http://bugs.winehq.org/show_bug.cgi?id=3838
------- Additional Comments From jeremielapuree@yahoo.fr 2007-10-08 03:16 ------- the bug is still here. But the console output changed. fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x162080) : stub, simulating 64MB for now, returning 64MB left err:d3d_draw:blt_to_drawable Blitting surfaces from sysmem not supported yet fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE err:seh:setup_exception stack overflow 24 bytes in thread 0015 eip 7ec06e07 esp 7bdeffe8 stack 0x7bdf0000-0x7bf00000 err:ntdll:RtlpWaitForCriticalSection section 0x7d7435a0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0013, blocked by 0015, retrying (60 sec)
[david@localhost The Punisher Demo]$ wine: Critical section 7d7435a0 wait failed at address 0x7ef8ddd0 (thread 0013), starting debugger... Unhandled exception: wait failed on critical section 0x7d7435a0 thread_data_tls_index+0x44 err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7ef8ddd0
Joaopa