http://bugs.winehq.org/show_bug.cgi?id=26640
Summary: Disciples II: sound artifacts during music playback Product: Wine Version: 1.3.17 Platform: x86 URL: http://www.fileplanet.com/86712/80000/fileinfo/Discipl es-II:-Dark-Prophecy-Empire-Demo OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=33914) --> (http://bugs.winehq.org/attachment.cgi?id=33914) console log
There is a constant scratching/grinding noise during music playback in the game when ALSA is set to full hardware acceleration. Can be heard in the main menu and during gameplay, too.
Workaround: ALSA with 'emulation' mode.
No such problem when using OSS as sound driver.
Fedora 14 Alsa 1.0.24 (no Pulseaudio here) Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
http://bugs.winehq.org/show_bug.cgi?id=26640
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=26640
Raymond superquad.vortex2@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |superquad.vortex2@gmail.com
--- Comment #1 from Raymond superquad.vortex2@gmail.com 2011-04-16 07:00:19 CDT --- (In reply to comment #0)
Created an attachment (id=33914)
--> (http://bugs.winehq.org/attachment.cgi?id=33914) [details]
console log
There is a constant scratching/grinding noise during music playback in the game when ALSA is set to full hardware acceleration. Can be heard in the main menu and during gameplay, too.
Workaround: ALSA with 'emulation' mode.
No such problem when using OSS as sound driver.
Fedora 14 Alsa 1.0.24 (no Pulseaudio here) Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
Try change "defaults.pcm.dmix.rate 48000" in /usr/share/alsa/alsa.conf to 44100 if you are using dmix
http://bugs.winehq.org/show_bug.cgi?id=26640
--- Comment #2 from GyB gyebro69@gmail.com 2011-04-16 07:23:32 CDT --- (In reply to comment #1)
Try change "defaults.pcm.dmix.rate 48000" in /usr/share/alsa/alsa.conf to 44100 if you are using dmix
Yes, that helps get rid of the distorted audio during music playback.
http://bugs.winehq.org/show_bug.cgi?id=26640
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #3 from GyB gyebro69@gmail.com 2011-10-05 12:58:55 CDT --- Music is playing correctly in Disciples 2, tested with wine-1.3.29-198-gfc2dcd0.
http://source.winehq.org/git/wine.git/commit/8258a5188cc36563809ac7495e49bc4...
Marking FIXED.
http://bugs.winehq.org/show_bug.cgi?id=26640
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |8258a5188cc36563809ac7495e4 | |9bc43ae4326e4
http://bugs.winehq.org/show_bug.cgi?id=26640
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #4 from Alexandre Julliard julliard@winehq.org 2011-10-10 13:14:07 CDT --- Closing bugs fixed in 1.3.30.