http://bugs.winehq.org/show_bug.cgi?id=2820
------- Additional Comments From javispedro@hotmail.com 2005-15-06 14:15 ------- I am also experiencing this on SimCity 4 Rush Hour, with same settings as above. Using a internal via sound card (which works flawlessly) & ALSA. The game is playable but sound effects are sometimes cutted. Also in the Region Screen music skips. Here is a selection of some of the dsound fixme shown: fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=912 < primary_done=7168) err:dsound:DSOUND_MixOne underrun on sound buffer 0x77ce6188 fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=896 < primary_done=7168) fixme:dsound:DSOUND_MixOne problem with underrun detection (mixlen=1408 < primary_done=7680)
After a few minutes of playing, it starts to sound like if had echoed a binary file to /dev/dsp, and hangs while showing err:dsound:DSOUND_MixInBuffer length not a multiple of block size, len = -5, block size = 4