https://bugs.winehq.org/show_bug.cgi?id=56550
Bug ID: 56550 Summary: Bad graphics in CNC3:KW Product: Wine Version: 9.6 Hardware: x86-64 OS: Linux Status: NEW Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: imwellcushtymelike@gmail.com Distribution: Ubuntu
Created attachment 76306 --> https://bugs.winehq.org/attachment.cgi?id=76306 Main screen
The graphics in Kane's Wrath (at least on my setup) are pretty terrible. See attached screenshot.
I tried: d3dx9_29: GL_OUT_OF_MEMORY error d3dcompiler_47: Doesn't help, but now the EA logo flickers. d3dxof: As above. d3dxof & d3dcompiler_47: No flicker, but no improvement. All three: GL_OUT_OF_MEMORY orm=backbuffer: No change csmt=off: No change, logo flickering Changing shader_backend made no difference. renderer=vulkan Bug 54436
At this point I threw the whole of d3dx9 at it but I keep getting GL_OUT_OF_MEMORY. There should be no memory issues (it works in Windows 10, but better in Windows 7).
FUN FACT: Running with WINEDEBUG=fixme-d3d changes the pink bits to black bits.
Workaround unknown.
04:00.0 VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
https://bugs.winehq.org/show_bug.cgi?id=56550
--- Comment #1 from Ken Sharp imwellcushtymelike@gmail.com --- Created attachment 76307 --> https://bugs.winehq.org/attachment.cgi?id=76307 Wine 9.6 console log
https://bugs.winehq.org/show_bug.cgi?id=56550
--- Comment #2 from Ken Sharp imwellcushtymelike@gmail.com --- Created attachment 76308 --> https://bugs.winehq.org/attachment.cgi?id=76308 glxinfo
https://bugs.winehq.org/show_bug.cgi?id=56550
Ken Sharp imwellcushtymelike@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |54436
--- Comment #3 from Ken Sharp imwellcushtymelike@gmail.com --- Lowering the graphics settings makes the problem go away, so this could be a duplicate of Bug 54436. Marking as depends for now.
Following this is Bug 46012.