http://bugs.winehq.org/show_bug.cgi?id=14237
Summary: Jade Empire crashes after start Product: Wine Version: 1.1.0 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: m_105@gmx.de
Created an attachment (id=14526) --> (http://bugs.winehq.org/attachment.cgi?id=14526) console output
Shortly after launching the app, Jade Empire crashes. It shows two images (those vary) and then nothing.
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #1 from Vitaliy Margolen vitaliy@kievinfo.com 2008-07-02 09:02:28 --- What video card and driver version? Have you disabled/removed compiz?
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #2 from Ian Schwarz m_105@gmx.de 2008-07-02 12:05:19 --- I'm using an NVIDIA Geforce 7900 GS with 173.14.09. I can't test 100.14.23 because it's not compatible with my kernel anymore (but maybe I can test it on another PC). I'm not using compiz.
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #3 from Ian Schwarz m_105@gmx.de 2008-07-02 12:21:42 --- Created an attachment (id=14535) --> (http://bugs.winehq.org/attachment.cgi?id=14535) console output (2)
Oops, I forgot: Now here's the output from a clean (i.e. moved) .wine directory.
http://bugs.winehq.org/show_bug.cgi?id=14237
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #4 from joaopa jeremielapuree@yahoo.fr 2008-07-02 12:26:22 --- duplicate of bug 12454
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #5 from Lei Zhang thestig@google.com 2008-07-08 19:11:34 --- I don't see how this is a duplicate of bug 12454.
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #6 from joaopa jeremielapuree@yahoo.fr 2008-07-09 03:14:58 --- Cuurently, GetTop return NULL (is not implemented yet). The application does not expect that. Therefore, the problem is that D3DXMatrixStack is not implemented. That is the same problem that in the bug 12454. Hence, it is a duplicate :D .
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #7 from joaopa jeremielapuree@yahoo.fr 2008-07-09 03:16:35 --- I forgot to say that I am pretty sure that the given workaround in bug 142454 would surely work.
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #8 from joaopa jeremielapuree@yahoo.fr 2008-07-10 10:32:41 --- I confirm. It is a duplicate of bug 12454. I tried the game with a native d3dx8 and it fixed the crash. To bypass an another crash, you will need installing a native d3dx9_36.dll too. Then, you can begin to play, although there are tons of graphical glitches.
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=14237
--- Comment #9 from joaopa jeremielapuree@yahoo.fr 2008-09-07 13:29:40 --- Can anyone mark this bug as a duplicate of bug 12545?
Joaopa
http://bugs.winehq.org/show_bug.cgi?id=14237
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |RESOLVED Resolution| |DUPLICATE
--- Comment #10 from Austin English austinenglish@gmail.com 2008-09-07 13:41:10 --- Dupe
*** This bug has been marked as a duplicate of bug 12545 ***
http://bugs.winehq.org/show_bug.cgi?id=14237
James Hawkins truiken@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #11 from James Hawkins truiken@gmail.com 2008-09-07 15:39:04 --- Closing.