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Ziqing Hui : d3dx10: Return E_FAIL in D3DX10CreateEffectFromFile for NULL file name.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 3fdc28c7f866c060cb716f9f81a1dd5c466e0cac URL:
https://gitlab.winehq.org/wine/wine/-/commit/3fdc28c7f866c060cb716f9f81a1dd…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Tue Aug 23 11:42:34 2022 +0800 d3dx10: Return E_FAIL in D3DX10CreateEffectFromFile for NULL file name. --- dlls/d3dx10_43/compiler.c | 5 ++++- dlls/d3dx10_43/tests/d3dx10.c | 4 ++-- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c index 98553e78b1b..281dae329e5 100644 --- a/dlls/d3dx10_43/compiler.c +++ b/dlls/d3dx10_43/compiler.c @@ -107,6 +107,9 @@ HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SH debugstr_w(filename), defines, include, debugstr_a(profile), shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult); + if (!filename) + return E_FAIL; + if (pump) FIXME("Asynchronous mode is not supported.\n"); @@ -139,7 +142,7 @@ HRESULT WINAPI D3DX10CreateEffectFromFileA(const char *filename, const D3D10_SHA device, effect_pool, pump, effect, errors, hresult); if (!filename) - return E_INVALIDARG; + return E_FAIL; len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0); if (!(filenameW = malloc(len * sizeof(*filenameW)))) diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index 781c28371b3..8c89a08b734 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -4054,7 +4054,7 @@ static void test_create_effect_from_file(void) effect = (ID3D10Effect *)0xdeadbeef; hr = D3DX10CreateEffectFromFileW(NULL, NULL, NULL, NULL, 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); - todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); @@ -4062,7 +4062,7 @@ static void test_create_effect_from_file(void) effect = (ID3D10Effect *)0xdeadbeef; hr = D3DX10CreateEffectFromFileA(NULL, NULL, NULL, NULL, 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); - todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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Ziqing Hui : d3dx10: Support effect creation for compiled shader.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: d4ae51e2262dad35d2dda6fb0047cd1332758349 URL:
https://gitlab.winehq.org/wine/wine/-/commit/d4ae51e2262dad35d2dda6fb0047cd…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Fri Aug 19 11:57:49 2022 +0800 d3dx10: Support effect creation for compiled shader. --- dlls/d3dx10_43/compiler.c | 32 ++++++++++++++++++++++++-------- dlls/d3dx10_43/tests/d3dx10.c | 14 +++----------- 2 files changed, 27 insertions(+), 19 deletions(-) diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c index 34d46ea0d2d..98553e78b1b 100644 --- a/dlls/d3dx10_43/compiler.c +++ b/dlls/d3dx10_43/compiler.c @@ -28,12 +28,17 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3dx); +#define D3DERR_INVALIDCALL 0x8876086c + static HRESULT create_effect(const void *data, SIZE_T datasize, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3D10Effect **effect, ID3D10Blob **errors) { - ID3D10Blob *code; + const char dxbc[] = {'D','X','B','C'}; + ID3D10Blob *code = NULL; + void *buffer; + SIZE_T size; HRESULT hr; if (!data || !device) @@ -42,17 +47,28 @@ static HRESULT create_effect(const void *data, SIZE_T datasize, const char *file if (errors) *errors = NULL; - if (FAILED(hr = D3DCompile(data, datasize, filename, defines, include, "main", profile, - shader_flags, effect_flags, &code, errors))) + buffer = (void *)data; + size = datasize; + + /* Effect is not compiled. */ + if (datasize < sizeof(dxbc) || memcmp(dxbc, data, sizeof(dxbc))) { - WARN("Effect compilation failed, hr %#lx.\n", hr); - return hr; + if (!profile) + return D3DERR_INVALIDCALL; + if (FAILED(hr = D3DCompile(data, datasize, filename, defines, include, "main", profile, + shader_flags, effect_flags, &code, errors))) + { + WARN("Effect compilation failed, hr %#lx.\n", hr); + return hr; + } + buffer = ID3D10Blob_GetBufferPointer(code); + size = ID3D10Blob_GetBufferSize(code); } - hr = D3D10CreateEffectFromMemory(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), - effect_flags, device, effect_pool, effect); - ID3D10Blob_Release(code); + hr = D3D10CreateEffectFromMemory(buffer, size, effect_flags, device, effect_pool, effect); + if (code) + ID3D10Blob_Release(code); return hr; } diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index ecea9a5420e..781c28371b3 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -3980,8 +3980,6 @@ static void test_create_effect_from_memory(void) } /* Test NULL data. */ - if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ - { errors = (ID3D10Blob *)0xdeadbeef; effect = (ID3D10Effect *)0xdeadbeef; hr = D3DX10CreateEffectFromMemory(NULL, 0, NULL, NULL, NULL, NULL, @@ -4015,10 +4013,10 @@ static void test_create_effect_from_memory(void) hr = D3DX10CreateEffectFromMemory(test_fx_source, strlen(test_fx_source) + 1, NULL, NULL, NULL, NULL, 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); - ok(!!errors && errors != (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + todo_wine ok(!!errors && errors != (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); - ID3D10Blob_Release(errors); - } + if (errors && errors != (ID3D10Blob *)0xdeadbeef) + ID3D10Blob_Release(errors); /* Test creating effect from source. */ errors = (ID3D10Blob *)0xdeadbeef; @@ -4086,8 +4084,6 @@ static void test_create_effect_from_file(void) ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); /* Test creating effect from compiled shader file. */ - if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ - { create_file(test_file_name, test_fx, sizeof(test_fx), path); errors = (ID3D10Blob *)0xdeadbeef; @@ -4109,7 +4105,6 @@ static void test_create_effect_from_file(void) effect->lpVtbl->Release(effect); delete_file(test_file_name); - } /* Test creating effect from source file. */ create_file(test_file_name, test_fx_source, strlen(test_fx_source) + 1, path); @@ -4208,8 +4203,6 @@ static void test_create_effect_from_resource(void) ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); /* Test creating effect from compiled shader resource. */ - if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ - { resource_module = create_resource_module(test_resource_name, test_fx, sizeof(test_fx)); errors = (ID3D10Blob *)0xdeadbeef; @@ -4231,7 +4224,6 @@ static void test_create_effect_from_resource(void) effect->lpVtbl->Release(effect); delete_resource_module(test_resource_name, resource_module); - } /* Test creating effect from source resource. */ resource_module = create_resource_module(test_resource_name, test_fx_source, strlen(test_fx_source) + 1);
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Ziqing Hui : d3dx10: Introduce create_effect().
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 7e8bd13188568070f3ca04ac547b5687cd24c322 URL:
https://gitlab.winehq.org/wine/wine/-/commit/7e8bd13188568070f3ca04ac547b56…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Fri Aug 19 11:31:47 2022 +0800 d3dx10: Introduce create_effect(). --- dlls/d3dx10_43/compiler.c | 63 ++++++++++++++++++++++++++----------------- dlls/d3dx10_43/tests/d3dx10.c | 4 +-- 2 files changed, 40 insertions(+), 27 deletions(-) diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c index ad27783eabb..34d46ea0d2d 100644 --- a/dlls/d3dx10_43/compiler.c +++ b/dlls/d3dx10_43/compiler.c @@ -28,25 +28,19 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3dx); - -HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename, +static HRESULT create_effect(const void *data, SIZE_T datasize, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool, - ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) + ID3D10Effect **effect, ID3D10Blob **errors) { ID3D10Blob *code; HRESULT hr; - TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, profile %s, shader_flags %#x," - "effect_flags %#x, device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n", - data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), - shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult); - - if (pump) - FIXME("Asynchronous mode is not supported.\n"); + if (!data || !device) + return E_FAIL; - if (!include) - include = D3D_COMPILE_STANDARD_FILE_INCLUDE; + if (errors) + *errors = NULL; if (FAILED(hr = D3DCompile(data, datasize, filename, defines, include, "main", profile, shader_flags, effect_flags, &code, errors))) @@ -62,12 +56,34 @@ HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, c return hr; } +HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, const char *filename, + const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, + UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool, + ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) +{ + TRACE("data %p, datasize %Iu, filename %s, defines %p, include %p, profile %s, shader_flags %#x," + "effect_flags %#x, device %p, effect_pool %p, pump %p, effect %p, errors %p, hresult %p.\n", + data, datasize, debugstr_a(filename), defines, include, debugstr_a(profile), + shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult); + + if (pump) + FIXME("Asynchronous mode is not supported.\n"); + + if (!include) + include = D3D_COMPILE_STANDARD_FILE_INCLUDE; + + return create_effect(data, datasize, filename, defines, include, profile, + shader_flags, effect_flags, device, effect_pool, effect, errors); +} + HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *profile, UINT shader_flags, UINT effect_flags, ID3D10Device *device, ID3D10EffectPool *effect_pool, ID3DX10ThreadPump *pump, ID3D10Effect **effect, ID3D10Blob **errors, HRESULT *hresult) { - ID3D10Blob *code; + char filename_a[MAX_PATH]; + void *buffer = NULL; + DWORD size = 0; HRESULT hr; TRACE("filename %s, defines %p, include %p, profile %s, shader_flags %#x, effect_flags %#x, " @@ -81,17 +97,14 @@ HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SH if (!include) include = D3D_COMPILE_STANDARD_FILE_INCLUDE; - if (FAILED(hr = D3DCompileFromFile(filename, defines, include, "main", profile, shader_flags, - effect_flags, &code, errors))) + if (SUCCEEDED((hr = load_file(filename, &buffer, &size)))) { - WARN("Effect compilation failed, hr %#lx.\n", hr); - return hr; + WideCharToMultiByte(CP_ACP, 0, filename, -1, filename_a, sizeof(filename_a), NULL, NULL); + hr = create_effect(buffer, size, filename_a, defines, include, profile, + shader_flags, effect_flags, device, effect_pool, effect, errors); + free(buffer); } - hr = D3D10CreateEffectFromMemory(ID3D10Blob_GetBufferPointer(code), ID3D10Blob_GetBufferSize(code), - effect_flags, device, effect_pool, effect); - ID3D10Blob_Release(code); - return hr; } @@ -144,8 +157,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceA(HMODULE module, const char *resou if (FAILED(hr)) return hr; - return D3DX10CreateEffectFromMemory(data, size, filename, defines, include, profile, - shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult); + return create_effect(data, size, filename, defines, include, profile, + shader_flags, effect_flags, device, effect_pool, effect, errors); } HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *resource_name, @@ -178,8 +191,8 @@ HRESULT WINAPI D3DX10CreateEffectFromResourceW(HMODULE module, const WCHAR *reso WideCharToMultiByte(CP_ACP, 0, filenameW, -1, filename, len, NULL, NULL); } - hr = D3DX10CreateEffectFromMemory(data, size, filename, defines, include, profile, - shader_flags, effect_flags, device, effect_pool, pump, effect, errors, hresult); + hr = create_effect(data, size, filename, defines, include, profile, + shader_flags, effect_flags, device, effect_pool, effect, errors); free(filename); return hr; } diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index e178fb65e9d..ecea9a5420e 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -4073,7 +4073,7 @@ static void test_create_effect_from_file(void) effect = (ID3D10Effect *)0xdeadbeef; hr = D3DX10CreateEffectFromFileW(L"deadbeef", NULL, NULL, NULL, 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); - todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); @@ -4081,7 +4081,7 @@ static void test_create_effect_from_file(void) effect = (ID3D10Effect *)0xdeadbeef; hr = D3DX10CreateEffectFromFileA("deadbeef", NULL, NULL, NULL, 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); - todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect);
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Ziqing Hui : d3dx10/tests: Add tests for D3DX10CreateEffectFromResource.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: f40e707159e916c841e60f39f1d47a4228bdc349 URL:
https://gitlab.winehq.org/wine/wine/-/commit/f40e707159e916c841e60f39f1d47a…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Tue Aug 23 10:32:37 2022 +0800 d3dx10/tests: Add tests for D3DX10CreateEffectFromResource. --- dlls/d3dx10_43/tests/d3dx10.c | 109 ++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 105 insertions(+), 4 deletions(-) diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index 950a3f5c7f0..e178fb65e9d 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -4142,8 +4142,11 @@ static void test_create_effect_from_file(void) static void test_create_effect_from_resource(void) { + static const WCHAR *test_resource_name = L"test.fx"; + HMODULE resource_module; ID3D10Device *device; ID3D10Effect *effect; + ID3D10Blob *errors; ULONG refcount; HRESULT hr; @@ -4153,12 +4156,110 @@ static void test_create_effect_from_resource(void) return; } - hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), "resource", NULL, NULL, NULL, - "fx_4_0", 0, 0, device, NULL, NULL, &effect, NULL, NULL); - ok(hr == D3DX10_ERR_INVALID_DATA, "Unexpected hr %#lx.\n", hr); + /* Test NULL module. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceW(NULL, NULL, NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceA(NULL, NULL, NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test NULL resource name. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceW(GetModuleHandleW(NULL), NULL, NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), NULL, NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test non-existent resource name. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceW(GetModuleHandleW(NULL), L"deadbeef", NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceA(GetModuleHandleA(NULL), "deadbeef", NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DX10_ERR_INVALID_DATA, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test creating effect from compiled shader resource. */ + if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ + { + resource_module = create_resource_module(test_resource_name, test_fx, sizeof(test_fx)); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceW(resource_module, test_resource_name, NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceA(resource_module, get_str_a(test_resource_name), NULL, NULL, NULL, NULL, + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + delete_resource_module(test_resource_name, resource_module); + } + + /* Test creating effect from source resource. */ + resource_module = create_resource_module(test_resource_name, test_fx_source, strlen(test_fx_source) + 1); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceW(resource_module, test_resource_name, NULL, NULL, NULL, "fx_4_0", + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromResourceA(resource_module, get_str_a(test_resource_name), NULL, NULL, NULL, "fx_4_0", + 0, 0, device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + delete_resource_module(test_resource_name, resource_module); refcount = ID3D10Device_Release(device); - ok(!refcount, "Unexpected refcount.\n"); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); } static void test_preprocess_shader(void)
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Ziqing Hui : d3dx10/tests: Add tests for D3DX10CreateEffectFromFile.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 6b9ba3e2bf0a8724047ccbf59f0ee058083a936d URL:
https://gitlab.winehq.org/wine/wine/-/commit/6b9ba3e2bf0a8724047ccbf59f0ee0…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Tue Aug 23 09:54:07 2022 +0800 d3dx10/tests: Add tests for D3DX10CreateEffectFromFile. --- dlls/d3dx10_43/tests/d3dx10.c | 106 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 106 insertions(+) diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index 9c550c729e8..950a3f5c7f0 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -4035,6 +4035,111 @@ static void test_create_effect_from_memory(void) ok(!refcount, "Got unexpected refcount %lu.\n", refcount); } +static void test_create_effect_from_file(void) +{ + static const WCHAR *test_file_name = L"test.fx"; + WCHAR path[MAX_PATH]; + ID3D10Device *device; + ID3D10Effect *effect; + ID3D10Blob *errors; + ULONG refcount; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + /* Test NULL file name. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(NULL, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(NULL, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test non-existent file. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(L"deadbeef", NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA("deadbeef", NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == D3D10_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test creating effect from compiled shader file. */ + if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ + { + create_file(test_file_name, test_fx, sizeof(test_fx), path); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, NULL, 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + delete_file(test_file_name); + } + + /* Test creating effect from source file. */ + create_file(test_file_name, test_fx_source, strlen(test_fx_source) + 1, path); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileW(path, NULL, NULL, "fx_4_0", 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromFileA(get_str_a(path), NULL, NULL, "fx_4_0", 0x0, 0x0, + device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + delete_file(test_file_name); + + refcount = ID3D10Device_Release(device); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); +} + static void test_create_effect_from_resource(void) { ID3D10Device *device; @@ -4104,6 +4209,7 @@ START_TEST(d3dx10) test_font(); test_sprite(); test_create_effect_from_memory(); + test_create_effect_from_file(); test_create_effect_from_resource(); test_preprocess_shader(); }
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Ziqing Hui : d3dx10/tests: Add tests for D3DX10CreateEffectFromMemory.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: c6d46ff3f4e91b493d238ba028a40fa31aba1147 URL:
https://gitlab.winehq.org/wine/wine/-/commit/c6d46ff3f4e91b493d238ba028a40f…
Author: Ziqing Hui <zhui(a)codeweavers.com> Date: Mon Aug 22 10:56:50 2022 +0800 d3dx10/tests: Add tests for D3DX10CreateEffectFromMemory. Passing NULL profile to effect creation will crash wine for now. So we have to skip these tests in wine. --- dlls/d3dx10_43/tests/d3dx10.c | 99 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 99 insertions(+) diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index b8a9d8cf214..9c550c729e8 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -546,6 +546,34 @@ static const BYTE test_wmp_data[] = 0xff, 0xff, 0xff, 0xff }; +static const char *test_fx_source = +"cbuffer cb : register(b1)\n" +"{\n" +" float f1 : SV_POSITION;\n" +" float f2 : COLOR0;\n" +"}\n"; + +static const BYTE test_fx[] = +{ + 0x44, 0x58, 0x42, 0x43, 0x95, 0x89, 0xe1, 0xa2, 0xcc, 0x97, 0x05, 0x54, 0x73, 0x9d, 0x0b, 0x67, + 0x90, 0xe1, 0x7f, 0x77, 0x01, 0x00, 0x00, 0x00, 0x0a, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x24, 0x00, 0x00, 0x00, 0x46, 0x58, 0x31, 0x30, 0xde, 0x00, 0x00, 0x00, 0x01, 0x10, 0xff, 0xfe, + 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x62, 0x00, 0x66, + 0x6c, 0x6f, 0x61, 0x74, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x04, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x09, 0x09, 0x00, + 0x00, 0x66, 0x31, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, + 0x66, 0x32, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x30, 0x00, 0x04, 0x00, 0x00, 0x00, 0x10, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, + 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + static const struct test_image { const BYTE *data; @@ -3937,6 +3965,76 @@ todo_wine { ok(!refcount, "Unexpected refcount.\n"); } +static void test_create_effect_from_memory(void) +{ + ID3D10Device *device; + ID3D10Effect *effect; + ID3D10Blob *errors; + ULONG refcount; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + /* Test NULL data. */ + if (strcmp(winetest_platform, "wine")) /* Crash on wine. */ + { + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromMemory(NULL, 0, NULL, NULL, NULL, NULL, + 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test NULL device. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromMemory(test_fx, sizeof(test_fx), NULL, NULL, NULL, NULL, + 0x0, 0x0, NULL, NULL, NULL, &effect, &errors, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); + ok(errors == (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + + /* Test creating effect from compiled shader. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromMemory(test_fx, sizeof(test_fx), NULL, NULL, NULL, NULL, + 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + ok(!errors, "Got unexpected errors %p.\n", errors); + ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + effect->lpVtbl->Release(effect); + + /* Test creating effect from source without setting profile. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromMemory(test_fx_source, strlen(test_fx_source) + 1, NULL, NULL, NULL, NULL, + 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); + ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#lx.\n", hr); + ok(!!errors && errors != (ID3D10Blob *)0xdeadbeef, "Got unexpected errors %p.\n", errors); + ok(effect == (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + ID3D10Blob_Release(errors); + } + + /* Test creating effect from source. */ + errors = (ID3D10Blob *)0xdeadbeef; + effect = (ID3D10Effect *)0xdeadbeef; + hr = D3DX10CreateEffectFromMemory(test_fx_source, strlen(test_fx_source) + 1, NULL, NULL, NULL, "fx_4_0", + 0x0, 0x0, device, NULL, NULL, &effect, &errors, NULL); + todo_wine ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + todo_wine ok(!errors, "Got unexpected errors %p.\n", errors); + todo_wine ok(!!effect && effect != (ID3D10Effect *)0xdeadbeef, "Got unexpected effect %p.\n", effect); + if (hr == S_OK) + effect->lpVtbl->Release(effect); + + refcount = ID3D10Device_Release(device); + ok(!refcount, "Got unexpected refcount %lu.\n", refcount); +} + static void test_create_effect_from_resource(void) { ID3D10Device *device; @@ -4005,6 +4103,7 @@ START_TEST(d3dx10) test_create_texture(); test_font(); test_sprite(); + test_create_effect_from_memory(); test_create_effect_from_resource(); test_preprocess_shader(); }
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Hans Leidekker : bcrypt: Force symmetric key reset if necessary.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 745df5915cf4c7411d69b4fd2ba5d05a333f3947 URL:
https://gitlab.winehq.org/wine/wine/-/commit/745df5915cf4c7411d69b4fd2ba5d0…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Wed Aug 31 09:42:11 2022 +0200 bcrypt: Force symmetric key reset if necessary. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=52457
--- dlls/bcrypt/bcrypt_main.c | 25 ++++++++----------------- 1 file changed, 8 insertions(+), 17 deletions(-) diff --git a/dlls/bcrypt/bcrypt_main.c b/dlls/bcrypt/bcrypt_main.c index fc39197e067..0c4c13a4c86 100644 --- a/dlls/bcrypt/bcrypt_main.c +++ b/dlls/bcrypt/bcrypt_main.c @@ -1000,14 +1000,6 @@ static BOOL key_is_symmetric( struct key *key ) return builtin_algorithms[key->alg_id].class == BCRYPT_CIPHER_INTERFACE; } -static BOOL is_zero_vector( const UCHAR *vector, ULONG len ) -{ - ULONG i; - if (!vector) return FALSE; - for (i = 0; i < len; i++) if (vector[i]) return FALSE; - return TRUE; -} - static BOOL is_equal_vector( const UCHAR *vector, ULONG len, const UCHAR *vector2, ULONG len2 ) { if (!vector && !vector2) return TRUE; @@ -1015,10 +1007,9 @@ static BOOL is_equal_vector( const UCHAR *vector, ULONG len, const UCHAR *vector return !memcmp( vector, vector2, len ); } -static NTSTATUS key_symmetric_set_vector( struct key *key, UCHAR *vector, ULONG vector_len ) +static NTSTATUS key_symmetric_set_vector( struct key *key, UCHAR *vector, ULONG vector_len, BOOL force_reset ) { - BOOL needs_reset = (!is_zero_vector( vector, vector_len ) || - !is_equal_vector( key->u.s.vector, key->u.s.vector_len, vector, vector_len )); + BOOL needs_reset = force_reset || !is_equal_vector( key->u.s.vector, key->u.s.vector_len, vector, vector_len ); free( key->u.s.vector ); key->u.s.vector = NULL; @@ -1155,7 +1146,7 @@ static NTSTATUS key_symmetric_encrypt( struct key *key, UCHAR *input, ULONG inp if (auth_info->dwFlags & BCRYPT_AUTH_MODE_CHAIN_CALLS_FLAG) FIXME( "call chaining not implemented\n" ); - if ((status = key_symmetric_set_vector( key, auth_info->pbNonce, auth_info->cbNonce ))) + if ((status = key_symmetric_set_vector( key, auth_info->pbNonce, auth_info->cbNonce, TRUE ))) return status; *ret_len = input_len; @@ -1191,7 +1182,7 @@ static NTSTATUS key_symmetric_encrypt( struct key *key, UCHAR *input, ULONG inp if (!output) return STATUS_SUCCESS; if (output_len < *ret_len) return STATUS_BUFFER_TOO_SMALL; if (key->u.s.mode == MODE_ID_ECB && iv) return STATUS_INVALID_PARAMETER; - if ((status = key_symmetric_set_vector( key, iv, iv_len ))) return status; + if ((status = key_symmetric_set_vector( key, iv, iv_len, flags & BCRYPT_BLOCK_PADDING ))) return status; encrypt_params.key = key; encrypt_params.input = input; @@ -1202,7 +1193,7 @@ static NTSTATUS key_symmetric_encrypt( struct key *key, UCHAR *input, ULONG inp { if ((status = UNIX_CALL( key_symmetric_encrypt, &encrypt_params ))) return status; - if (key->u.s.mode == MODE_ID_ECB && (status = key_symmetric_set_vector( key, NULL, 0 ))) + if (key->u.s.mode == MODE_ID_ECB && (status = key_symmetric_set_vector( key, NULL, 0, TRUE ))) return status; bytes_left -= key->u.s.block_size; encrypt_params.input += key->u.s.block_size; @@ -1241,7 +1232,7 @@ static NTSTATUS key_symmetric_decrypt( struct key *key, UCHAR *input, ULONG inpu if (!auth_info->pbTag) return STATUS_INVALID_PARAMETER; if (auth_info->cbTag < 12 || auth_info->cbTag > 16) return STATUS_INVALID_PARAMETER; - if ((status = key_symmetric_set_vector( key, auth_info->pbNonce, auth_info->cbNonce ))) + if ((status = key_symmetric_set_vector( key, auth_info->pbNonce, auth_info->cbNonce, TRUE ))) return status; *ret_len = input_len; @@ -1283,7 +1274,7 @@ static NTSTATUS key_symmetric_decrypt( struct key *key, UCHAR *input, ULONG inpu else if (output_len < *ret_len) return STATUS_BUFFER_TOO_SMALL; if (key->u.s.mode == MODE_ID_ECB && iv) return STATUS_INVALID_PARAMETER; - if ((status = key_symmetric_set_vector( key, iv, iv_len ))) return status; + if ((status = key_symmetric_set_vector( key, iv, iv_len, flags & BCRYPT_BLOCK_PADDING ))) return status; decrypt_params.key = key; decrypt_params.input = input; @@ -1293,7 +1284,7 @@ static NTSTATUS key_symmetric_decrypt( struct key *key, UCHAR *input, ULONG inpu while (bytes_left >= key->u.s.block_size) { if ((status = UNIX_CALL( key_symmetric_decrypt, &decrypt_params ))) return status; - if (key->u.s.mode == MODE_ID_ECB && (status = key_symmetric_set_vector( key, NULL, 0 ))) + if (key->u.s.mode == MODE_ID_ECB && (status = key_symmetric_set_vector( key, NULL, 0, TRUE ))) return status; bytes_left -= key->u.s.block_size; decrypt_params.input += key->u.s.block_size;
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Nikolay Sivov : dwrite: Add NNBSP (202F) to Mongolian fallback range.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 8e1278684a3149e720dc411a1fb09baa3cfb7132 URL:
https://gitlab.winehq.org/wine/wine/-/commit/8e1278684a3149e720dc411a1fb09b…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Aug 31 22:26:14 2022 +0300 dwrite: Add NNBSP (202F) to Mongolian fallback range. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/dwrite/analyzer.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/dwrite/analyzer.c b/dlls/dwrite/analyzer.c index 3da618a4b7e..ab378cd7057 100644 --- a/dlls/dwrite/analyzer.c +++ b/dlls/dwrite/analyzer.c @@ -277,7 +277,8 @@ system_fallback_config[] = { "1720-173F", L"Noto Sans Hanunoo" }, { "1740-175F", L"Noto Sans Buhid" }, { "1760-177F", L"Noto Sans Tagbanwa" }, - { "1800-18AF, 11660-1167F", L"Noto Sans Mongolian" }, + + { "1800-18AF, 202F, 11660-1167F", L"Noto Sans Mongolian" }, { "1900-194F", L"Noto Sans Limbu" }, { "1950-197F", L"Noto Sans Tai Le" },
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Nikolay Sivov : dwrite: Skip variation selectors in MapCharacters().
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 55439cc3ef8d736a14a765743ff28601d30af65d URL:
https://gitlab.winehq.org/wine/wine/-/commit/55439cc3ef8d736a14a765743ff286…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Aug 31 22:05:32 2022 +0300 dwrite: Skip variation selectors in MapCharacters(). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/dwrite/analyzer.c | 48 +++-- dlls/dwrite/tests/layout.c | 511 +++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 525 insertions(+), 34 deletions(-)
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Connor McAdams : uiautomationcore: Implement UiaHUiaNodeFromVariant.
by Alexandre Julliard
31 Aug '22
31 Aug '22
Module: wine Branch: master Commit: 1f86e2c6d9955a084739e586bcbc848e9a8aad14 URL:
https://gitlab.winehq.org/wine/wine/-/commit/1f86e2c6d9955a084739e586bcbc84…
Author: Connor McAdams <cmcadams(a)codeweavers.com> Date: Mon Aug 8 09:56:18 2022 -0400 uiautomationcore: Implement UiaHUiaNodeFromVariant. Signed-off-by: Connor McAdams <cmcadams(a)codeweavers.com> --- dlls/uiautomationcore/tests/uiautomation.c | 90 +++++++++++++++++++++++++++++ dlls/uiautomationcore/uia_client.c | 37 ++++++++++++ dlls/uiautomationcore/uiautomationcore.spec | 2 +- include/uiautomationcoreapi.h | 1 + 4 files changed, 129 insertions(+), 1 deletion(-) diff --git a/dlls/uiautomationcore/tests/uiautomation.c b/dlls/uiautomationcore/tests/uiautomation.c index 06309566990..9af859f1a7a 100644 --- a/dlls/uiautomationcore/tests/uiautomation.c +++ b/dlls/uiautomationcore/tests/uiautomation.c @@ -4835,6 +4835,95 @@ static void test_UiaGetRuntimeId(void) CoUninitialize(); } +static LONG Object_ref = 1; +static HRESULT WINAPI Object_QueryInterface(IUnknown *iface, REFIID riid, void **ppv) +{ + *ppv = NULL; + if (IsEqualIID(riid, &IID_IUnknown)) + { + *ppv = iface; + IUnknown_AddRef(iface); + return S_OK; + } + + return E_NOINTERFACE; +} + +static ULONG WINAPI Object_AddRef(IUnknown *iface) +{ + return InterlockedIncrement(&Object_ref); +} + +static ULONG WINAPI Object_Release(IUnknown *iface) +{ + return InterlockedDecrement(&Object_ref); +} + +static IUnknownVtbl ObjectVtbl = { + Object_QueryInterface, + Object_AddRef, + Object_Release +}; + +static IUnknown Object = {&ObjectVtbl}; +static void test_UiaHUiaNodeFromVariant(void) +{ + HUIANODE node; + HRESULT hr; + VARIANT v; + + hr = UiaHUiaNodeFromVariant(NULL, &node); + ok(hr == E_INVALIDARG, "Unexpected hr %#lx.\n", hr); + + hr = UiaHUiaNodeFromVariant(&v, NULL); + ok(hr == E_INVALIDARG, "Unexpected hr %#lx.\n", hr); + + node = (void *)0xdeadbeef; + V_VT(&v) = VT_R8; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == E_INVALIDARG, "Unexpected hr %#lx.\n", hr); + ok(!node, "node != NULL\n"); + + node = (void *)0xdeadbeef; + V_VT(&v) = VT_UNKNOWN; + V_UNKNOWN(&v) = &Object; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == S_OK, "Unexpected hr %#lx.\n", hr); + ok(node == (void *)&Object, "node != NULL\n"); + ok(Object_ref == 2, "Unexpected Object_ref %ld\n", Object_ref); + VariantClear(&v); + +#ifdef _WIN64 + node = (void *)0xdeadbeef; + V_VT(&v) = VT_I4; + V_I4(&v) = 0xbeefdead; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == E_INVALIDARG, "Unexpected hr %#lx.\n", hr); + ok(!node, "node != NULL\n"); + + node = (void *)0xdeadbeef; + V_VT(&v) = VT_I8; + V_I8(&v) = 0xbeefdead; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == S_OK, "Unexpected hr %#lx.\n", hr); + ok(node == (void *)V_I8(&v), "node != V_I8\n"); +#else + node = (void *)0xdeadbeef; + V_VT(&v) = VT_I8; + V_I8(&v) = 0xbeefdead; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == E_INVALIDARG, "Unexpected hr %#lx.\n", hr); + ok(!node, "node != NULL\n"); + + node = (void *)0xdeadbeef; + V_VT(&v) = VT_I4; + V_I4(&v) = 0xbeefdead; + hr = UiaHUiaNodeFromVariant(&v, &node); + ok(hr == S_OK, "Unexpected hr %#lx.\n", hr); + ok(node == (void *)V_I4(&v), "node != V_I8\n"); +#endif +} + START_TEST(uiautomation) { HMODULE uia_dll = LoadLibraryA("uiautomationcore.dll"); @@ -4857,6 +4946,7 @@ START_TEST(uiautomation) test_UiaNodeFromProvider(); test_UiaGetPropertyValue(); test_UiaGetRuntimeId(); + test_UiaHUiaNodeFromVariant(); if (uia_dll) { pUiaProviderFromIAccessible = (void *)GetProcAddress(uia_dll, "UiaProviderFromIAccessible"); diff --git a/dlls/uiautomationcore/uia_client.c b/dlls/uiautomationcore/uia_client.c index f166ed20b53..0ff01eba5af 100644 --- a/dlls/uiautomationcore/uia_client.c +++ b/dlls/uiautomationcore/uia_client.c @@ -979,3 +979,40 @@ HRESULT WINAPI UiaGetRuntimeId(HUIANODE huianode, SAFEARRAY **runtime_id) return S_OK; } + +/*********************************************************************** + * UiaHUiaNodeFromVariant (uiautomationcore.@) + */ +HRESULT WINAPI UiaHUiaNodeFromVariant(VARIANT *in_val, HUIANODE *huianode) +{ + const VARTYPE expected_vt = sizeof(void *) == 8 ? VT_I8 : VT_I4; + + TRACE("(%p, %p)\n", in_val, huianode); + + if (!in_val || !huianode) + return E_INVALIDARG; + + *huianode = NULL; + if ((V_VT(in_val) != expected_vt) && (V_VT(in_val) != VT_UNKNOWN)) + { + WARN("Invalid vt %d\n", V_VT(in_val)); + return E_INVALIDARG; + } + + if (V_VT(in_val) == VT_UNKNOWN) + { + if (V_UNKNOWN(in_val)) + IUnknown_AddRef(V_UNKNOWN(in_val)); + *huianode = (HUIANODE)V_UNKNOWN(in_val); + } + else + { +#ifdef _WIN64 + *huianode = (HUIANODE)V_I8(in_val); +#else + *huianode = (HUIANODE)V_I4(in_val); +#endif + } + + return S_OK; +} diff --git a/dlls/uiautomationcore/uiautomationcore.spec b/dlls/uiautomationcore/uiautomationcore.spec index 17e34ee259a..f4e745a644a 100644 --- a/dlls/uiautomationcore/uiautomationcore.spec +++ b/dlls/uiautomationcore/uiautomationcore.spec @@ -70,7 +70,7 @@ @ stub UiaGetUpdatedCache @ stub UiaHPatternObjectFromVariant @ stub UiaHTextRangeFromVariant -@ stub UiaHUiaNodeFromVariant +@ stdcall UiaHUiaNodeFromVariant(ptr ptr) @ stub UiaHasServerSideProvider @ stdcall UiaHostProviderFromHwnd(long ptr) #@ stub UiaIAccessibleFromProvider diff --git a/include/uiautomationcoreapi.h b/include/uiautomationcoreapi.h index 78cbca2e25b..946c8b0fadc 100644 --- a/include/uiautomationcoreapi.h +++ b/include/uiautomationcoreapi.h @@ -396,6 +396,7 @@ HRESULT WINAPI UiaGetPropertyValue(HUIANODE huianode, PROPERTYID prop_id, VARIAN HRESULT WINAPI UiaNodeFromProvider(IRawElementProviderSimple *elprov, HUIANODE *huianode); BOOL WINAPI UiaNodeRelease(HUIANODE huianode); HRESULT WINAPI UiaGetRuntimeId(HUIANODE huianode, SAFEARRAY **runtime_id); +HRESULT WINAPI UiaHUiaNodeFromVariant(VARIANT *in_val, HUIANODE *huianode); #ifdef __cplusplus }
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