http://bugs.winehq.org/show_bug.cgi?id=7696
------- Additional Comments From shadow.wizzard@gmail.com 2007-17-03 17:10 ------- Actually commenting this out (dirty hack i know - but for testing only) if(oldDrawable && oldCtx) { // glXMakeCurrent(display, oldDrawable, oldCtx); } makes the game to continue but it's re invoking configuration dialog again and again.This dosen't seems to be a problem with settting saving - loading because it can save and load a window/fullscreen setting. Don't know what now ? Any ideas ? Latest +d3d log attached.