https://bugs.winehq.org/show_bug.cgi?id=55547
Bug ID: 55547 Summary: DemulShooter 11.1: absolute position jumping to screen edges Product: Wine Version: 8.15 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: thatoneseong@protonmail.com Distribution: ---
Created attachment 75106 --> https://bugs.winehq.org/attachment.cgi?id=75106 Command line output when running DemulShooter_GUI using Wine-Staging 8.15
When using the application as it's intended (i.e. with a pointing device that reports absolute coordinates, e.g. a "light gun" device), the test window/DsDiag application showing the position will jitter back and forth between where the gun controller/absolute pos mouse is pointing, and either the very top-center or very left-center of the screen. The jitter happens most noticeably when the gun-mouse is held still.
Affects games that are played in collaboration with DemulShooter, with the same symptoms.
Download link: https://github.com/argonlefou/DemulShooter/releases/download/v11.1/DemulShoo... (note: app runs on .NET 2.0, can be run with Wine-Mono)
May be related to how all available mouse devices are confined to one "The Wine Project Wine HID Mouse" device, where the application's dropdown is supposed to show every input device connected to the PC.
Observed with Wine Staging 8.15; Wine (not-Staging, vanilla) 8.15 observes different but similarly incorrect behavior (gun cursor doesn't seem to be recognized at all).