http://bugs.winehq.org/show_bug.cgi?id=21527
Summary: Planescape:Torment crashes when entering a certain area (undersigil) Product: Wine Version: 1.1.37 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: alvia-adrano@web.de
Created an attachment (id=25933) --> (http://bugs.winehq.org/attachment.cgi?id=25933) Debugger information
In a late stage of the game you can run around in "UpperWard" ( http://www.the-spoiler.com/RPG/Interplay/planescape.3/stevepst.html walkthrough). If I want to enter the area "UnderSigil" the game saves automatically and loads the new area and then crashes.
Since I got some sound related errors in the shell, I killed pulseaudio. Still it crashes. Deactivating Alsa (which means every sound) in the wine configuration didnt change the situation.
I'm running Kubuntu Karmic with radeon driver ( http://wiki.x.org/wiki/radeon ) How did I get P:T to work: manually set my xorg to color depth 16bit (in /etc/X11/xorg.conf). Setting fullscreen to '0' in Torment.ini.
How did I get the debug information (attachment): Starting P:T, loading the auto save game before the crash (picture 1), running again to UnderSigil, pressing OK on the crash popup (picture 2).
A friend of a mine also had the crash when trying to access a certain area. I'm pretty sure its the same error. I'll have to ask him. He uses 32bit.
Maybe it's a winmm error.
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #1 from Ortanam Ulappo alvia-adrano@web.de 2010-01-28 22:17:22 --- Created an attachment (id=25934) --> (http://bugs.winehq.org/attachment.cgi?id=25934) Screenshot before entering the crash area
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #2 from Ortanam Ulappo alvia-adrano@web.de 2010-01-28 22:18:16 --- Created an attachment (id=25935) --> (http://bugs.winehq.org/attachment.cgi?id=25935) Screenshot of the crash message/screen
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #3 from Ortanam Ulappo alvia-adrano@web.de 2010-01-29 09:48:32 --- I found out there's another to UnderSigil, but P:T also crashes the same way when going down there.
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #4 from Ortanam Ulappo alvia-adrano@web.de 2010-01-29 09:49:11 --- I found out there's another to UnderSigil, but P:T also crashes the same way when going down there.
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #5 from Ortanam Ulappo alvia-adrano@web.de 2010-02-01 10:02:09 --- Yet 2 other areas where P:T crashes, inside of the Great Foundry the room above left and after entering the chapel the upper 3 entries. I have to check if the back trace says the same.
http://bugs.winehq.org/show_bug.cgi?id=21527
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #6 from joaopa jeremielapuree@yahoo.fr 2010-02-01 14:15:59 --- Bug invalid
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly
This bug should be marked as INVALID
http://bugs.winehq.org/show_bug.cgi?id=21527
--- Comment #7 from Ortanam Ulappo alvia-adrano@web.de 2010-02-03 09:11:26 --- Then I ask myself why it works in 98% of the game... but you're right. In the IRC channel I have been adviced to solve this problem first. Now I have spent some time on this problem and found the solution by doing this command:
export LIBGL_DRIVERS_PATH=/usr/lib32/dri
Then P:T started without this error message, but it still crashes when entering UnderSigil or the 2 other areas. I have to admit when doing WINEDEBUG=+wgl wine Torment.exe &> log I get trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1 Mesa 7.6. trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : Software Rasterizer. That means that it's still a error not related to wine, am I right?
http://bugs.winehq.org/show_bug.cgi?id=21527
Roderick Colenbrander thunderbird2k@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunderbird2k@gmail.com
--- Comment #8 from Roderick Colenbrander thunderbird2k@gmail.com 2010-04-04 17:44:47 --- Correct that still means you have a broken setup (I documented a little bit about it on the wiki, see http://wiki.winehq.org/3DDriverIssues).
http://bugs.winehq.org/show_bug.cgi?id=21527
Xavier Vachon xvachon@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xvachon@gmail.com
--- Comment #9 from Xavier Vachon xvachon@gmail.com 2012-02-01 19:44:22 CST --- I am not far enough in the game to test it, but can someone confirm if this is still an issue in current wine? (1.4-rc1)
https://bugs.winehq.org/show_bug.cgi?id=21527
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #10 from Austin English austinenglish@gmail.com --- No reply in 2 years, marking abandoned.
If this is still an issue in current (1.7.16 or newer) wine and you can provide the needed information, feel free to reopen.
https://bugs.winehq.org/show_bug.cgi?id=21527
austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from austinenglish@gmail.com --- Closing.