http://bugs.winehq.org/show_bug.cgi?id=10010
Summary: Call of Duty 4 Demo: Fails to start: "Video card or driver doesn't support separate alpha blend." Product: Wine Version: 0.9.46. Platform: PC-x86-64 URL: http://www.gamershell.com/download_21400.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs@winehq.org ReportedBy: spencercw@googlemail.com
Created an attachment (id=8540) --> (http://bugs.winehq.org/attachment.cgi?id=8540) Screenshot
Wine version: wine-0.9.46-310-g5a47043 Distro: Gentoo Linux 2007.0 GCC version: gcc (GCC) 4.1.2 (Gentoo 4.1.2) Program: Call of Duty 4 Demo Command: (from installation dir) `wine iw3sp.exe` Reproducable: Always
When starting up the Call of Duty 4 demo, two error messages come up: "Video card or driver doesn't accelerate dynamic textures." "Video card or driver doesn't support separate alpha blend, glow will be disabled." The CoD4 console pops up (see screenshot) and the game doesn't start.
I am attaching +relay and +d3d logs, let me know if I can provide anything else.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #1 from Chris Spencer spencercw@googlemail.com 2007-10-12 09:36:18 --- Created an attachment (id=8541) --> (http://bugs.winehq.org/attachment.cgi?id=8541) +relay output
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #2 from Chris Spencer spencercw@googlemail.com 2007-10-12 09:36:33 --- Created an attachment (id=8542) --> (http://bugs.winehq.org/attachment.cgi?id=8542) +d3d output
http://bugs.winehq.org/show_bug.cgi?id=10010
Chris Spencer spencercw@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download
http://bugs.winehq.org/show_bug.cgi?id=10010
Andras Kovacs andras@csevego.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andras@csevego.net
--- Comment #3 from Andras Kovacs andras@csevego.net 2007-10-12 21:23:14 --- I'm confirming. If you set DSCAPS2_SEPARATEALPHABLENDENABLE, it goes further, then fails with "Video card or driver doesn't support enough textures for the DirectX 9 code path."
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #4 from Vitaliy Margolen vitaliy@kievinfo.com 2007-10-12 23:10:54 --- Yet you failed to include the most interesting information: what video card and what drivers?
http://bugs.winehq.org/show_bug.cgi?id=10010
Louis Lenders xerox_xerox2000@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |xerox_xerox2000@yahoo.co.uk
--- Comment #5 from Louis Lenders xerox_xerox2000@yahoo.co.uk 2007-10-13 00:01:51 --- Mirek Slugen got it running (i'm guessing out of the box, so without hacks): http://www.winehq.org/pipermail/wine-devel/2007-October/059790.html
So maybe your video-card is just too old/not good enough. Have you checked if the game runs on windows with your card?
http://bugs.winehq.org/show_bug.cgi?id=10010
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Component|wine-misc |wine-directx-d3d
--- Comment #6 from Roderick Colenbrander thunderbird2k@gmx.net 2007-10-13 02:40:53 --- Please mention your videocard and drivers. Based on the log I guess he is using some geforce6 card which should be good for this game.
The game could be using some GPU database for selecting certain 3d features. This can explain why it works for Mirek (I think he is using a modern card as I see lots of fancy 3d effects) and not for you.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #7 from Chris Spencer spencercw@googlemail.com 2007-10-13 03:31:01 --- I have a 6800 XT with nvidia-drivers-100.14.19. I tested it in Windows and it works fine.
http://bugs.winehq.org/show_bug.cgi?id=10010
EA Durbin ead1234@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ead1234@hotmail.com
--- Comment #8 from EA Durbin ead1234@hotmail.com 2007-10-13 04:15:59 --- I've got the same problem on my nvidia geforce fx5700LE.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #9 from EA Durbin ead1234@hotmail.com 2007-10-13 04:22:02 --- Created an attachment (id=8546) --> (http://bugs.winehq.org/attachment.cgi?id=8546) +d3d
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #10 from Roderick Colenbrander thunderbird2k@gmx.net 2007-10-13 05:21:13 --- The guy who has it working was using Wine 0.9.47. Have you guys tried it on that version already?
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #11 from Chris Spencer spencercw@googlemail.com 2007-10-13 05:44:23 --- Roderick: Yeah, didn't make any difference.
http://bugs.winehq.org/show_bug.cgi?id=10010
H. Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |hverbeet@gmail.com
--- Comment #12 from H. Verbeet hverbeet@gmail.com 2007-10-13 06:04:45 --- Probably a caps issue. Wine indeed doesn't currently implement separate alpha blending, and the texture limit sounds familiar as well. The same patch that's helping 3DMark06 and CoD2 is probably also helping Mirek here.
http://bugs.winehq.org/show_bug.cgi?id=10010
H. Verbeet hverbeet@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|hverbeet@gmail.com |
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #13 from Chris Spencer spencercw@googlemail.com 2007-10-13 06:26:51 --- H. Verbeet: Which patch do you mean? I tried this one: http://bugs.winehq.org/attachment.cgi?id=2936&action=view which was in the CoD2 demo howto, but that just causes another error: "Video card or driver doesn't support UBYTE4N vertex data." I looked at the 3DMark06 AppDB entry and it is just rated as garbage, there is no mention of a patch.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #14 from H. Verbeet hverbeet@gmail.com 2007-10-13 06:52:03 --- http://headline.czela.net/Mirek/wine/3DMark%202005/cod_3dmark.diff
http://bugs.winehq.org/show_bug.cgi?id=10010
Mirek Slugen thunder.m@email.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |thunder.m@email.cz
--- Comment #15 from Mirek Slugen thunder.m@email.cz 2007-10-13 07:04:18 --- Hi, i am using only patch for 3DMark and ET:QW, nothing else.
The game works with highest graphic settings, only Depth of Field, Soften Smoken Edges and Shadows has to be off. I have GF7900GT.
In game, there is one major bug, i can't see my gun or other units, so it is only for testing, not for playing.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #16 from Mirek Slugen thunder.m@email.cz 2007-10-13 07:05:22 --- Created an attachment (id=8548) --> (http://bugs.winehq.org/attachment.cgi?id=8548) Patch for 3DMark 2005 and 2006
Only hack to get it working.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #17 from Roderick Colenbrander thunderbird2k@gmx.net 2007-10-13 07:25:04 --- It is a single patch but it contains quite a number of hacks.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #18 from EA Durbin ead1234@hotmail.com 2007-10-13 09:06:25 --- I applied the patch posted but i still get a UBYTE4N vertex data error and it won't start.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #19 from Mirek Slugen thunder.m@email.cz 2007-10-13 09:28:20 --- (In reply to comment #18)
I applied the patch posted but i still get a UBYTE4N vertex data error and it won't start.
You can try My wine source http://78.108.96.64/wine/wine.tar.gz
http://bugs.winehq.org/show_bug.cgi?id=10010
Rico kgbricola@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |kgbricola@web.de
--- Comment #20 from Rico kgbricola@web.de 2007-10-13 11:49:32 --- Minimum System Requirements :
Processor: Pentium 4 2.4 GHz or faster / AMD64 2800+ or faster Memory: 512 MB RAM (XP) or 768 MB RAM (Vista) Video Card: GeForce 6600 / Ati Radeon 9800Pro or better Hard Drive: 8GB
I think your video card isn't supportet by the game. Your video card is a fx5700LE or did the game run under windows?
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #21 from EA Durbin ead1234@hotmail.com 2007-10-13 13:53:37 --- I don't have windows on this machine, I'll try it on my 7800gt later on.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #22 from Andras Kovacs andras@csevego.net 2007-10-13 14:19:43 --- (In reply to comment #4)
Yet you failed to include the most interesting information: what video card and what drivers?
Latest nvidia driver & asus geforce 8800 gts 640 mb ram.
http://bugs.winehq.org/show_bug.cgi?id=10010
Luke Bratch l_bratch@yahoo.co.uk changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |l_bratch@yahoo.co.uk
--- Comment #23 from Luke Bratch l_bratch@yahoo.co.uk 2007-10-18 07:00:15 --- If it's useful, the game runs using the latest Git and patch: http://bugs.winehq.org/attachment.cgi?id=8548 for me.
That's using a Geforce 7900 GTX, with the 100.14.19 x86_64 drivers.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #24 from Luke Bratch l_bratch@yahoo.co.uk 2007-10-18 07:13:00 --- EA Durbin, that UBYTE4N error happens for me without UseGLSL enabled, when enabled it starts.
You may already have it enabled though and your card maybe really doesn't support it.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #25 from EA Durbin ead1234@hotmail.com 2007-10-21 06:24:32 --- It works with GLSL enabled and the patch.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #26 from EA Durbin ead1234@hotmail.com 2007-10-21 06:32:55 --- It is horribly slow, the graphics settings had to be turned down to make it playable on my 7800GT, and theres a constant flicker of the gun rendering and other objects.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #27 from defiant vrboy2000@hotmail.com 2008-01-12 14:54:57 --- I just downloaded sources from newest wine release 0.9.53. compiled it and installed it and it works. (there were no binary packages yet) beware though, compile make take a while! (athlon 2400+)
no further problems on my system with an graphics card: nvidia n6600 cant run high graphics though with tha card, but games plays smoot in windowed. now, I am afraid I forgot if I applied the patch for 3d mark on this one correctly.
http://bugs.winehq.org/show_bug.cgi?id=10010
Lei Zhang thestig@google.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #28 from Lei Zhang thestig@google.com 2008-01-14 13:13:28 --- reported fixed
http://bugs.winehq.org/show_bug.cgi?id=10010
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #29 from Dan Kegel dank@kegel.com 2008-01-28 06:13:25 --- Closing all RESOLVED FIXED bugs older than 0.9.54.
http://bugs.winehq.org/show_bug.cgi?id=10010
Ferdi feoe@campus.upb.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |feoe@campus.upb.de
--- Comment #30 from Ferdi feoe@campus.upb.de 2008-02-08 19:27:55 --- With gutsy and wine 0.54 this bug is still here... retail version of game
video card video driver bla bla bla
ati 9250se
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #31 from Mirek Slugen thunder.m@email.cz 2008-02-09 03:51:08 --- (In reply to comment #30)
With gutsy and wine 0.54 this bug is still here... retail version of game
video card video driver bla bla bla
ati 9250se
Your card is not supported by this game! So bug is resolved.
Supported video cards: GF 6600 or better ATI Radeon 9800 or better
http://bugs.winehq.org/show_bug.cgi?id=10010
Gregor Münch greg87@online.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |greg87@online.de
--- Comment #32 from Gregor Münch greg87@online.de 2008-02-16 12:08:41 --- This bug is _not_ fixed. Please learn to use git.
only git reset --hard origin definitely removes all applied patches.
CoD4 fails currently with exactly the same error message. (Geforce 8600GT)
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #33 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-17 08:52:38 --- Yesterday I submitted a patch which adds support for separate alpha blending. If you guys are interested grab it from wine-patches and test it in this game. It requires GL_EXT_blend_equation_separate and GL_EXT_blend_func_separate.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #34 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-17 08:53:13 --- I forgot to reopen this bug as we really don't offer this capability without my patch.
http://bugs.winehq.org/show_bug.cgi?id=10010
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|FIXED |
--- Comment #35 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-17 08:53:30 --- I forgot to reopen this bug as we really don't offer this capability without my patch.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #36 from Gregor Münch greg87@online.de 2008-02-17 09:05:07 --- Now it claims that: "Video Card or Drivers doesnt support enough textures for the dx9 code path.
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #37 from Rico kgbricola@web.de 2008-02-17 10:29:05 --- Created an attachment (id=10826) --> (http://bugs.winehq.org/attachment.cgi?id=10826) max textures workaround
This solves the "Video Card or Drivers doesnt support enough textures for the dx9 code path" .
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #38 from Rico kgbricola@web.de 2008-02-17 11:00:32 --- @Roderick Colenbrander There is a regression in bug http://bugs.winehq.org/show_bug.cgi?id=11584 which prevent the game from running.
http://bugs.winehq.org/show_bug.cgi?id=10010
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |FIXED
--- Comment #39 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-18 08:52:57 --- This bug was about separate alpha blending support. As of today's GIT it is supported, so this bug is closed now.
http://bugs.winehq.org/show_bug.cgi?id=10010
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #40 from Dan Kegel dank@kegel.com 2008-02-22 11:39:44 --- 0.9.56 released, so closing all bugs marked as RESOLVED FIXED.
http://bugs.winehq.org/show_bug.cgi?id=10010
Bellegueulle Damien bellegueulle.damien@neuf.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |bellegueulle.damien@neuf.fr
--- Comment #41 from Bellegueulle Damien bellegueulle.damien@neuf.fr 2008-04-05 04:23:31 --- Call of Duty 4 not work with wine 0.9.59 because 3dmark patch failed
http://bugs.winehq.org/show_bug.cgi?id=10010
Mirek Slugen thunder.m@email.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #8548 is|0 |1 obsolete| |
--- Comment #42 from Mirek Slugen thunder.m@email.cz 2008-04-05 05:13:34 --- Created an attachment (id=11861) --> (http://bugs.winehq.org/attachment.cgi?id=11861) Updated 3DMark patch for wine 0.9.59
Updated version....
http://bugs.winehq.org/show_bug.cgi?id=10010
--- Comment #43 from DL taedium_vitae@eml.cc 2008-06-28 00:07:34 --- Created an attachment (id=14410) --> (http://bugs.winehq.org/attachment.cgi?id=14410) Updated 3dmark/COD4 patch for wine 1.1.0