http://bugs.winehq.org/show_bug.cgi?id=34336
Bug #: 34336 Summary: [SC Blacklist]Unable to connect to game server Product: Wine Version: 1.7.0 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winsock AssignedTo: wine-bugs@winehq.org ReportedBy: berillions@gmail.com Classification: Unclassified
Created attachment 45704 --> http://bugs.winehq.org/attachment.cgi?id=45704 +winsock log when i try to connect into the game server
Hi,
In Splinter Cell : Blacklist, we have the possibility to connect us into SC Blacklist server from the Sam Fisher's base to play at Multi/Coop game.
When i want to play at multiplayer, i have a message told me that "the Splinter Cell Blacklist Server are not available actually, please re-try"
Or, the Multi/Coop works without problem in real Windows. Into my output consol, i have more fixme about winsock like :
fixme:winsock:WSANSPIoctl ((nil), 0x88000019, (nil), 0x00000000, (nil), 0x00000000, 0x1e6aea00, 0x1e6ae9ec) Stub! fixme:winsock:WSALookupServiceEnd ((nil)) Stub! fixme:winsock:WSALookupServiceBeginA (0x1e69e9b8 0x00000ff0 0x1e69ea00) Stub! fixme:winsock:WSALookupServiceEnd ((nil)) Stub! fixme:winsock:WSALookupServiceBeginA (0x1e6ae9b0 0x00000ff0 0x1e6aea04) Stub!
http://bugs.winehq.org/show_bug.cgi?id=34336
--- Comment #1 from Andrey Gusev andrey.goosev@gmail.com 2013-08-23 11:18:32 CDT --- Also confirm.
http://bugs.winehq.org/show_bug.cgi?id=34336
--- Comment #2 from Berillions berillions@gmail.com 2013-09-05 14:27:51 CDT --- Still exist in wine-1.7.1 and wine-1.7.1-124-gb88daee
http://bugs.winehq.org/show_bug.cgi?id=34336
--- Comment #3 from Bruno Jesus 00cpxxx@gmail.com 2013-09-05 14:45:08 CDT --- I could not find anything really suspicious in the log. Is there a demo that can reproduce the issue?
The software is able to connect to the server and received/send some data. Suddenly after another connection the log ends, possibly it's where the error is shown in the screen.
http://bugs.winehq.org/show_bug.cgi?id=34336
--- Comment #4 from Berillions berillions@gmail.com 2013-09-05 15:32:20 CDT --- (In reply to comment #3)
I could not find anything really suspicious in the log. Is there a demo that can reproduce the issue?
The software is able to connect to the server and received/send some data. Suddenly after another connection the log ends, possibly it's where the error is shown in the screen.
Unfortunately, there isn't demo for this game. All others UPlay games have not this problem with multiplayer.
In Blacklist game, you have the possibility to connect to : - UPlay server to see your progression : work - Blacklist server to play online : does not work
https://bugs.winehq.org/show_bug.cgi?id=34336
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #5 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for over a year. Is this still an issue in current (1.7.37 or newer) wine? If so, please attach the terminal output in 1.7.37 (see http://wiki.winehq.org/FAQ#get_log).
https://bugs.winehq.org/show_bug.cgi?id=34336
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #6 from Austin English austinenglish@gmail.com --- Closing.