http://bugs.winehq.org/show_bug.cgi?id=17223
Summary: Missing wrapper layer for eax effects in efx/openal Product: Wine Version: 1.1.13 Platform: All OS/Version: Linux Status: UNCONFIRMED Severity: enhancement Priority: P3 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: sergio.tarsiero@email.it
Games like Colin Mcrae 2005 can't activate EAX effects on wine. Despite the lack of a creative driver for linux (it should make possible enabling hardware eax on audigy/x-fi cards) a wine wrapper from EAX to EFX could let Openal reproduce spatial effects on all linux machines despite audio cards.
http://bugs.winehq.org/show_bug.cgi?id=17223
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Platform|All |Other Resolution| |WONTFIX
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2009-02-01 13:32:04 --- This is proprietary standard. It's not part of DSound. And none of the Linux sound drivers support it.
Won't fix.
http://bugs.winehq.org/show_bug.cgi?id=17223
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #2 from Vitaliy Margolen vitaliy@kievinfo.com 2009-02-01 13:33:04 --- Closing. OpenAL are not hardware drivers (not on Linux). They are wrapper around OSS/ALSA/ESD/etc.
http://bugs.winehq.org/show_bug.cgi?id=17223
--- Comment #3 from sergio.ub sergio.tarsiero@email.it 2009-02-03 03:06:18 --- as you like Margolen.
let me only tell you perhaps i didn't explain myself, as i don't understand your point of view. As we both know EAX is a proprietary standard as much as direct3d is. So, if wine has the objective of emulating direct3d (closed) layer in OpenGL (open), it's the same phylosophy of emulating EAX (closed) in Openal (Open). I this case, we'd have an advantage and a disadvantage: the first is that people that doesn't have a creative card CAN take benefit of EAX effects (through sw emulation) the second is that sw emulation it penalizes (a bit) CPU speed.
I think you thought i was asking to implement a hardware Openal implementation. According to you that's not the task of wine (that should be a hard task for chris robinson, openal-soft developer), as wine should emulate proprietary standards inside open standards...
did i explain correctly my point of view this time?