https://bugs.winehq.org/show_bug.cgi?id=57152
Bug ID: 57152 Summary: Unsupported vertex blending: 255 (Gobliiins 4) Product: Wine Version: 9.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: flaubertSt@gmail.com Distribution: ---
Created attachment 77057 --> https://bugs.winehq.org/attachment.cgi?id=77057 Terminal debug output
3D models do not animate in game, but game is playable (with static bodies). Wine register complains about "fixme:d3d:wined3d_ffp_get_vs_settings Unsupported vertex blending: 255"
Ubuntu 22.04 with WINE 9.16 (staging). Prefix is Windows98+3DFx.
https://bugs.winehq.org/show_bug.cgi?id=57152
--- Comment #1 from Ken Sharp imwellcushtymelike@gmail.com --- *** Bug 57153 has been marked as a duplicate of this bug. ***
https://bugs.winehq.org/show_bug.cgi?id=57152
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|major |normal Component|d3d |-unknown
--- Comment #2 from Ken Sharp imwellcushtymelike@gmail.com --- Does the same occur with vanilla Wine, not Staging?
https://bugs.winehq.org/show_bug.cgi?id=57152
--- Comment #3 from Flaubert flaubertSt@gmail.com --- (In reply to Ken Sharp from comment #2)
Does the same occur with vanilla Wine, not Staging?
Yes. I tried with Wine 9.0 (stable)