https://bugs.winehq.org/show_bug.cgi?id=36242
Bug ID: 36242 Summary: valgrind shows several warnings/leaks in d3dx9_36/tests/core.c Product: Wine Version: 1.7.18 Hardware: x86 OS: Linux Status: NEW Keywords: download, source, testcase Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: austinenglish@gmail.com
==26485== Use of uninitialised value of size 4 ==26485== at 0x4E8A84FB: _itoa_word (in /usr/lib/libc-2.18.so) ==26485== by 0x4E8ABB3E: vfprintf (in /usr/lib/libc-2.18.so) ==26485== by 0x4E8D2452: vsnprintf (in /usr/lib/libc-2.18.so) ==26485== by 0x4016DF9: wine_dbg_sprintf (debug.c:238) ==26485== by 0x49A55BD: wine_dbgstr_point (debug.h:199) ==26485== by 0x49A5ED2: ID3DXFontImpl_GetGlyphData (font.c:150) ==26485== by 0x4C5AB29: test_ID3DXFont (core.c:506) ==26485== by 0x4C5E997: func_core (core.c:1254) ==26485== by 0x4CE82A0: run_test (test.h:584) ==26485== by 0x4CE868F: main (test.h:654) ==26485== Uninitialised value was created by a stack allocation ==26485== at 0x4C58FDF: test_ID3DXFont (core.c:307) ==26485==
also
==26485== 148 bytes in 1 blocks are possibly lost in loss record 589 of 925 ==26485== at 0x40087BA: calloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==26485== by 0x7ABF6AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0) ==26485== by 0x7ABA294: drm_intel_bo_alloc (in /usr/lib/libdrm_intel.so.1.0.0) ==26485== by 0x75CB078: ??? (in /usr/lib/dri/i965_dri.so) ==26485== by 0x75CB21C: ??? (in /usr/lib/dri/i965_dri.so) ==26485== by 0x7349438: ??? (in /usr/lib/dri/i965_dri.so) ==26485== by 0x70FF5AD: shared_dispatch_stub_682 (in /usr/lib/libglapi.so.0.0.0) ==26485== by 0x5D21517: buffer_direct_upload (buffer.c:677) ==26485== by 0x5D222D2: buffer_internal_preload (buffer.c:871) ==26485== by 0x5D228BC: wined3d_buffer_preload (buffer.c:934) ==26485== by 0x5D2391D: wined3d_buffer_unmap (buffer.c:1120) ==26485== by 0x5CB01D3: d3d9_device_DrawPrimitiveUP (device.c:2198) ==26485== by 0x49DA863: d3dx9_sprite_Flush (sprite.c:462) ==26485== by 0x4C58A3E: test_ID3DXSprite (core.c:261) ==26485== by 0x4C5E98C: func_core (core.c:1253) ==26485== by 0x4CE82A0: run_test (test.h:584) ==26485== by 0x4CE868F: main (test.h:654) ==26485==
and
==26591== 5,242,880 bytes in 1 blocks are definitely lost in loss record 925 of 925 ==26591== at 0x7AA86F1: ??? (in /usr/lib/libdrm_intel.so.1.0.0) ==26591== by 0x7AA4378: drm_intel_bo_map (in /usr/lib/libdrm_intel.so.1.0.0) ==26591== by 0x75B5114: ??? (in /usr/lib/dri/i965_dri.so) ==26591== by 0x7331D3E: ??? (in /usr/lib/dri/i965_dri.so) ==26591== by 0x70E3FAD: shared_dispatch_stub_477 (in /usr/lib/libglapi.so.0.0.0) ==26591== by 0x5DCA57F: wined3d_surface_map (surface.c:3086) ==26591== by 0x5CAAB15: d3d9_surface_LockRect (surface.c:269) ==26591== by 0x4FA909E: D3DXLoadSurfaceFromMemory (surface.c:1814) ==26591== by 0x4FA94DA: D3DXLoadSurfaceFromSurface (surface.c:1905) ==26591== by 0x4F96A12: D3DXRenderToSurface_EndScene (render.c:319) ==26591== by 0x4C1C620: check_ID3DXRenderToSurface (core.c:762) ==26591== by 0x4C1D90B: test_ID3DXRenderToSurface (core.c:1029) ==26591== by 0x4C1E9AD: func_core (core.c:1256) ==26591== by 0x4CA82A0: run_test (test.h:584) ==26591== by 0x4CA868F: main (test.h:654) ==26591==
and one possible leak:
==26831== 148 bytes in 1 blocks are possibly lost in loss record 591 of 919 ==26831== at 0x40087BA: calloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==26831== by 0x7AAB6AF: ??? (in /usr/lib/libdrm_intel.so.1.0.0) ==26831== by 0x7AA6294: drm_intel_bo_alloc (in /usr/lib/libdrm_intel.so.1.0.0) ==26831== by 0x75B7078: ??? (in /usr/lib/dri/i965_dri.so) ==26831== by 0x75B74E1: ??? (in /usr/lib/dri/i965_dri.so) ==26831== by 0x73332FA: ??? (in /usr/lib/dri/i965_dri.so) ==26831== by 0x70E3BFD: shared_dispatch_stub_462 (in /usr/lib/libglapi.so.0.0.0) ==26831== by 0x5DC1265: surface_prepare_buffer (surface.c:563) ==26831== by 0x5DC1759: surface_prepare_map_memory (surface.c:608) ==26831== by 0x5DCA3A9: wined3d_surface_map (surface.c:3049) ==26831== by 0x5CAAB15: d3d9_surface_LockRect (surface.c:269) ==26831== by 0x4FA909E: D3DXLoadSurfaceFromMemory (surface.c:1814) ==26831== by 0x4FA94DA: D3DXLoadSurfaceFromSurface (surface.c:1905) ==26831== by 0x4F96A12: D3DXRenderToSurface_EndScene (render.c:319) ==26831== by 0x4C1C620: check_ID3DXRenderToSurface (core.c:762) ==26831== by 0x4C1D90B: test_ID3DXRenderToSurface (core.c:1029) ==26831== by 0x4C1E9AD: func_core (core.c:1256) ==26831== by 0x4CA82A0: run_test (test.h:584) ==26831== by 0x4CA868F: main (test.h:654) ==26831==
https://bugs.winehq.org/show_bug.cgi?id=36242
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |valgrind
https://bugs.winehq.org/show_bug.cgi?id=36242
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |matteo.mystral@gmail.com
--- Comment #1 from Matteo Bruni matteo.mystral@gmail.com --- 9475dc58d169efc2a546d37226144b2dabc5a3ce should have fixed the first warning.
https://bugs.winehq.org/show_bug.cgi?id=36242
Austin English austinenglish@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Fixed by SHA1| |9475dc58d169efc2a546d372261 | |44b2dabc5a3ce Status|NEW |RESOLVED Resolution|--- |FIXED
--- Comment #2 from Austin English austinenglish@gmail.com --- (In reply to Matteo Bruni from comment #1)
9475dc58d169efc2a546d37226144b2dabc5a3ce should have fixed the first warning.
Yep, thanks.
The only remaining issue without i965/intel/mesa in the callstack is bug 37220.
https://bugs.winehq.org/show_bug.cgi?id=36242
Alexandre Julliard julliard@winehq.org changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED
--- Comment #3 from Alexandre Julliard julliard@winehq.org --- Closing bugs fixed in 1.7.26.