https://bugs.winehq.org/show_bug.cgi?id=44021
Bug ID: 44021 Summary: LiveMaker engine fails to find font despite overrides set up Product: Wine Version: 2.19 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 Assignee: wine-bugs@winehq.org Reporter: galtgendo@o2.pl Distribution: ---
Going by https://github.com/xupefei/Locale-Emulator/issues/80, doesn't access the font in question (MS Gothic) directly, yet despite its overrides being set up correctly (HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\FontSubstitutes: both English and Japanese names), the engine crashes unless that font is actually present in drive_c/windows/Fonts.
It might be that this can't be done as font matching/replacing takes place at much later stage, yet would be nice if someone could verify one way or the other. Perhaps those names should simply hardcoded to be returned in Japanese locale, regardless of the fonts being actually present ? Cause before Windows 10 (which has a different Japanese font), they couldn't not be there after a proper Japanese Windows install.
https://bugs.winehq.org/show_bug.cgi?id=44021
--- Comment #1 from Rafał Mużyło galtgendo@o2.pl --- ...first sentence refers to LiveMaker from the very start, obviously...