http://bugs.winehq.org/show_bug.cgi?id=10479
Summary: Grass jumping around in S.T.A.L.K.E.R. Product: Wine Version: 0.9.49. Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: ambro@b4ever.net
In S.T.A.L.K.E.R. - Shadow of Chernobyl, parts of grass are disappearing and appearing on wrong locations. E.g. there's some area where there is no grass as should be but there's some grass on the road where it shouldn't be. The grass keeps appearing and disappearing as I move and look around, also if I stay on the same posistion I think. With UseGLSL=disabled everything looks fine. GeForce 8800GTX, driver 100.14.19
http://bugs.winehq.org/show_bug.cgi?id=10479
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|normal |minor
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2007-11-17 15:29:45 --- Never seen anything like that. Grass appears just fine for me. Setting useglsl=disabled you forcing the game into dx80 mode (static lighting). Any other d3d related config changes you've made?
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #2 from Ambro ambro@b4ever.net 2007-11-18 03:18:16 --- No, nothing special: OffscreenRenderingMode=fbo, VideoMemorySize=768.
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #3 from Ambro ambro@b4ever.net 2007-11-18 03:18:55 --- Created an attachment (id=9228) --> (http://bugs.winehq.org/attachment.cgi?id=9228) wine output
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #4 from Ambro ambro@b4ever.net 2007-11-18 03:26:35 --- Created an attachment (id=9229) --> (http://bugs.winehq.org/attachment.cgi?id=9229) some weird grass anomalies I have just noticed
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #5 from Ambro ambro@b4ever.net 2007-11-27 09:45:36 --- this might be driver related, as it works fine with wine dlls in windows
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #6 from Austin English austinenglish@gmail.com 2008-06-12 13:12:55 --- Is this still an issue in current (1.0-rc4 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #7 from mattd m.delorimier@videotron.ca 2008-10-13 20:00:25 --- Same problem here with Nvidia 9800 GTX 177.80, Problem disappears when USeGLSL is disabled but the game is really slow
http://bugs.winehq.org/show_bug.cgi?id=10479
default_357-line@yahoo.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |default_357-line@yahoo.de
--- Comment #8 from default_357-line@yahoo.de 2008-12-20 15:55:14 --- Same problem here, on GIT Head (1.1.11 post), GeForce Go 7900 GS / 180.08. Seems to appear only in dynamic lighting mode.
http://bugs.winehq.org/show_bug.cgi?id=10479
nicolas nicolasb565@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #9 from nicolas nicolasb565@hotmail.com 2009-04-06 10:16:32 --- *** This bug has been confirmed by popular vote. ***
http://bugs.winehq.org/show_bug.cgi?id=10479
--- Comment #10 from Austin English austinenglish@gmail.com 2009-10-12 14:55:33 --- Is this still an issue in current (1.1.31 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=10479
MCpaul34 MCpaul34@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |MCpaul34@gmail.com
--- Comment #11 from MCpaul34 MCpaul34@gmail.com 2010-03-06 05:11:26 --- (In reply to comment #10)
Is this still an issue in current (1.1.31 or newer) wine?
Seems to be fixed in 1.1.40
http://bugs.winehq.org/show_bug.cgi?id=10479
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #12 from Austin English austinenglish@gmail.com 2010-03-06 05:46:45 --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=10479
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #13 from Alexandre Julliard julliard@winehq.org 2010-03-19 14:09:58 --- Closing bugs fixed in 1.1.41.
http://bugs.winehq.org/show_bug.cgi?id=10479
Zhenya Zenitur@yandex.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Zenitur@yandex.ru
--- Comment #14 from Zhenya Zenitur@yandex.ru 2010-03-20 14:22:33 ---
In S.T.A.L.K.E.R. - Shadow of Chernobyl, parts of grass are disappearing and
appearing on wrong locations.
You just need compile Wine with your libGL library from nvidia, or install 1.004-10..5 patch.