https://bugs.winehq.org/show_bug.cgi?id=43417
Bug ID: 43417 Summary: World of Warcraft leaks memory in both 64 and 32 bit modes. Product: Wine Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ycarus@gmail.com Distribution: ---
While running the application its memory usage slowly creeps up until it take up all of the available physical memory. This appears to occur in both the 64 and 32 bit versions of the software, this eventually results in an "Out of memory" error causing the application to crash. (Much more quickly in the 32-bit version as there's less memory available to it.)
https://bugs.winehq.org/show_bug.cgi?id=43417
mavaaden@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mavaaden@gmail.com
--- Comment #1 from mavaaden@gmail.com --- I've been having this issue lately as well, World of Warcraft slowly eats up memory to the point where there's nothing left and everything freezes up until I manage to force close the game or reboot.
I was looking into this and found a Blue post from the wow forums saying this could happen because of addons and/or something with the WTF folder. Of course I can't find this post again, but I'm going to try and disable all addons and then backup & delete the WTF folder when I get the chance. Reinstalling might also be an alternative. Just putting this here now in case anyone else are able to test it before me. I can usually play fine for a couple of hours, but using htop I see the memory usage of wow slowly creeping upwards towards 100%.
https://bugs.winehq.org/show_bug.cgi?id=43417
--- Comment #2 from mavaaden@gmail.com --- Deleting addons & WTF(config) folder did not help, still slowly adding memory until freeze and/or crash. Nothing interesting from the logs really, but I've noticed that I can push the memory usage up quite fast by quickly teleporting to (IE loading) multiple new zones after one another. So I suspect this has something to do with not properly releasing textures and/or models. I've only tested with DirectX renderer, so I'll try again when I have time to test with opengl mode as well
https://bugs.winehq.org/show_bug.cgi?id=43417
raist356@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |raist356@gmail.com
--- Comment #3 from raist356@gmail.com --- Issue still happens in current versions of Wine, including 3.6. Archlinux, Nvidia proprietary driver, 4.16 kernel.
https://bugs.winehq.org/show_bug.cgi?id=43417
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org