https://bugs.winehq.org/show_bug.cgi?id=39301
Bug ID: 39301 Summary: Carmageddon Reincarnation dxgi_device_init Direct3D 10 is not supported with the current shader backend Product: Wine Version: 1.7.51 Hardware: x86 OS: Mac OS X Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: thanoulas@gmail.com
Created attachment 52382 --> https://bugs.winehq.org/attachment.cgi?id=52382 err+all, fixme+all, +loaddll, +d3d11, +dxgi
With the latest Wine from git, when starting Carmageddon Reincarnation (Win Vista mode, on Macbook Pro with discrete nVidia GT750m) dxgi complains that the card doesn't support Shader Model 4, but the card supports up to 4.1.
I've attached a log.
https://bugs.winehq.org/show_bug.cgi?id=39301
Henri Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |DUPLICATE
--- Comment #1 from Henri Verbeet hverbeet@gmail.com --- (In reply to thanoulas from comment #0)
With the latest Wine from git, when starting Carmageddon Reincarnation (Win Vista mode, on Macbook Pro with discrete nVidia GT750m) dxgi complains that the card doesn't support Shader Model 4, but the card supports up to 4.1.
The card does, but we can't use that functionality on MacOS without OpenGL core context support. That's work in progress, so it'll work eventually, but it's not done yet.
*** This bug has been marked as a duplicate of bug 38648 ***
https://bugs.winehq.org/show_bug.cgi?id=39301
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Ken Sharp imwellcushtymelike@gmail.com --- Closing