https://bugs.winehq.org/show_bug.cgi?id=37283
Bug ID: 37283 Summary: ANNO 2070: Shader Problem? no textures? Product: Wine Version: 1.7.26 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: arieleoar@gmail.com
Created attachment 49585 --> https://bugs.winehq.org/attachment.cgi?id=49585 Image, shows neither water or the ark
Hello, i'm having trouble to play, the game starts normally but ingame only shows the "grid" of non discovered territory and some shadows of smoke; water, ark, terrain, buildings, etc, textures aren't been showed, seems black.
msvcr100 is set to builtin-native; d3dx9 d3dx11_43 d3dx11_42 vc2008 vc2010 winhttp are installed from winetricks
I assume there is a problem with the shaders, when i set glsl disabled from winetricks the situation inverts, the "grid" is missing, and everithing else is white, with some shadows of smoke.
the rest (ark messages, panel, info, etc.) is working well.
The version is 2.0 with deep sea addon. the console output don't shows errors of d3d, the version of wine is 1.7.62, i tried on 1.6.4 version but it was worst, only showed the cursor icons and nothing else (posted in other bugs).
thanks!
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #1 from Leo Argüello arieleoar@gmail.com --- Created attachment 49586 --> https://bugs.winehq.org/attachment.cgi?id=49586 Console output of debugger
https://bugs.winehq.org/show_bug.cgi?id=37283
Xavier mail.fload@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mail.fload@gmail.com
--- Comment #2 from Xavier mail.fload@gmail.com --- Hi,
Similar problem here, the game launches fine, but no textures are rendered… I use the latest fink version of wine (1.7.45) , on Mac OS X Yosemite (10.10.5) and a fresh copy of Anno 2070 without the Deep Ocean add-on.
I have attached a screen capture of the game aspect, and the log of wine.
Thanks !
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #3 from Xavier mail.fload@gmail.com --- Created attachment 52303 --> https://bugs.winehq.org/attachment.cgi?id=52303 Screen capture of the game
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #4 from Xavier mail.fload@gmail.com --- Created attachment 52304 --> https://bugs.winehq.org/attachment.cgi?id=52304 Log output
No failure because the game runs, but all textures are missing.
https://bugs.winehq.org/show_bug.cgi?id=37283
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #5 from winetest@luukku.com ---
From the log: D3D11CreateDevice
it seems to be dx11 game?
I don't know how feature complete wine is for dx11. But I quess it's the main reason this doesnt work yet.
We are currently at wine 1.9.21. Could you retest with newer wine if it helps anyway?
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #6 from winetest@luukku.com --- Can any of you test this game with more recent wine? I don't own this game myself. But wine has made major enchanments meanwhile.
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #7 from winetest@luukku.com --- Actually there seems to be a demo of this
https://www.videogamer.com/downloads/anno-2070-demo
It's just that it doesn't let me download
"Unfortunately we are unable to serve downloads to your region at this time. Please send any feedback to dev@candybanana.com"
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #8 from Xavier mail.fload@gmail.com --- Hello,
I just retried playing Anno 2070 with Deep Ocean add-on, and it runs perfectly under Parallels 11. I just couldn't manage to install it under Wine 2.0, I get :
[SEH_AV_READ_NULLPTR] ACCESS_VIOLATION (0xc0000005) at address [0x004af025]
Have a nice day.
https://bugs.winehq.org/show_bug.cgi?id=37283
--- Comment #9 from winetest@luukku.com --- [SEH_AV_READ_NULLPTR] ACCESS_VIOLATION (0xc0000005) at address [0x004af025]
That sounds like a regression or new exposed bug that happens not only on this application but some more.
Reminds me of bug 40558 see comment 1 log.