http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game Product: Wine Version: unspecified Platform: x86-64 OS/Version: Linux Status: NEW Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: austinenglish@gmail.com
Created an attachment (id=28791) --> (http://bugs.winehq.org/attachment.cgi?id=28791) terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains: austin@midna:~$ cat .alsoftrc drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7, using hardware emulation, using OSS instead of ALSA, etc., but have yet to get any sound out.
The AppDB suggests installing foobar2000, then: "Use foobar2000 to set the playback device and then select the Direct Analog version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty, for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
http://bugs.winehq.org/show_bug.cgi?id=23150
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wylda@volny.cz
--- Comment #1 from Wylda wylda@volny.cz 2010-06-13 01:59:01 ---
Just widl guessing whether revert from bug 23116 coun't help here.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #2 from Austin English austinenglish@gmail.com 2010-06-13 02:54:24 --- (In reply to comment #1)
Just widl guessing whether revert from bug 23116 coun't help here.
Good point, but no, doesn't make any difference.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #3 from Austin English austinenglish@gmail.com 2010-06-13 03:00:35 --- Actually, don't even get full sound in launcher. On windows, there's some background music, but not on wine. The only sound that works is a 'ding' when you click play. That sound seems to be a WAV file, because if I click 'Support' several times in a row, I get an error about WAV headers.
http://bugs.winehq.org/show_bug.cgi?id=23150
Dmitry Timoshkov dmitry@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Version|unspecified |1.2-rc3
--- Comment #4 from Dmitry Timoshkov dmitry@codeweavers.com 2010-06-13 04:01:32 --- Feeling a Wine version would be expected.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #5 from Dmitry Timoshkov dmitry@codeweavers.com 2010-06-13 04:02:06 --- (In reply to comment #4)
Feeling a Wine version would be expected.
s/Feeling/Filling/
http://bugs.winehq.org/show_bug.cgi?id=23150
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #6 from Dan Kegel dank@kegel.com 2010-06-13 09:05:05 --- I've heard that using the launcher causes there to be no sound in the game. Have you tried bypassing the launcher? That's how I run it in Linux, and might explain why I never had this particular sound problem.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #7 from Austin English austinenglish@gmail.com 2010-06-13 12:57:49 --- (In reply to comment #6)
I've heard that using the launcher causes there to be no sound in the game. Have you tried bypassing the launcher? That's how I run it in Linux, and might explain why I never had this particular sound problem.
Yeah, that makes a difference, but only if you're in a virtual desktop:
no VD, using launcher: no sound no VD, using masseffect2.exe: no sound VD, using launcher: no sound VD, using masseffect2.exe: sound
however, using the virtual desktop then gives you bug 23127, and makes controlling the mouse harder..
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #8 from Dan Kegel dank@kegel.com 2010-06-13 13:03:13 --- How exactly does it make controlling the mouse harder - does the warp fix not work then?
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #9 from Austin English austinenglish@gmail.com 2010-06-13 13:14:29 --- (In reply to comment #8)
How exactly does it make controlling the mouse harder - does the warp fix not work then?
Sorta. The mouse is no longer confined to the middle of the screen, but like you pointed out in bug 23135, if you move your mouse toward the edge of the screen, it can easily leave the virtual desktop. To make larger movements, you have to leave the desktop and come back around from the other side. It's technically playable, but trying to play the game like that is very difficult.
In full screen mode the mouse is fine, with the warp fix, but then you get no sound.
http://bugs.winehq.org/show_bug.cgi?id=23150
Igor igor.demyanov@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |igor.demyanov@gmail.com
--- Comment #10 from Igor igor.demyanov@gmail.com 2010-09-26 13:08:33 CDT --- I found solve. Run: cd ~/games/MassEffect2 wine Z:\home\dis\games\MassEffect2\Binaries\MassEffect2.exe
Not using launcher! Please add to the main page. Wine 1.3.3, Virtual Desktop
http://bugs.winehq.org/show_bug.cgi?id=23150
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |DUPLICATE
--- Comment #11 from Austin English austinenglish@gmail.com 2011-01-13 17:39:35 CST --- Dupe.
*** This bug has been marked as a duplicate of bug 23151 ***
http://bugs.winehq.org/show_bug.cgi?id=23150
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|DUPLICATE |
--- Comment #12 from Austin English austinenglish@gmail.com 2011-01-13 17:40:47 CST --- Wrong bug.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #13 from Dan Kegel dank@kegel.com 2011-03-08 16:33:33 CST --- I'm getting the background sound in the launcher now, but it stutters badly (half a second on, half a second off).
http://bugs.winehq.org/show_bug.cgi?id=23150
Mikael Åkersund mikael.akersund@bigfoot.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mikael.akersund@bigfoot.com
--- Comment #14 from Mikael Åkersund mikael.akersund@bigfoot.com 2012-03-22 14:14:37 CDT --- The only way for me to get any sound in-game is to use the Steam menu to start the launcher.
Starting MassEffect2.exe or MassEffectLauncher.exe manually (with or without Steam running) results in only getting sound during the Bioware & EA logo videos and no sound at all in the game.
Wine 1.5.0, and no VD.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #15 from Mikael Åkersund mikael.akersund@bigfoot.com 2012-03-22 14:52:43 CDT --- I forgot to add that a lot of window users seem to have similar problems (or they are all wine users in disguise.)
http://bugs.winehq.org/show_bug.cgi?id=23150
Jerome Leclanche adys.wh@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |adys.wh@gmail.com
--- Comment #16 from Jerome Leclanche adys.wh@gmail.com 2012-04-19 22:21:56 CDT --- (In reply to comment #15) So this is an issue on windows too? If so, invalid
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #17 from Dan Kegel dank@kegel.com 2012-04-20 01:00:00 CDT --- I think he was referring to trying to bypass Steam as causing sound problems on Windows. I don't think Austin was using the Steam version.
http://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #18 from Austin English austinenglish@gmail.com 2012-04-20 11:48:27 CDT --- (In reply to comment #17)
I think he was referring to trying to bypass Steam as causing sound problems on Windows. I don't think Austin was using the Steam version.
No, standalone demo. That said, haven't tried it on windows..
https://bugs.winehq.org/show_bug.cgi?id=23150
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download URL| |http://masseffect.bioware.c | |om/me2/info/demo/ CC| |gyebro69@gmail.com
--- Comment #19 from Béla Gyebrószki gyebro69@gmail.com --- Still present in Wine 1.7.42.
When starting the game from the launcher the Bioware and EA logos have sound, the menu has no sound, upon starting a new game the first intro video 'Previously on Mass Effect' has music but no voices, the rest of the game runs silently.
Audio works properly if I start the game directly with MassEffect2.exe
no VD, using launcher: no sound VD, using launcher: no sound VD, using masseffect2.exe: sound
The same here...
no VD, using masseffect2.exe: no sound
I do have sound in this case.
Tested with ME 2 (non-Steam) demo: http://masseffect.bioware.com/me2/info/demo/
MassEffect2DemoEN.exe sha1: cda9a25387a98e29772b3ccdcf609f87188285e2
Fedora 21 Alsa 1.0.28 (pulseaudio is not running)
https://bugs.winehq.org/show_bug.cgi?id=23150
Andrew Eikum aeikum@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum@codeweavers.com
https://bugs.winehq.org/show_bug.cgi?id=23150
Lorenzo lminiero@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |lminiero@gmail.com
--- Comment #20 from Lorenzo lminiero@gmail.com --- I'm also getting no audio at all, but my issue seems to be slightly different, so apologies if this is not relevant.
More specifically, I also get no audio at all in the game on my Fedora 21 x86_64, Wine 1.7.44. It doesn't seem like a Wine or Steam issue, as if I watch a teaser video in the Steam app store it works: launching the game, whether I pass through the launcher or not, doesn't give me any audio, not even in the intro videos.
That said, no other game has working audio either, which makes me think it's a more generic issue (but why then the integrated check in winecfg and the teaser videos have audio instead?). I tried overriding dsound with the native library and that way I get audio instead, so I guess it's an issue with the builtin dsound in recent Wine versions. It's happening with games that had perfectly working audio up to a few weeks ago: not sure when this happened and what version of Wine caused this.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #21 from Andrey Gusev andrey.goosev@gmail.com --- Created attachment 56342 --> https://bugs.winehq.org/attachment.cgi?id=56342 sound log
Launching via MassEffect2Launcher gives me sound through once.
wine-1.9.24-105-g1d3b944
https://bugs.winehq.org/show_bug.cgi?id=23150
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=23150
Anthony Jagers noonetinone@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |noonetinone@gmail.com
--- Comment #22 from Anthony Jagers noonetinone@gmail.com --- I just tested the Origin version. It's fine. Audio and all. This bug appears to be abandoned.
I did tweek some dll overrides, that I can help someone out with.
I rate it Platinum.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #23 from Austin English austinenglish@gmail.com --- (In reply to Anthony Jagers from comment #22)
I just tested the Origin version. It's fine. Audio and all. This bug appears to be abandoned.
Origin is a different download, you're not necessarily testing the same thing. Aside from that, there's a download, it's not abandoned.
I did tweek some dll overrides, that I can help someone out with.
I rate it Platinum.
It's not platinum if you overrode dlls.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #24 from Anthony Jagers noonetinone@gmail.com ---
Origin is a different download, you're not necessarily testing the same thing. >Aside from that, there's a download, it's not abandoned.
Try testing it again. It's been 5 years since we've heard from you. And how would any other executable be different?
It's not platinum if you overrode dlls.
OK, then I didn't override dll's. It doesn't matter it works regardless.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #25 from Austin English austinenglish@gmail.com --- (In reply to Anthony Jagers from comment #24)
Origin is a different download, you're not necessarily testing the same thing. >Aside from that, there's a download, it's not abandoned.
Try testing it again. It's been 5 years since we've heard from you.
There was no request to test before you comment in recent years, that doesn't make a bug abandoned.
And how would any other executable be different?
By definition, different executables can have different behavior. It's common, e.g., for GOG versions of games to have different behavior than their original counterparts.
It's not platinum if you overrode dlls.
OK, then I didn't override dll's. It doesn't matter it works regardless.
Lying doesn't make your comments believable.
Regardless, I'll test this at some point in the near future as time permits.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #26 from Austin English austinenglish@gmail.com --- (In reply to Austin English from comment #25)
Regardless, I'll test this at some point in the near future as time permits.
I still see this in wine-2.2-256-g89b7529, with win7 mode, and pulseaudio.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #27 from Austin English austinenglish@gmail.com --- Created attachment 57585 --> https://bugs.winehq.org/attachment.cgi?id=57585 audio log (wine-2.3-229-g2cc730b)
https://bugs.winehq.org/show_bug.cgi?id=23150
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #28 from joaopa jeremielapuree@yahoo.fr --- Does the bug still occur with wine-4.2?
https://bugs.winehq.org/show_bug.cgi?id=23150
Oscar van Vliet ovvldc@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |ovvldc@gmail.com
--- Comment #29 from Oscar van Vliet ovvldc@gmail.com --- I've tried it with a Crossover 18.5 engine, which I understand is based on 4.2. And still lost the audio. Previously, it was a case of trying and it would work on occasion.
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #30 from Oscar van Vliet ovvldc@gmail.com --- I've tried it with a Crossover 18.5 engine, which I understand is based on 4.2. And still lost the audio. Previously, it was a case of trying and it would work on occasion.
https://bugs.winehq.org/show_bug.cgi?id=23150
pattietreutel katyaberezyaka@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |katyaberezyaka@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=23150
Neko-san nekoNexus@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |nekoNexus@protonmail.ch
https://bugs.winehq.org/show_bug.cgi?id=23150
--- Comment #31 from joaopa jeremielapuree@yahoo.fr --- Download link is burst Does the bug still occur with wine-9.0-rc5 in a fresh wine prefix?
https://bugs.winehq.org/show_bug.cgi?id=23150
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Mass Effect 2: No audio in |Mass Effect 2: No audio in |menus/videos/game |menus/videos/game when | |starting game from launcher URL|http://masseffect.bioware.c |https://web.archive.org/web |om/me2/info/demo/ |/20210726170443if_/http://s | |tatic.cdn.ea.com/bioware/u/ | |f/eagames/bioware/masseffec | |t2/ME2_DEMO/MassEffect2Demo | |EN.exe
--- Comment #32 from Austin English austinenglish@gmail.com --- (In reply to joaopa from comment #31)
Download link is burst
Updated.
Does the bug still occur with wine-9.0-rc5 in a fresh wine prefix?
Yes. In wine-9.0-rc5, if I start the launcher: * no background sound in launcher * clicking a button in launcher does work (as it did in comment #3). * there _is_ sound in intro videos * no sound in playable portions of the demo
If game is run directly, bypassing the launcher, sound works in game.
https://bugs.winehq.org/show_bug.cgi?id=23150
zefkerr zefkerrigan@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |zefkerrigan@gmail.com
https://bugs.winehq.org/show_bug.cgi?id=23150
mirh mirh@protonmail.ch changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |mirh@protonmail.ch