http://bugs.winehq.org/show_bug.cgi?id=7698
------- Additional Comments From l_bratch@yahoo.co.uk 2007-16-03 17:25 ------- This does actually happen for me at 1280x1024 after all, but not in the same places.
ie. I've found a method that _always_ causes the crash at 1600x1200, which is to headshot a T as a CT, when they are in the underpass on de_dust.
However that never seems to crash it at 1280x1024, even though later on after a while of playing it does indeed happen.