http://bugs.winehq.org/show_bug.cgi?id=2220
Summary: Grim Fandango won't advance to cutscenes Product: Wine Version: 20040505 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P5 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: smolin@watson.ibm.com
I've seen people say Grim Fandango works fine, but for me it fails when a puzzle is complete which normally would trigger a cutscene. The game just stands still. It is not hung, as the menu can still be accessed to quit/load/save/change prereneces etc. It isn't that the cutscens won't play at all--if you start from a save game past the cutscene, you can play the cutscenes you're already past just fine.
I'm running Fedora FC1. No windows DLL's are being used. I compiled wine20040505 with all defaults: ./conifigure; make depend; make; make install