https://bugs.winehq.org/show_bug.cgi?id=53359
Bug ID: 53359 Summary: CreateVertexShader and CreatePixelShader Class linkage are not implemented yet Product: Wine Version: 7.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: raphael.thevenin@free.fr Distribution: ---
Created attachment 72747 --> https://bugs.winehq.org/attachment.cgi?id=72747 d3d11 line in the console output
Multiple fixme:d3d11 console output when launching "Condor Soaring v2" from the command line.
https://bugs.winehq.org/show_bug.cgi?id=53359
raphael.thevenin@free.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- Distribution|--- |Ubuntu
https://bugs.winehq.org/show_bug.cgi?id=53359
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com Status|UNCONFIRMED |NEEDINFO Ever confirmed|0 |1
--- Comment #1 from Zeb Figura z.figura12@gmail.com --- FIXMEs are not bugs and do not by themselves deserve bug reports.
Does the game actually misbehave or render incorrectly?
https://bugs.winehq.org/show_bug.cgi?id=53359
--- Comment #2 from raphael.thevenin@free.fr --- (In reply to Zeb Figura from comment #1)
FIXMEs are not bugs and do not by themselves deserve bug reports.
Does the game actually misbehave or render incorrectly?
Sorry for reporting a bug for a FIXME. The game render correctly as far as I can tell.
There are 2 bugs but I don't know if their are linked with these d3d11 lines : - windows focus : if you click on a "parent" window when a "child" window is opened, you won't be able to get focus again on the child one and must kill the wine process - non working forcefeedback
I don't know where I can find useful informations for these 2 topics
https://bugs.winehq.org/show_bug.cgi?id=53359
raphael.thevenin@free.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDINFO |RESOLVED Resolution|--- |ABANDONED
--- Comment #3 from raphael.thevenin@free.fr --- (In reply to raphael.thevenin from comment #2)
(In reply to Zeb Figura from comment #1)
FIXMEs are not bugs and do not by themselves deserve bug reports.
Does the game actually misbehave or render incorrectly?
Sorry for reporting a bug for a FIXME. The game render correctly as far as I can tell.
There are 2 bugs but I don't know if their are linked with these d3d11 lines :
- windows focus : if you click on a "parent" window when a "child" window is
opened, you won't be able to get focus again on the child one and must kill the wine process
- non working forcefeedback
I don't know where I can find useful informations for these 2 topics
https://bugs.winehq.org/show_bug.cgi?id=53359
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED Resolution|ABANDONED |INVALID
--- Comment #4 from Zeb Figura z.figura12@gmail.com --- (In reply to raphael.thevenin from comment #3)
(In reply to raphael.thevenin from comment #2)
(In reply to Zeb Figura from comment #1)
FIXMEs are not bugs and do not by themselves deserve bug reports.
Does the game actually misbehave or render incorrectly?
Sorry for reporting a bug for a FIXME. The game render correctly as far as I can tell.
There are 2 bugs but I don't know if their are linked with these d3d11 lines :
- windows focus : if you click on a "parent" window when a "child" window is
opened, you won't be able to get focus again on the child one and must kill the wine process
- non working forcefeedback
I don't know where I can find useful informations for these 2 topics
Reporting bugs for those is fine, but pretty unlikely to be related to class linkage, yeah.