http://bugs.winehq.org/show_bug.cgi?id=25761
Summary: "Everything is blue" in Far Cry Demo using Direct3D Product: Wine Version: 1.3.11 Platform: x86 URL: http://www.gamershell.com/download_4929.shtml OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: trygve.vea@gmail.com
Created an attachment (id=32833) --> (http://bugs.winehq.org/attachment.cgi?id=32833) Terminal output, wine 1.3.11
Found this bug while testing bug 13165.
When going in game in the Far Cry Demo, a lot of the game is incorrectly rendered with a bright blue color (like the water).
I've attached a tar.bz2 file with a screenshot and terminal output.
I'm willing to test patches and assist troubleshooting.
http://bugs.winehq.org/show_bug.cgi?id=25761
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dank@kegel.com
--- Comment #1 from Dan Kegel dank@kegel.com 2011-01-12 21:20:15 CST --- What graphics card / drivers?
http://bugs.winehq.org/show_bug.cgi?id=25761
--- Comment #2 from Trygve Vea trygve.vea@gmail.com 2011-01-13 02:01:10 CST --- (In reply to comment #1)
What graphics card / drivers?
01:00.0 VGA compatible controller: nVidia Corporation G92 [GeForce GTS 250] (rev a2)
NVIDIA driver 260.19.06
http://bugs.winehq.org/show_bug.cgi?id=25761
--- Comment #3 from butraxz@gmail.com 2013-10-18 13:30:05 CDT --- This ticket has not been updated for over 900 days. Development recommends to check the status on your bug every release or two and let to be known if the bug is still present. If not, mark it fixed. If you are no longer able to put effort to this ticket, you can abandon it.
Is this still an issue with 1.7.4 or higher ?
http://bugs.winehq.org/show_bug.cgi?id=25761
Jarkko K jarkko_korpi@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jarkko_korpi@hotmail.com
--- Comment #4 from Jarkko K jarkko_korpi@hotmail.com --- I can't even get the far cry running with recent wine.
wine: Unhandled page fault on read access to 0xffffffff at address 0x54c064 (thread 0027), starting debugger... wine: Unhandled page fault on read access to 0xffffffff at address 0x54ed8f (thread 002f), starting debugger... fixme:ntoskrnl:KeInitializeEvent stub: 0x540748 1 0 fixme:ntoskrnl:PsSetCreateThreadNotifyRoutine stub: 0x5405c0 Segmentation fault (core dumped)
https://bugs.winehq.org/show_bug.cgi?id=25761
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download Status|UNCONFIRMED |NEW CC| |wylda@volny.cz Summary|"Everything is blue" in Far |Far Cry 1 Demo: Everything |Cry Demo using Direct3D |is covered by blue fog Ever confirmed|0 |1
--- Comment #5 from Wylda wylda@volny.cz ---
Confirming. I see the same in wine-1.7.28. Comment 0 also includes a screenshot.
I guess this does not happen in full version of Far Cry 1.
Nvidia GT240 v304.117.
https://bugs.winehq.org/show_bug.cgi?id=25761
Wylda wylda@volny.cz changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #32833|Terminal output, wine |Screenshot & Terminal description|1.3.11 |output, wine-1.3.11
https://bugs.winehq.org/show_bug.cgi?id=25761
Teras teras@luukku.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |teras@luukku.com
--- Comment #6 from Teras teras@luukku.com --- Not so long ago I had also some weird issue. I quess it's the same mentioned here.
I could also describe being in cloud too, but when I moved my mouse/keyboard half of the 360 rendering view was rendered correctly. You couldnt see that if you stay in that starting position.
works now correctly (didnt install dx, I only set resolution at 1920x1080)
wine-1.7.37-275-g0de7b95
https://bugs.winehq.org/show_bug.cgi?id=25761
--- Comment #7 from Wylda wylda@volny.cz --- For me everything is still covered by blue fog as is shown in screenshot in Comment 0. Tested under nvidia & wine-1.7.38.
There is probably new console output, which flooded by: ... BuildStripifyInfo: > 2 triangles on an edge... uncertain consequences BuildStripifyInfo: > 2 triangles on an edge... uncertain consequences BuildStripifyInfo: > 2 triangles on an edge... uncertain consequences ...
https://bugs.winehq.org/show_bug.cgi?id=25761
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrey.goosev@gmail.com
--- Comment #8 from Andrey Gusev andrey.goosev@gmail.com --- Still in 1.7.50 and it has a different effect for each video setting from 'Low' to 'Very High'.
https://bugs.winehq.org/show_bug.cgi?id=25761
joaopa jeremielapuree@yahoo.fr changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |jeremielapuree@yahoo.fr
--- Comment #9 from joaopa jeremielapuree@yahoo.fr --- Still a bug in current wine
https://bugs.winehq.org/show_bug.cgi?id=25761
--- Comment #10 from joaopa jeremielapuree@yahoo.fr --- Unfortunately, the bug still occurs with current wine.
https://bugs.winehq.org/show_bug.cgi?id=25761
tokktokk fdsfgs@krutt.org changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |fdsfgs@krutt.org
https://bugs.winehq.org/show_bug.cgi?id=25761
Andrey Gusev andrey.goosev@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- URL|http://www.gamershell.com/d |https://www.fileplanet.com/ |ownload_4929.shtml |archive/p-8797/Far-Cry-Sing | |le-Player-Demo
--- Comment #11 from Andrey Gusev andrey.goosev@gmail.com --- Still reproducible with wine-5.0-rc6 Full version works normal.
https://bugs.winehq.org/show_bug.cgi?id=25761
Paul Gofman gofmanp@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp@gmail.com
--- Comment #12 from Paul Gofman gofmanp@gmail.com --- Created attachment 66286 --> https://bugs.winehq.org/attachment.cgi?id=66286 Wrong PoC patch
This is a bug in demo which should be reproducible on Nvidia only (both under Windows and Wine).
The demo displays exactly the same blue fog for me on Windows with Nvidia card. Some Windows users also reported this problem in demo and in early versions of the game [1].
The demo renders fine under Wine if to override reported video card to AMD by setting, for example, the following hex values under HKCU\Software\Wine\Direct3D:
VideoPciVendorID: 1002 VideoPciDeviceID: 67df
If the game sees Nvidia card, it works in some different way. In problematic draws use vertex shaders which output fog coordinate with render states D3DRS_FOGVERTEXMODE=D3DFOG_NONE and D3DRS_FOGTABLEMODE=D3DFOG_LINEAR. With some very old Nvidia drivers this used to work, that is, the vertex shader provided fog coordinate was used. But that was changed and since long ago Nvidia uses position coordinate as fog coordinate just like AMD with these render states. The attached patch fixes the rendering for the game on Nvidia without video card override. But it is wrong and breaks existing tests.
So this bug is probably invalid.
1. https://forums.ubisoft.com/showthread.php/117610-All-is-Blue-Fog-Nvidia-61-7...
https://bugs.winehq.org/show_bug.cgi?id=25761
Dan Kegel dank@kegel.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |INVALID
--- Comment #13 from Dan Kegel dank@kegel.com --- Behavior same on windows -> invalid
Thanks for the analysis!
https://bugs.winehq.org/show_bug.cgi?id=25761
André H. nerv@dawncrow.de changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |CLOSED CC| |nerv@dawncrow.de
--- Comment #14 from André H. nerv@dawncrow.de --- closing invalid