https://bugs.winehq.org/show_bug.cgi?id=51266
Bug ID: 51266 Summary: S.T.A.L.K.E.R. Anomaly 1.5.1: AI Targeting Is Broken Product: Wine Version: 6.10 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jpreston0@yahoo.com Distribution: ---
Version of application: 1.5.1 from https://www.moddb.com/mods/stalker-anomaly/downloads/stalker-anomaly-151
Wine versions tested: Wine-staging 6.9 Wine-staging 6.10 from 3 sources: Fedora repos, WineHQ repos, TkG
Synopsis: Starting in Wine 6.10, most of the AI in S.T.A.L.K.E.R. Anomaly are incapable of targeting other NPCs or the player and NPCs are unable to fire their weapons at a target. The player is still able to perform normal functions. Game's console (~) doesn't show anything unusual when compared between 6.9 and 6.10. Of the three sources of 6.10 tested: one from the Fedora repos, one from the WineHQ Fedora repos, and a Wine with additional patches, all three exhibited the same behavior.
Video of issue in 6.10: https://streamable.com/cm5io0
Zombified NPCs don't target and fire at the player, only move to the last position of the player if they make noise or injure them. Zombies don't melee the player, simply continually walk into the player. NPCs aren't shooting the zombifieds or zombies. Enemy NPCs run away and don't fire at the player. The only functioning AI is the bloodsucker which is still partially broken and takes several seconds to acknowledge the player is there. The issue is intermittent, sometimes a single AI will begin working after several seconds. However after relaunching the game the behavior will change and they may stop working.
Video of what is the normal outcome in 6.9 and previous versions: https://streamable.com/vcktk4
S.T.A.L.K.E.R. Anomaly is free and standalone so can be tested easily. Only requires d3dx11_43, d3dcompiler_43, and d3dx9 to run, with dxvk to get acceptable framerates. Debug mode can be entered by launching the game with -dbg and hitting numpad 0 to enter flycam, enter to teleport player to camera position. There's an unrelated Wine issue with the game crashing when opening the options menu, so set resolution with the launcher if needed.
I haven't tested if this issue also happens in the base S.T.A.L.K.E.R. games or other mods. And yes, I don't have any mods to Anomaly installed.
As for debug logs, I have no idea where to start.
https://bugs.winehq.org/show_bug.cgi?id=51266
Zebediah Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com
--- Comment #1 from Zebediah Figura z.figura12@gmail.com --- Could be bug 51222.
https://bugs.winehq.org/show_bug.cgi?id=51266
Namelesswonder jpreston0@yahoo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED
--- Comment #2 from Namelesswonder jpreston0@yahoo.com --- Can not confirm that the fix for bug 51222 is what solved the problem, but from testing with 6.11 the issue is now resolved.
https://bugs.winehq.org/show_bug.cgi?id=51266
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 6.12.