http://bugs.winehq.org/show_bug.cgi?id=19219
Summary: EVE crashes with a page fault after update to WINE 1.1.25 Product: Wine Version: 1.1.25 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P1 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: sven.dack@ntlworld.com
After updating WINE from version 1.1.24 to 1.1.25 does EVE crash with a page fault.
It happens after about 1-5 minutes during the game and without any sign to what might cause.
Hardware:AMD Phenom x4 9850 BE with NVidia GTX 260 GFX Driver: NVidia 185.18.14 Kernel: 2.6.26 Distribution: Debian Lenny/Squeeze
See the attachment for the WINE output.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #1 from Sven Dack sven.dack@ntlworld.com 2009-07-06 07:43:12 --- Created an attachment (id=22218) --> (http://bugs.winehq.org/attachment.cgi?id=22218) WINE output
http://bugs.winehq.org/show_bug.cgi?id=19219
Sven Dack sven.dack@ntlworld.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #22218|application/octet-stream |text/plain mime type| |
http://bugs.winehq.org/show_bug.cgi?id=19219
Laissus Yoann cyberyoyo21@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cyberyoyo21@hotmail.com
--- Comment #2 from Laissus Yoann cyberyoyo21@hotmail.com 2009-07-06 07:49:51 --- You will need to run a regression test to determine which patch produces this crash.
http://wiki.winehq.org/RegressionTesting
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #3 from Sven Dack sven.dack@ntlworld.com 2009-07-06 08:02:30 --- No, I do not have the time. I now went back to 1.1.24.
http://bugs.winehq.org/show_bug.cgi?id=19219
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |regression Priority|P1 |P2 Summary|EVE crashes with a page |EVE crashes with a page |fault after update to WINE |fault |1.1.25 |
http://bugs.winehq.org/show_bug.cgi?id=19219
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #4 from Austin English austinenglish@gmail.com 2009-07-06 11:24:36 --- Dupe
*** This bug has been marked as a duplicate of bug 19217 ***
http://bugs.winehq.org/show_bug.cgi?id=19219
Sven Dack sven.dack@ntlworld.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |UNCONFIRMED Resolution|DUPLICATE |
--- Comment #5 from Sven Dack sven.dack@ntlworld.com 2009-07-06 12:26:19 --- I have no graphical glitches nor do I get the same output as described in 19217.
How is this a duplicate?
The fact that it crashes in both cases hardly qualifies for calling it a duplicate. It would be a duplicate to almost any other bug.
It appears that 19217 describes two problems as one.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #6 from Austin English austinenglish@gmail.com 2009-07-06 13:08:22 --- (In reply to comment #5)
I have no graphical glitches nor do I get the same output as described in 19217.
How is this a duplicate?
The fact that it crashes in both cases hardly qualifies for calling it a duplicate. It would be a duplicate to almost any other bug.
It appears that 19217 describes two problems as one.
Both bugs have crashes in 1.1.25, but not 1.1.24. Neither of you has done a regression test, so until there are two different results, the bug could very well be the same.
Still need the regression test...
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #7 from Sven Dack sven.dack@ntlworld.com 2009-07-06 13:27:05 --- Possible, but you first have to prove it to be a duplicate. What makes it worse is that by only closing bug reports you are only ignoring bugs, but you have not found them nor have you fixed them.
I have my own software and bugs to work on. So I cannot do any more regression testing than to test it with two different releases.
Why do you not do the regression test?
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #8 from Austin English austinenglish@gmail.com 2009-07-06 13:45:23 --- (In reply to comment #7)
Possible, but you first have to prove it to be a duplicate. What makes it worse is that by only closing bug reports you are only ignoring bugs, but you have not found them nor have you fixed them.
I have my own software and bugs to work on. So I cannot do any more regression testing than to test it with two different releases.
You reported the bug. The burden is on you to provide the needed information.
Why do you not do the regression test?
I don't have the software nor time/interest to follow this bug. I have other wine bugs to fix/tests to run/things to do.
If you expect this bug to be fixed, then you need to provide the needed information.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #9 from Sven Dack sven.dack@ntlworld.com 2009-07-06 14:24:24 --- I suggest to fix the bug when you have more time and interest. Until then will I stop reporting bugs. You seem to be very busy.
http://bugs.winehq.org/show_bug.cgi?id=19219
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #10 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-06 20:39:08 --- If you can not be bothered to perform simple regression testing, don't bother reporting bugs at all.
http://bugs.winehq.org/show_bug.cgi?id=19219
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-06 20:40:02 --- Closing. When you get desire to help Wine, you are very welcome to do so.
http://bugs.winehq.org/show_bug.cgi?id=19219
Sven Dack sven.dack@ntlworld.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|ABANDONED |
--- Comment #12 from Sven Dack sven.dack@ntlworld.com 2009-07-06 21:35:45 --- Reopened. My desire to help and the time that I have available are not the same. In the meantime, please, talk to Juliard. I have send him an e-mail regarding your attitude of how you handle bug reports.
http://bugs.winehq.org/show_bug.cgi?id=19219
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |ABANDONED
--- Comment #13 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-07 07:50:06 --- Regression test results are where? When you have them on your hand, reopen.
http://bugs.winehq.org/show_bug.cgi?id=19219
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #14 from Vitaliy Margolen vitaliy@kievinfo.com 2009-07-07 07:50:51 --- Closing
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #15 from Sven Dack sven.dack@ntlworld.com 2009-07-07 08:13:58 --- No, I told Juliard I would look into it in a few weeks, but with your attitude can I not be bothered, seriously. I am on holiday. Fix your bugs yourself. I will see how you much you have progressed with 1.1.25.
http://bugs.winehq.org/show_bug.cgi?id=19219
hpestilence hpestilence@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hpestilence@gmail.com, | |julliard@winehq.org
--- Comment #16 from hpestilence hpestilence@gmail.com 2009-07-10 00:46:24 --- I found the commit that causes this
09712593c8496be5e952b7316099f9eed5043203 is first bad commit commit 09712593c8496be5e952b7316099f9eed5043203 Author: Alexandre Julliard <julliard at winehq.org> Date: Thu Jun 25 14:18:53 2009 +0200
ntdll: Release some address space after the process initialization is done.
I had to revert commit 1ac7576d477a6f22fa6d5758db6d8344d4bad1a9 ntdll: Disable releasing the address space on Mac OS since dyld doesn't support this. also in order to revert the first commit. Then I compiled the latest git and eve-online is running fine.
http://bugs.winehq.org/show_bug.cgi?id=19219
hpestilence hpestilence@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever Confirmed|0 |1
--- Comment #17 from hpestilence hpestilence@gmail.com 2009-07-10 04:00:42 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=19219
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jms.lambert@googlemail.com
--- Comment #18 from Ken Sharp kennybobs@o2.co.uk 2009-07-10 16:09:24 --- *** Bug 19271 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=19219
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |REOPENED Resolution|ABANDONED |
--- Comment #19 from Ken Sharp kennybobs@o2.co.uk 2009-07-10 16:11:16 --- Bisect done, reopening.
http://bugs.winehq.org/show_bug.cgi?id=19219
Chad Simmons chad.simmons@member.fsf.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chad.simmons@member.fsf.org
--- Comment #20 from Chad Simmons chad.simmons@member.fsf.org 2009-07-10 18:44:59 --- Verified reverting the patches mentioned above resolves the issue in the current GIT tree.
http://bugs.winehq.org/show_bug.cgi?id=19219
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Blocks| |10778
--- Comment #21 from Rico kgbricola@web.de 2009-07-11 07:46:47 --- Gothic 3 suffers from the same regression.
http://bugs.winehq.org/show_bug.cgi?id=19219
N3o diafoirus@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |diafoirus@gmail.com
--- Comment #22 from N3o diafoirus@gmail.com 2009-07-11 12:03:53 --- Confirming bug and reverting the patches mentioned above resolves the issue in the current GIT tree.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #23 from Alexandre Julliard julliard@winehq.org 2009-07-13 08:46:28 --- Please try to get a +virtual,+seh trace.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #24 from Rico kgbricola@web.de 2009-07-13 10:28:26 --- Created an attachment (id=22355) --> (http://bugs.winehq.org/attachment.cgi?id=22355) Gothic3: +virtual,+seh log
This is a log from a gothic 3 run with +virtual,+seh.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #25 from Adam gnuman1@gmail.com 2009-07-14 18:28:22 --- Created an attachment (id=22380) --> (http://bugs.winehq.org/attachment.cgi?id=22380) Wine 1.1.25 seh,virtual log
Crash log for Eve is attached with WINEDBG=virtual,seh
http://bugs.winehq.org/show_bug.cgi?id=19219
Adam gnuman1@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #22380|Wine 1.1.25 seh,virtual log |Wine 1.1.25 seh,virtual log description| | | |in Eve
http://bugs.winehq.org/show_bug.cgi?id=19219
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |a.vankaam@chello.nl
--- Comment #26 from Ken Sharp kennybobs@o2.co.uk 2009-07-15 09:37:50 --- *** Bug 19221 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=19219
Ken Sharp kennybobs@o2.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |NEW Component|-unknown |ntdll
--- Comment #27 from Ken Sharp kennybobs@o2.co.uk 2009-07-15 09:39:28 --- Confirming.
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #28 from Caladan a.vankaam@chello.nl 2009-07-15 11:13:45 --- Created an attachment (id=22385) --> (http://bugs.winehq.org/attachment.cgi?id=22385) lord of the rings online - crash with 1.1.25
Since bug 19219 has been marked a duplicate of this one, here is a +virtual,+seh trace for lord of the rings online, it crashed this time the moment I logged it. last line in the log is trace:virtual:NtFreeVirtualMemory 0xffffffff 0x470000 00000000 8000
Hope this helps.
http://bugs.winehq.org/show_bug.cgi?id=19219
joneill@escom.us changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |joneill@escom.us
http://bugs.winehq.org/show_bug.cgi?id=19219
Thomas Kowaliczek linuxdonald@linuxdonald.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |linuxdonald@linuxdonald.de
--- Comment #29 from Thomas Kowaliczek linuxdonald@linuxdonald.de 2009-07-17 18:22:01 --- the problem is to in wine 1.1.26 :(
http://bugs.winehq.org/show_bug.cgi?id=19219
Thomas Kowaliczek linuxdonald@linuxdonald.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |linuxdonald@linuxdonald.de
--- Comment #29 from Thomas Kowaliczek linuxdonald@linuxdonald.de 2009-07-17 18:22:01 --- the problem is to in wine 1.1.26 :(
--- Comment #30 from Thomas Kowaliczek linuxdonald@linuxdonald.de 2009-07-17 18:22:34 --- the problem is too in wine 1.1.26 :(
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #31 from N3o diafoirus@gmail.com 2009-07-18 23:31:17 --- Confirming in 1.1.26
http://bugs.winehq.org/show_bug.cgi?id=19219
Miro Stoyanov mkstoyanov@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mkstoyanov@hotmail.com
--- Comment #32 from Miro Stoyanov mkstoyanov@hotmail.com 2009-07-19 09:25:48 --- Same commit "commit 09712593c8496be5e952b7316099f9eed5043203" give trouble for a custom mod on Civilization IV Beyond the Sword v3.19 Regular Civ IV BtS and mods work, but my custom mod fails with error "Cannot load shared libraries". About 50 people play the mod under windows and there are no problems and I have no problems with several good git bisects.
The mod can be found at http://forums.civfanatics.com/showthread.php?t=295451 (in case anyone is interested in testing this).
I have not observed any problems with Starcraft, Warcraft III, Heroes of Might and Magic V.
I can post extra details if needed.
http://bugs.winehq.org/show_bug.cgi?id=19219
waveclaw waveclaw@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |waveclaw@hotmail.com
--- Comment #33 from waveclaw waveclaw@hotmail.com 2009-07-19 21:55:51 --- EVE crashes with a page fault. This also happened on 1.1.25 quite frequently. Did not happen with 1.1.24
Hardware:AMD Phenom 9550 Quad-core with 2x NVidia GTX 8600GT in SLI GFX Driver: NVidia 185.18.14 Pulse Audio: 0.9.15 Alsa: 1.0.18 Kernel: 2.6.27.23-0.1-default Distribution: openSuSE 11.1 x86_64 wine: 1.1.26 from distribution RPM (RPM Vendor: openSUSE Build Service, Release: 1.1, Build Date: Fri 17 Jul 2009 08:06:47 PM CDT) Command: aoss wine explorer /desktop=EVE2,800x600 "C:\Program Files\CCP\EVE\eve.exe" +virtual,+seh
See attached backtrace and edited log
http://bugs.winehq.org/show_bug.cgi?id=19219
waveclaw waveclaw@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |waveclaw@hotmail.com
--- Comment #33 from waveclaw waveclaw@hotmail.com 2009-07-19 21:55:51 --- EVE crashes with a page fault. This also happened on 1.1.25 quite frequently. Did not happen with 1.1.24
Hardware:AMD Phenom 9550 Quad-core with 2x NVidia GTX 8600GT in SLI GFX Driver: NVidia 185.18.14 Pulse Audio: 0.9.15 Alsa: 1.0.18 Kernel: 2.6.27.23-0.1-default Distribution: openSuSE 11.1 x86_64 wine: 1.1.26 from distribution RPM (RPM Vendor: openSUSE Build Service, Release: 1.1, Build Date: Fri 17 Jul 2009 08:06:47 PM CDT) Command: aoss wine explorer /desktop=EVE2,800x600 "C:\Program Files\CCP\EVE\eve.exe" +virtual,+seh
See attached backtrace and edited log
--- Comment #34 from waveclaw waveclaw@hotmail.com 2009-07-19 21:57:17 --- Created an attachment (id=22464) --> (http://bugs.winehq.org/attachment.cgi?id=22464) Wine 1.1.26 backtrace in Eve
Backtrace per http://wiki.winehq.org/Backtraces for crash in Eve-Online for wine 1.1.26
http://bugs.winehq.org/show_bug.cgi?id=19219
--- Comment #35 from waveclaw waveclaw@hotmail.com 2009-07-19 21:59:37 --- Created an attachment (id=22465) --> (http://bugs.winehq.org/attachment.cgi?id=22465) wine 1.1.26 log for Eve-Online crash
Matching logfile for Eve-Online crash in wine 1.1.26. +160,000 lines of 'fixme' eluded per comment in logfile.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
--- Comment #57 from Vitaliy Margolen vitaliy@kievinfo.com 2009-08-24 23:06:50 --- (In reply to comment #56) Why did you attached the same backtrace twice? As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT!
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
--- Comment #57 from Vitaliy Margolen vitaliy@kievinfo.com 2009-08-24 23:06:50 --- (In reply to comment #56) Why did you attached the same backtrace twice? As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT!
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for.
--- Comment #58 from drachu@gmail.com 2009-08-26 02:07:17 --- Why did you attached the same backtrace twice? === I said sorry for double posting. Not my fault winehq.orgs responds very clumsy (sometimes).
As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT! === I don't know what are you talking about. I thought it's a way I should provide trace.
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
Joachim Rousseau syrion.com@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syrion.com@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
--- Comment #57 from Vitaliy Margolen vitaliy@kievinfo.com 2009-08-24 23:06:50 --- (In reply to comment #56) Why did you attached the same backtrace twice? As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT!
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for.
--- Comment #58 from drachu@gmail.com 2009-08-26 02:07:17 --- Why did you attached the same backtrace twice? === I said sorry for double posting. Not my fault winehq.orgs responds very clumsy (sometimes).
As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT! === I don't know what are you talking about. I thought it's a way I should provide trace.
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
--- Comment #59 from Joachim Rousseau syrion.com@gmail.com 2009-08-26 08:43:44 --- (In reply to comment #58)
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
If you read the history, you can understand that the bug is fixed. You trace is *not* the trace of this bug but the trace of a new one. This one had been fixed (I have no crash anymore, even with nvidia, and I'm not the only one). The fact people have no problem anymore and you do proves you had another one. And more, as you didn't traced correctly, your trace may not be a consequence of this bug but a lot of things. It may not be correlated with the problem you experience.
Fill in a new bug if you are sur or use forums.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
Joachim Rousseau syrion.com@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syrion.com@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL taedium_vitae@eml.cc 2009-07-28 20:47:11 --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL taedium_vitae@eml.cc 2009-07-28 22:07:54 --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL taedium_vitae@eml.cc 2009-07-29 20:33:32 --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL taedium_vitae@eml.cc 2009-08-04 21:51:42 --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
--- Comment #57 from Vitaliy Margolen vitaliy@kievinfo.com 2009-08-24 23:06:50 --- (In reply to comment #56) Why did you attached the same backtrace twice? As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT!
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for.
--- Comment #58 from drachu@gmail.com 2009-08-26 02:07:17 --- Why did you attached the same backtrace twice? === I said sorry for double posting. Not my fault winehq.orgs responds very clumsy (sometimes).
As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT! === I don't know what are you talking about. I thought it's a way I should provide trace.
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
--- Comment #59 from Joachim Rousseau syrion.com@gmail.com 2009-08-26 08:43:44 --- (In reply to comment #58)
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
If you read the history, you can understand that the bug is fixed. You trace is *not* the trace of this bug but the trace of a new one. This one had been fixed (I have no crash anymore, even with nvidia, and I'm not the only one). The fact people have no problem anymore and you do proves you had another one. And more, as you didn't traced correctly, your trace may not be a consequence of this bug but a lot of things. It may not be correlated with the problem you experience.
Fill in a new bug if you are sur or use forums.
--- Comment #60 from drachu@gmail.com 2009-08-26 18:16:14 --- Hi,
Thank you for some more explanation. However my bug have many common similarities with original reported. It was introduced with 1.1.25 version of wine. It was introduced by changes on ntdlll.
Of course we can assume that original bug was fixed, we can assume that this regression is driven by patching previous regression. But in fact if I will start bisecting it will show that the bug was introduced by very the same change in the wine as original bug. So what next?
I personally think that changes into ntdll was not solved everywhere, I think it was solved in majority of the cases. But Im not in the majority.
So I would like to know, what I should do after starting a new bug, as mr. Vitality said that im nooblet because of posting tar file with backtrace nobody asked in bug that does not exists and for me it's just bad karma.
P.S.
But if you ask I can start bisecting once again, not a problem for me.
http://bugs.winehq.org/show_bug.cgi?id=19219
Jeff Zaroyko jeffz@jeffz.name changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |taedium_vitae@eml.cc
maniac jedimastermaniac@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jedimastermaniac@hotmail.co | |m
Tim Burrell tim@timburrell.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tim@timburrell.net
Francesco Munda syylk@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syylk@hotmail.com
Bob bob+wine@mcelrath.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bob+wine@mcelrath.org
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED Status|RESOLVED |CLOSED
drachu@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |drachu@gmail.com
Joachim Rousseau syrion.com@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |syrion.com@gmail.com
--- Comment #36 from Jeff Zaroyko jeffz@jeffz.name 2009-07-28 02:45:41 CDT --- *** Bug 19485 has been marked as a duplicate of this bug. ***
--- Comment #37 from maniac jedimastermaniac@hotmail.com 2009-07-28 20:32:07 CDT --- Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
--- Comment #38 from DL dredgingthelake@gmail.com 2009-07-28 20:47:11 CDT --- This bug also occurs with The Witcher.
--- Comment #39 from N3o diafoirus@gmail.com 2009-07-28 21:49:22 CDT --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
Yes, is possible, we have a recent history about a bug in old nVidia 180.x driver aprox and fixed in 185.x, I'll test with the last beta too,
--- Comment #40 from N3o diafoirus@gmail.com 2009-07-28 21:58:56 CDT --- More info about 190.18 beta driver + download link :
32bits: http://www.nvidia.com/object/linux_display_ia32_190.18.html
64bits: http://www.nvidia.com/object/linux_display_amd64_190.18.html
--- Comment #41 from DL dredgingthelake@gmail.com 2009-07-28 22:07:54 CDT --- I've tested with 180.60/185.18.14/185.18.29/190.16 and 190.18 and the crash still occurs with all of these drivers.The 190.X series also introduces another bug with the witcher that results in streams coming out of the heads and shoulders of characters in the game.
--- Comment #42 from hpestilence hpestilence@gmail.com 2009-07-29 02:24:40 CDT --- I have the crash with my ATI card too so it's not nvidia only.
--- Comment #43 from Tim Burrell tim@timburrell.net 2009-07-29 08:43:04 CDT --- I confirm that this happens to me as well w/ 1.1.25, and 1.1.26. I just downgraded to 1.1.24 and the crash is no longer present.
--- Comment #44 from Caladan a.vankaam@chello.nl 2009-07-29 09:43:44 CDT --- (In reply to comment #37)
Could it be possible that the latest crash were caused due to bad nvidia drivers? I see almost everyone with this problem had version 185.18 The problem seemed to persist even in versions when wine used to work wine 1.20 doesnt work either for me for example when everything was alright.
I haven't test the new 190.18 beta drivers but i will. Anyone who might have time to do so should have a look too
absolutely no problem with wine 1.1.24 and the same nvidia drivers, I did a local 1.1.24 install and every now and then will try the current git, on the 1.1.24 no crash at all, on the current git a crash within no time, so in that respect it's not nvidia driver related. might be the change in wine made it a bit stricter on some things thus displaying a driver bug or might just be the change in wine holds an error, but well I can't tell as that is beyond me
--- Comment #45 from DL dredgingthelake@gmail.com 2009-07-29 20:33:32 CDT --- This also creates a glitch in Call of Duty 4, where the screen flickers excessively.This is not refresh rate flicker, or tearing, it's like a black image partially covering the screen and flickering every second or so.The glitch disappears when the 2 commits are removed.
--- Comment #46 from Francesco Munda syylk@hotmail.com 2009-07-31 16:56:08 CDT --- Kernel: 2.6.30-gentoo-r2 #1 SMP PREEMPT
CPU: i686 AMD Phenom(tm) 9500 Quad-Core Processor
GPU: nvidia GeForce 8800 GT/256
Drivers: nvidia 180.60 (so not the in/famous 185.x or 190.x)
Same problem as OP. It seems to be more frequent when changing session (undocking/docking/swapping ships/jumping) and when generating player portraits.
Removed bad commits as per hpestilence's comment #16 and the page faulting crashes disappear.
As if NTDLL now frees some resources when it souldn't, or right before it's safe to do so.
--- Comment #47 from Alexandre Julliard julliard@winehq.org 2009-08-04 13:16:29 CDT --- Created an attachment (id=22807) --> (http://bugs.winehq.org/attachment.cgi?id=22807) Don't release low memory.
Apparently these apps are built with the large address aware flag to indicate they support addresses >2Gb, but they import d3dx9 which doesn't. This patch should hopefully hide the bug again.
--- Comment #48 from Bob bob+wine@mcelrath.org 2009-08-04 18:45:42 CDT --- This new patch seems to work (applied to git head). Top still shows
PID PPID USER NI VIRT SWAP RES SHR S P %CPU TIME COMMAND 13188 1 <user> 0 1946m 1.0g 932m 37m R 1 101 175:04 C:\Games\EVE Online\bin\ExeFile.exe
which I still find suspicious. (e.g. 1.0g swap is claimed but only 17M is actually being used) Previously it was claiming 4G however, so it's an improvement, and so far I haven't seen the random crash.
I did see the crash at the login character selection screen once, which I think is a different problem.
--- Comment #49 from hpestilence hpestilence@gmail.com 2009-08-04 21:28:37 CDT --- It looks like it is working, been playing EVE Online for almost 4 hours and no crashes. I'm using the latest git + patch. Memory started at around 1.7 gigs and is currently at 1.9 according to top.
--- Comment #50 from DL dredgingthelake@gmail.com 2009-08-04 21:51:42 CDT --- The witcher no longer crashes, either.
--- Comment #51 from Rico kgbricola@web.de 2009-08-05 15:03:02 CDT --- The patch (commit http://source.winehq.org/git/wine.git/?a=commit; h=c10bdbefd69786846b035d1c38de3052bed67875 ) fixes Gothic3, too.
--- Comment #52 from Alexandre Julliard julliard@winehq.org 2009-08-06 10:23:54 CDT --- Marking fixed then.
--- Comment #53 from Alexandre Julliard julliard@winehq.org 2009-08-07 12:52:03 CDT --- Closing bugs fixed in 1.1.2,7.
--- Comment #54 from drachu@gmail.com 2009-08-24 17:03:58 CDT --- Created an attachment (id=23241) --> (http://bugs.winehq.org/attachment.cgi?id=23241) dump of crash on version 1.1.28
--- Comment #55 from drachu@gmail.com 2009-08-24 17:05:51 CDT --- Created an attachment (id=23242) --> (http://bugs.winehq.org/attachment.cgi?id=23242) dump of crash on version 1.1.28
--- Comment #56 from drachu@gmail.com 2009-08-24 17:13:25 CDT --- Hi,
I can confirm that this bug first time happened for me on version 1.1.25, eve have started quite frequently crashing at random moments. When Wine updated into 1.1.27 crashes still occurred but not as frequently as previously (I could play for few hours on both accounts). This was somehow weird because everyone else reported 1.1.27 as working and this bug was closed. So I waited till version 1.1.28 and checked it again. On my computer, Eve once again crashes like crazy, I've attached trace (sorry for double post). Sometimes I'm not even able to log on my account. Sometimes it crashes after 30minutes of playing.
Could someone compare my trace and 1.1.26 trace of EVE and confirm that it's the same error (for me it is, but im not professional), and probably reopen this bug.
Thank you in advance.
--- Comment #57 from Vitaliy Margolen vitaliy-bugzilla@kievinfo.com 2009-08-24 23:06:50 CDT --- (In reply to comment #56) Why did you attached the same backtrace twice? As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT!
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for.
--- Comment #58 from drachu@gmail.com 2009-08-26 02:07:17 CDT --- Why did you attached the same backtrace twice? === I said sorry for double posting. Not my fault winehq.orgs responds very clumsy (sometimes).
As a tar with one file??? With WINEDEBUG set??? DO NOT DO THAT! === I don't know what are you talking about. I thought it's a way I should provide trace.
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
--- Comment #59 from Joachim Rousseau syrion.com@gmail.com 2009-08-26 08:43:44 CDT --- (In reply to comment #58)
This bug is closed, if you have any other crashes open a new bug, DO NOT USE WINEDEBUG flags unless explicitly asked for. === So I should start new bug that is clone of this bug with exactly the same description, back traces and all? I don't think it's very smart idea, what is more I think that's why there was implemented feature called 'reopening'.
If you read the history, you can understand that the bug is fixed. You trace is *not* the trace of this bug but the trace of a new one. This one had been fixed (I have no crash anymore, even with nvidia, and I'm not the only one). The fact people have no problem anymore and you do proves you had another one. And more, as you didn't traced correctly, your trace may not be a consequence of this bug but a lot of things. It may not be correlated with the problem you experience.
Fill in a new bug if you are sur or use forums.
--- Comment #60 from drachu@gmail.com 2009-08-26 18:16:14 CDT --- Hi,
Thank you for some more explanation. However my bug have many common similarities with original reported. It was introduced with 1.1.25 version of wine. It was introduced by changes on ntdlll.
Of course we can assume that original bug was fixed, we can assume that this regression is driven by patching previous regression. But in fact if I will start bisecting it will show that the bug was introduced by very the same change in the wine as original bug. So what next?
I personally think that changes into ntdll was not solved everywhere, I think it was solved in majority of the cases. But Im not in the majority.
So I would like to know, what I should do after starting a new bug, as mr. Vitality said that im nooblet because of posting tar file with backtrace nobody asked in bug that does not exists and for me it's just bad karma.
P.S.
But if you ask I can start bisecting once again, not a problem for me.