http://bugs.winehq.org/show_bug.cgi?id=3918
------- Additional Comments From killertux@suomi24.fi 2007-30-04 01:55 ------- only partly fixed... still happends if setting [HKEY_CURRENT_USER\Software\Wine\Direct3D] "PixelShaderMode"="enabled" AND if chanhing resolution using xrand to match game window size(starts always on window) size BEFORE(intro, main menu or compaing menu) gameplay starts.
but if not doing those two things it does not happen.(rendering must be still set on OpenGL)