http://bugs.winehq.org/show_bug.cgi?id=9269
Summary: Psychonauts has misplaced / upside down textures / shadows Product: Wine Version: 0.9.43. Platform: PC URL: http://appdb.winehq.org/appview.php?iVersionId=4384 OS/Version: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: vitaliy@kievinfo.com
Created an attachment (id=7523) --> (http://bugs.winehq.org/attachment.cgi?id=7523) Upside down shadow
Most areas of the game (except menu) has misplaced textures. Some looks like upside down shadows. Some like transparent objects.
Attached are the few examples of the bug.
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2007-08-11 14:41:53 --- Created an attachment (id=7524) --> (http://bugs.winehq.org/attachment.cgi?id=7524) Misplaced graphics
http://bugs.winehq.org/show_bug.cgi?id=9269
Piotr riklaunim@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |riklaunim@gmail.com
--- Comment #2 from Piotr riklaunim@gmail.com 2007-08-12 09:45:51 --- my problem look very similar and it showed up on 0.9.43. look at ToEE main menu: http://www.fotosik.pl/showFullSize.php?id=73dc90b2cf343152 text is now blue something and the backgroud animation looks very poor (lost a lot of details etc.) it was fine on 0.9.42
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #3 from Vitaliy Margolen vitaliy@kievinfo.com 2007-08-27 08:04:38 --- Works, when using FBO, this is with default offscreen rendering.
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2007-10-04 00:15:49 --- Still a problem with current GIT (2007-10-03)
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #5 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-10 22:01:02 --- Still present with wine-0.9.49
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #6 from Vitaliy Margolen vitaliy@kievinfo.com 2007-12-08 16:02:56 --- Still present in 0.9.50 and current GIT.
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #7 from Vitaliy Margolen vitaliy@kievinfo.com 2008-01-10 16:08:07 --- Still present in 0.9.52 and current GIT. However game crashes on loading with: fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600) fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x1b0c28) : stub err:seh:setup_exception stack overflow 0 bytes in thread 002a eip 7ea29bf9 esp 7bdf0000 stack 0x7bdf0000-0x7bf00000 err:ntdll:RtlpWaitForCriticalSection section 0x6d3760 "?" wait timed out in thread 0043, blocked by 002a, retrying (60 sec)
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #8 from Vitaliy Margolen vitaliy@kievinfo.com 2008-02-10 17:30:59 --- Crash was fixed. However original problem still remains in wine-0.9.55.
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #9 from Vitaliy Margolen vitaliy@kievinfo.com 2008-02-22 18:10:49 --- Problem still remains in wine-0.9.56
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #10 from Vitaliy Margolen vitaliy@kievinfo.com 2008-03-22 11:41:01 --- Bug is still present in wine-0.9.58
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #11 from Vitaliy Margolen vitaliy@kievinfo.com 2008-04-08 22:45:32 --- Bug is still present in wine-0.9.59
http://bugs.winehq.org/show_bug.cgi?id=9269
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |12488
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #12 from Vitaliy Margolen vitaliy@kievinfo.com 2008-04-12 14:57:00 --- Created an attachment (id=12104) --> (http://bugs.winehq.org/attachment.cgi?id=12104) Strange water
In interesting observation. This is like an extra rectangle in the bottom left corner that has the problem. The top and right seems fine! See attach image.
http://bugs.winehq.org/show_bug.cgi?id=9269
Bug 9269 depends on bug 12488, which changed state.
Bug 12488 Summary: Psychonauts crashes after intro videos http://bugs.winehq.org/show_bug.cgi?id=12488
What |Old Value |New Value ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #13 from Vitaliy Margolen vitaliy@kievinfo.com 2008-05-22 23:16:45 --- Problem still present with current GIT (1.0-rc1+)
http://bugs.winehq.org/show_bug.cgi?id=9269
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |11584
--- Comment #14 from Vitaliy Margolen vitaliy@kievinfo.com 2008-05-30 23:49:59 --- The bug is still present in wine-1.0-rc3
http://bugs.winehq.org/show_bug.cgi?id=9269
Bug 9269 depends on bug 11584, which changed state.
Bug 11584 Summary: Multiple games crash with stack overflow error http://bugs.winehq.org/show_bug.cgi?id=11584
What |Old Value |New Value ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #15 from Vitaliy Margolen vitaliy@kievinfo.com 2008-08-23 22:59:50 --- Bug is still present in 1.1.3
http://bugs.winehq.org/show_bug.cgi?id=9269
--- Comment #16 from Vitaliy Margolen vitaliy@kievinfo.com 2009-01-04 14:30:51 --- Still a problem in wine-1.1.12
http://bugs.winehq.org/show_bug.cgi?id=9269
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #17 from Vitaliy Margolen vitaliy@kievinfo.com 2010-05-01 11:35:35 --- Fixed!
http://bugs.winehq.org/show_bug.cgi?id=9269
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #18 from Alexandre Julliard julliard@winehq.org 2010-05-07 13:28:53 --- Closing bugs fixed in 1.1.44.