http://bugs.winehq.org/show_bug.cgi?id=31174
Bug #: 31174 Summary: Bad Mojo Redux: background rendering issues in areas with integrated cutscenes Product: Wine Version: 1.2.3 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Samantha.delucio@gmail.com Classification: Unclassified
Created attachment 40940 --> http://bugs.winehq.org/attachment.cgi?id=40940 Wine output for Bad Mojo Redux
When moving into an area that has a cutscene included, the background is not correctly drawn and shows up as black, with only the player (roach) square visible and sometimes a part of the cutscene object.
When moving the roach into the black areas, the area around the roach is drawn. When minimizing/restoring the game window, the area is fully redrawn. After triggering the cutscene the render issue occurs again.
https://bugs.winehq.org/show_bug.cgi?id=31174
--- Comment #1 from Austin English austinenglish@gmail.com --- This is your friendly reminder that there has been no bug activity for two years. Is this still an issue in current (1.7.25 or newer) wine?
https://bugs.winehq.org/show_bug.cgi?id=31174
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution|--- |ABANDONED
--- Comment #2 from Austin English austinenglish@gmail.com --- (In reply to Austin English from comment #1)
This is your friendly reminder that there has been no bug activity for two years. Is this still an issue in current (1.7.25 or newer) wine?
Abandoned.
https://bugs.winehq.org/show_bug.cgi?id=31174
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Austin English austinenglish@gmail.com --- Closing.