https://bugs.winehq.org/show_bug.cgi?id=45138
Bug ID: 45138 Summary: Wolfenstein (2009) crashes in "Officer's House" mission Product: Wine Version: 3.7 Hardware: x86-64 OS: FreeBSD Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: adrien_fernandes2@hotmail.com
Created attachment 61325 --> https://bugs.winehq.org/attachment.cgi?id=61325 Output of Wine
FreeBSD/amd64 (-current 12.0) Wine i386 3.7 nvidia-driver-390.48 (GTX 765m) xorg-server-1.18.4 i3-4.15 12G RAM 1920x1080
===><===
During my hours playing the game, it had no problem at all, could even be rated platinium if there wasn't that sudden crash in "Officer's House" mission which completely block me from finishing the game. I haven't much clue about what is causing that crash but I know that it always happen in the same part of the mission, just happens randomly (mostly when starting to kill guards). I tried to lower the graphics to their minimum, windowed in 640x480 but the crash isn't longer to arrive.
https://bugs.winehq.org/show_bug.cgi?id=45138
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=45138
mrdeathjr28@yahoo.es changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mrdeathjr28@yahoo.es
https://bugs.winehq.org/show_bug.cgi?id=45138
--- Comment #1 from Adrien Fernandes adrien_fernandes2@hotmail.com --- Still exists in 4.0-rc1.
wine: Unhandled page fault on read access to 0x0000013c at address 0x202d7e72 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x0000013c in 32-bit code (0x202d7e72). wineserver: file_set_error() can't map error: Cannot allocate memory
This message happens on some other games like Assassin's Creed and Call of Duty 2 for example.
I went on FreeBSD forums and people mentionned that FreeBSD only allocate 3 GB of RAM for 32 bits applications instead of 4 GB on GNU/Linux (and Windows). Could it be the cause ? Or is the problem about video memory (judging by all the repeated messages in the attachment) ?
My computer has 12 GB, a GTX 765m and a Core i7 4700HQ
https://bugs.winehq.org/show_bug.cgi?id=45138
Alex S iwtcex@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |iwtcex@gmail.com
--- Comment #2 from Alex S iwtcex@gmail.com --- (In reply to Adrien Fernandes from comment #1)
I went on FreeBSD forums and people mentionned that FreeBSD only allocate 3 GB of RAM for 32 bits applications instead of 4 GB on GNU/Linux (and Windows).
FWIW, here is that thread: https://forums.freebsd.org/threads/how-much-memory-freebsd-amd64-can-allocat....
https://bugs.winehq.org/show_bug.cgi?id=45138
--- Comment #3 from Adrien Fernandes adrien_fernandes2@hotmail.com --- It last since very very long time now and I don't know exactly why... The two messages are :
Unhandled exception: page fault on read access to 0x0000013c in 32-bit code (0x202d7e72). wineserver: file_set_error() can't map error: Cannot allocate memory
This error message is not Wolfenstein specific. Those two lines appears on many other games like Assassin's Creed, Call of Duty 2, Splinter Cell Double Agent (some other games that I forget). This error doesn't appear on GNU/Linux so I can run those games with Wine.
Is it something between FreeBSD and Wine ? Or is it only because of FreeBSD ?
Of course I tried Wine 4.0 and it still occurs.
https://bugs.winehq.org/show_bug.cgi?id=45138
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch