ChangeSet ID: 8315
CVSROOT: /home/winehq/opt/cvs-commit
Module name: wine
Changes by: julliard(a)wine.codeweavers.com 2003/05/20 12:49:41
Modified files:
dlls/ddraw/dsurface: fakezbuffer.c
dlls/ddraw/d3ddevice: main.c
dlls/ddraw : d3dlight.c d3dexecutebuffer.c d3dcommon.c
d3d_private.h
Log message:
Christian Costa <titan.costa(a)wanadoo.fr>
Remove all openGL calls in execute buffers and use the Direct3D7 APIs.
Enable retrieving the render target surface of a device through its
QueryInterface method.
Avoid lights updating when a viewport and a device have not been
associated to them.
Clear the Z buffer only when we're asked to by Checking D3DBTL_FILL
flag.
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8315
Old revision New revision Changes Path
1.8 1.9 +1 -1 wine/dlls/ddraw/dsurface/fakezbuffer.c
1.43 1.44 +16 -25 wine/dlls/ddraw/d3ddevice/main.c
1.13 1.14 +4 -1 wine/dlls/ddraw/d3dlight.c
1.29 1.30 +168 -326 wine/dlls/ddraw/d3dexecutebuffer.c
1.14 1.15 +30 -0 wine/dlls/ddraw/d3dcommon.c
1.33 1.34 +3 -1 wine/dlls/ddraw/d3d_private.h