http://bugs.winehq.org/show_bug.cgi?id=20261
Summary: Call to unimplemented function d3dx9_36.dll.D3DXCheckTextureRequirements Product: Wine Version: 1.1.30 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: kitmaxter@gmail.com
I was trying to run Neverwinter Nights 2 (v. 1.023), but I encountered a crash:
wine: Call from 0x7b84143b to unimplemented function d3dx9_36.dll.D3DXCheckTextureRequirements, aborting
http://bugs.winehq.org/show_bug.cgi?id=20261
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #1 from Austin English austinenglish@gmail.com 2009-10-04 15:32:49 --- Yep, unimplemented. You can use 'winetricks d3dx9' to workaround it.
http://bugs.winehq.org/show_bug.cgi?id=20261
Vijay Kamuju infyquest@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED CC| |infyquest@gmail.com Resolution| |FIXED
--- Comment #2 from Vijay Kamuju infyquest@gmail.com 2010-04-20 22:50:45 --- http://source.winehq.org/git/wine.git/?a=commitdiff;h=adc1aaf06b2a77f55a0ca6...
This has been implemented as a stub, it should not be crashing anymore. hence closing this bug, test using 1.1.43
http://bugs.winehq.org/show_bug.cgi?id=20261
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org 2010-05-07 13:29:37 --- Closing bugs fixed in 1.1.44.