: ---
Created attachment 70986 --> https://bugs.winehq.org/attachment.cgi?id=70986 Stderr log from Wine
There is a common problem that occurs to the majority of RoL players, which is bad performance. There 2 things that people usually have, frame drops and performance degradation.
When a frame drop happens, with +seh these things appear in the logs
https://bugs.winehq.org/show_bug.cgi?id=51995
penguinbotonline@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |penguinbotonline@protonmail | |.com
--- Comment #1 from penguinbotonline@protonmail.com --- Tested without Grapejuice and vanilla development Wine 6.21 btw
https://bugs.winehq.org/show_bug.cgi?id=51995
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal Keywords| |performance
https://bugs.winehq.org/show_bug.cgi?id=51995
--- Comment #2 from penguinbotonline@protonmail.com --- For the performance degradation, it looks like that _HEAP_FindFreeBlock is the one that makes Roblox's performance degrades. The performance degradation starts being noticable when Roblox's memory usage is nearing 1000mb/1gb. On Windows, when Roblox's memory usage is nearing 1000mb/1gb it's not a problem, it still runs smoothly, but on Wine it makes _HEAP_FindFreeBlock an overhead and causes Roblox to slow down
https://bugs.winehq.org/show_bug.cgi?id=51995
--- Comment #3 from penguinbotonline@protonmail.com --- It looks like that Roblox's start degrading when it hits 900mb of ram usage as well. Perhaps Roblox's performance gets worse as Roblox's ram usage goes up?
https://bugs.winehq.org/show_bug.cgi?id=51995
penguinbotonline@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|-unknown |ntdll
https://bugs.winehq.org/show_bug.cgi?id=51995
Aida JonikienÄ— aidas957@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |aidas957@gmail.com
--- Comment #4 from Aida JonikienÄ— aidas957@gmail.com --- Based on the cause mentioned in the comments I can say this issue can be closed as fixed in Wine 8.3 because of LFH being added which improves the heap performance
https://bugs.winehq.org/show_bug.cgi?id=51995
Eureka penguinbotonline@protonmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #5 from Eureka penguinbotonline@protonmail.com --- Looks like this bug has been fixed. So i'll close this issue.
https://bugs.winehq.org/show_bug.cgi?id=51995
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 8.16.