http://bugs.winehq.org/show_bug.cgi?id=10072
Summary: Half Life 2 Reflections reversed on real world reflections option Product: Wine Version: 0.9.47. Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: abc.mikey@googlemail.com
The reflections shown in water in game when in 'real world reflections' mode are reversed on the far side of objects. That is to say that the reflection starts out quite vague and fuzzy near the object and gets clearer and denser further away. The whole thing gives the weird impression of there being a flatter version of the object sat just on the opposite side of the object. The most obvious example I can think of to demonstrate this is in HL2 Lost Coast when you are walking along the jetty at the start of the game you can see a collection of poles (the ones supporting the jetty) out at sea that slowly become indistinct as they stretch toward the jetty. These poles move rapidly as you move because they are always trying to stay opposite the jetty poles.
I'm running NVidia drivers 100.14.19. Wine 0.9.46 & 0.9.47 tested with the same problem. I have tried it with "UseGLSL"="enabled" and "OffscreenRenderingMode"="fbo" with no real difference.
My system is a:
Athlon64 Dual Core 4800, Corsair 2GB DDR667, Nvidia Geforce 8600GTS 256MB, Ubuntu 7.04 Feisty 64bit
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #1 from mikey abc.mikey@googlemail.com 2007-10-17 07:45:44 --- Created an attachment (id=8627) --> (http://bugs.winehq.org/attachment.cgi?id=8627) screenshot of problem
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #2 from mikey abc.mikey@googlemail.com 2007-10-17 07:46:21 --- Created an attachment (id=8628) --> (http://bugs.winehq.org/attachment.cgi?id=8628) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #3 from mikey abc.mikey@googlemail.com 2007-10-17 07:46:37 --- Created an attachment (id=8629) --> (http://bugs.winehq.org/attachment.cgi?id=8629) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #4 from mikey abc.mikey@googlemail.com 2007-10-17 07:46:58 --- Created an attachment (id=8630) --> (http://bugs.winehq.org/attachment.cgi?id=8630) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #5 from mikey abc.mikey@googlemail.com 2007-10-17 07:47:14 --- Created an attachment (id=8631) --> (http://bugs.winehq.org/attachment.cgi?id=8631) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #6 from mikey abc.mikey@googlemail.com 2007-10-17 07:47:37 --- Created an attachment (id=8632) --> (http://bugs.winehq.org/attachment.cgi?id=8632) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #7 from mikey abc.mikey@googlemail.com 2007-10-17 07:47:54 --- Created an attachment (id=8633) --> (http://bugs.winehq.org/attachment.cgi?id=8633) screenshot
http://bugs.winehq.org/show_bug.cgi?id=10072
mikey abc.mikey@googlemail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #8630 is|0 |1 obsolete| |
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #8 from Karl noboundaries_au@hotmail.com 2007-10-20 04:57:58 --- Im getting this bug too. I only remember it in Lost Coast but could be elsewhere.
Same drivers and WINE versions.
Specs: A64x2 6000 4GB RAM Geforce 8600GTS 256MB Ubuntu 7.10 Gutsy 64bit
http://bugs.winehq.org/show_bug.cgi?id=10072
Vitaliy Margolen vitaliy@kievinfo.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Ever Confirmed|0 |1
--- Comment #9 from Vitaliy Margolen vitaliy@kievinfo.com 2007-10-20 10:24:17 --- Confirming have that problem too.
http://bugs.winehq.org/show_bug.cgi?id=10072
Shane go_to_hell6_6_6@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |go_to_hell6_6_6@hotmail.com
--- Comment #10 from Shane go_to_hell6_6_6@hotmail.com 2007-11-10 14:10:34 --- Confirmed here, seen in Garry's mod as well, on the map gm_construct.
http://bugs.winehq.org/show_bug.cgi?id=10072
Martin Bosner cleric@x-ion.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cleric@x-ion.de
--- Comment #11 from Martin Bosner cleric@x-ion.de 2008-03-01 08:22:22 --- I can confirm that bug to. Additionally the outer world is also rendered wrong if your in the water.
Wine 0.9.38-0.9.56 on x86 and AMD64 using many different nvidia drivers up to the latest 169.12.
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #12 from Austin English austinenglish@gmail.com 2008-06-12 13:14:12 --- Is this still an issue in current (1.0-rc4 or newer) wine?
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #13 from el elton@schiert.net 2008-06-15 20:29:30 --- Created an attachment (id=14080) --> (http://bugs.winehq.org/attachment.cgi?id=14080) Screenshot with wine > 1.0-rc5
Yes, the problem still occurs with current wine. IIrc there even was a patch that fixed this once (something about clip planes?) but it seems that it didn't go in.
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #14 from el elton@schiert.net 2008-09-05 19:19:09 --- http://www.winehq.org/pipermail/wine-patches/2008-August/060080.html Patch that should fix this problem
http://bugs.winehq.org/show_bug.cgi?id=10072
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |patch
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #15 from el elton@schiert.net 2009-01-24 06:56:30 --- Still in 1.1.13
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #16 from joaopa jeremielapuree@yahoo.fr 2009-01-24 07:18:25 --- El, What's wrong with your patch? Did you receive any feedback about it?
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #17 from el elton@schiert.net 2009-01-24 12:57:38 --- I did not write this patch. Judging from the mail archive there have been some technical flaws but those were addressed in the later revisions. The last revision, try 4, did not recieve any feedback at all.
http://bugs.winehq.org/show_bug.cgi?id=10072
--- Comment #18 from el elton@schiert.net 2009-05-20 17:34:34 --- This bug is now fixed: http://source.winehq.org/git/wine.git/?h=2cb8f42168aa9b00b8dd511a6e5828b4508... Thank you Stefan.
http://bugs.winehq.org/show_bug.cgi?id=10072
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #19 from Dmitry Timoshkov dmitry@codeweavers.com 2009-05-20 22:31:42 --- Reported fixed.
http://bugs.winehq.org/show_bug.cgi?id=10072
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #20 from Alexandre Julliard julliard@winehq.org 2009-05-22 11:07:05 --- Closing bugs fixed in 1.1.22.