https://bugs.winehq.org/show_bug.cgi?id=42428
Bug ID: 42428 Summary: Brut@l displays the loading screen and main menu upside down when using DirectX11 Product: Wine Version: 2.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
Created attachment 57253 --> https://bugs.winehq.org/attachment.cgi?id=57253 Terminal output from Wine Staging 2.1 with no CSMT
I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
In short, if Brut@l is allowed to use D3D11, the loading screen and main menu are displayed upside down.
If I disable d3d11 in winecfg and force the game to use D3D9 then everything looks normal.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #1 from fjfrackiewicz@gmail.com --- Created attachment 57254 --> https://bugs.winehq.org/attachment.cgi?id=57254 The loading screen in D3D11 mode
This is how the loading screen looks when I allow the game to use D3D11.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #2 from fjfrackiewicz@gmail.com --- Created attachment 57255 --> https://bugs.winehq.org/attachment.cgi?id=57255 Main menu in D3D11 mode
And this is the main menu in D3D11 mode.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #3 from fjfrackiewicz@gmail.com --- Created attachment 57256 --> https://bugs.winehq.org/attachment.cgi?id=57256 THe loading screen with D3D11 disabled
This is how the loading screen looks when the game is forced to use D3D9.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #4 from fjfrackiewicz@gmail.com --- Created attachment 57257 --> https://bugs.winehq.org/attachment.cgi?id=57257 Main menu in D3D9 mode
And, last but not least, the main menu when I force the game to use D3D9.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #5 from fjfrackiewicz@gmail.com --- (In reply to fjfrackiewicz from comment #0)
Created attachment 57253 [details] Terminal output from Wine Staging 2.1 with no CSMT
I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
In short, if Brut@l is allowed to use D3D11, the loading screen and main menu are displayed upside down.
If I disable d3d11 in winecfg and force the game to use D3D9 then everything looks normal.
I meant to say "this issue happens with Wine-devel as well." Sorry!
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #6 from fjfrackiewicz@gmail.com --- I just tested Wine 2.1-153-g9c72376c8c just to be sure and the issue still occurs.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #7 from Andrey Gusev andrey.goosev@gmail.com --- Most likely a dupe of bug 42099.
https://bugs.winehq.org/show_bug.cgi?id=42428
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Ever confirmed|0 |1 CC| |joseph.kucia@gmail.com Component|-unknown |directx-d3d Status|UNCONFIRMED |NEW
--- Comment #8 from Józef Kucia joseph.kucia@gmail.com --- Could you please attach a "+d3d11,+d3d" log?
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #9 from fjfrackiewicz@gmail.com --- Created attachment 57295 --> https://bugs.winehq.org/attachment.cgi?id=57295 +d3d11,+d3d log from Wine-2.1-153-g9c72376c8c
As requested I have attached a +d3d11, +d3d log.
Please note that it's 1.3 GB uncompressed.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #10 from Józef Kucia joseph.kucia@gmail.com --- Created attachment 57302 --> https://bugs.winehq.org/attachment.cgi?id=57302 Hack
(In reply to fjfrackiewicz from comment #9)
Created attachment 57295 [details] +d3d11,+d3d log from Wine-2.1-153-g9c72376c8c
Please try the attach patch.
https://bugs.winehq.org/show_bug.cgi?id=42428
--- Comment #11 from fjfrackiewicz@gmail.com --- (In reply to Józef Kucia from comment #10)
Created attachment 57302 [details] Hack
(In reply to fjfrackiewicz from comment #9)
Created attachment 57295 [details] +d3d11,+d3d log from Wine-2.1-153-g9c72376c8c
Please try the attach patch.
Thank you. The patch works and makes the game very playable now.
https://bugs.winehq.org/show_bug.cgi?id=42428
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |DUPLICATE
--- Comment #12 from Józef Kucia joseph.kucia@gmail.com --- (In reply to fjfrackiewicz from comment #11)
Thank you. The patch works and makes the game very playable now.
Duplicate.
*** This bug has been marked as a duplicate of bug 42099 ***
https://bugs.winehq.org/show_bug.cgi?id=42428
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Austin English austinenglish@gmail.com --- Closing.