https://bugs.winehq.org/show_bug.cgi?id=40007
Bug ID: 40007 Summary: Dirt 3 requires d3d11_immediate_context_CSSetShaderResources Product: Wine Version: 1.9.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: mikk150@gmail.com Distribution: ---
Created attachment 53453 --> https://bugs.winehq.org/attachment.cgi?id=53453 Backtrace
Dirt 3 needs whole bunch of d3d11 methods to be implemented
https://bugs.winehq.org/show_bug.cgi?id=40007
--- Comment #1 from Mikk Tendermann mikk150@gmail.com --- Created attachment 53454 --> https://bugs.winehq.org/attachment.cgi?id=53454 Console output
https://bugs.winehq.org/show_bug.cgi?id=40007
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW CC| |joseph.kucia@gmail.com Ever confirmed|0 |1
--- Comment #2 from Józef Kucia joseph.kucia@gmail.com --- BTW you should be able to run Dirt 3 with d3d11 disabled. You can disable it in winecfg, see https://www.winehq.org/docs/wineusr-guide/config-wine-main#WINECFG-DLL-OVERR...
https://bugs.winehq.org/show_bug.cgi?id=40007
--- Comment #3 from Mikk Tendermann mikk150@gmail.com --- (In reply to Józef Kucia from comment #2)
BTW you should be able to run Dirt 3 with d3d11 disabled. You can disable it in winecfg, see https://www.winehq.org/docs/wineusr-guide/config-wine-main#WINECFG-DLL- OVERRIDES
Yes, I know that, I am playing it in DX9 mode, but that doesn't mean it isn't a bug
https://bugs.winehq.org/show_bug.cgi?id=40007
trouble sage.kiln@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on| |42168
https://bugs.winehq.org/show_bug.cgi?id=40007
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Depends on|42168 | See Also| |https://bugs.winehq.org/sho | |w_bug.cgi?id=42168
https://bugs.winehq.org/show_bug.cgi?id=40007
winetest@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest@luukku.com
--- Comment #4 from winetest@luukku.com --- This is improved/fixed by
http://source.winehq.org/git/wine.git/commit/7112c290d17f891143ee0af24b24f52...
https://bugs.winehq.org/show_bug.cgi?id=40007
Gijs Vermeulen acescopezz@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |acescopezz@gmail.com
--- Comment #5 from Gijs Vermeulen acescopezz@gmail.com --- (In reply to winetest from comment #4)
This is improved/fixed by
http://source.winehq.org/git/wine.git/commit/ 7112c290d17f891143ee0af24b24f52d2aff2946
Could someone retest/close this bug then?
https://bugs.winehq.org/show_bug.cgi?id=40007
Józef Kucia joseph.kucia@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |7112c290d17f891143ee0af24b2 | |4f52d2aff2946 Status|NEW |RESOLVED
--- Comment #6 from Józef Kucia joseph.kucia@gmail.com --- (In reply to winetest from comment #4)
This is improved/fixed by
http://source.winehq.org/git/wine.git/commit/ 7112c290d17f891143ee0af24b24f52d2aff2946
Compute shaders are now implemented in wined3d. Please open bugs for any remaining issues.
https://bugs.winehq.org/show_bug.cgi?id=40007
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #7 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 2.7.