ChangeSet ID: 6030
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)wine.codeweavers.com 2002/10/28 13:00:23
Modified files:
dlls/d3d8 : directx.c device.c d3d8_private.h
Log message:
Jason Edmeades <us(a)the-edmeades.demon.co.uk>
- Initialize the texture state information.
- Add dummy textures so texture operations which dont reference the
texture can work.
- Support 2d and 3d textures properly.
- Reapply the texture state information as textures get set, as opengl
stores the state along with the bound texture whereas directx uses the
current state information during the draw stage.
- 3rd attempt to sort out lighting, for programs which dont set normals.
- Temporarily silence some unnecessary fixmes.
Patch: http://cvs.winehq.com/patch.py?id=6030
Old revision New revision Changes Path
1.4 1.5 +4 -13 wine/dlls/d3d8/directx.c
1.7 1.8 +245 -101 wine/dlls/d3d8/device.c
1.4 1.5 +4 -0 wine/dlls/d3d8/d3d8_private.h
ChangeSet ID: 6027
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)wine.codeweavers.com 2002/10/28 12:49:52
Modified files:
files : dos_fs.c
Log message:
György 'Nog' Jeney <nog(a)sdf.lonestar.org>
Copy the necessary data from the unicode struct to the ascii one in
DOSFS_FindNext.
Patch: http://cvs.winehq.com/patch.py?id=6027
Old revision New revision Changes Path
1.122 1.123 +8 -0 wine/files/dos_fs.c