https://bugs.winehq.org/show_bug.cgi?id=39122
Bug ID: 39122 Summary: Fairy Fencer F doesn't run on 64-bit wine (due to WMP support) Product: Wine Version: 1.7.49 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: chaos.kagami@gmail.com Distribution: ---
Fairy Fencer F doesn't run on 64-bit wine. It requires wmp9 or wmp10 in winetricks, both of which aren't installable in a 64-bit prefix. The game also simply exits in abscence of video playback, unlike the neptunia games which just display a three-ish second black screen. Worth noting is that FFF uses directx9 unlike the neptunia games. There are no crash logs attached because it doesn't crash, it exits. If anyone needs any more debug logs, I'll gather them and attach them.
There are other issues involved with FFF that I'll file reports for after this one, but this one is rather odd.
My copy of wine was built with support for everything possible sans ntlm_auth. I've tested this in vanilla wine as well as staging (since I use that unless I'm testing for issues, like here.)
Additionally, steam was tested both with dwrite disabled and enabled due to recent commits. Neither results in any change whatsoever.
https://bugs.winehq.org/show_bug.cgi?id=39122
Jon Feldman chaos.kagami@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chaos.kagami@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=39122
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #1 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-7.0?
https://bugs.winehq.org/show_bug.cgi?id=39122
Fabian Maurer dark.shadow4@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dark.shadow4@web.de